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Triggers
(10) DotA GodZoR.w3x
Variables
Initialization
Melee Initialization
Gold Income
Messages
Amount of Gold
Hero Dies
Leaver
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Player Group - Pick every player in (All players) and do (Add 1500 to (Picked player).Current gold)
Player Group - Pick every player in (All players) and do (Add 1500 to (Picked player).Current lumber)
Player Group - Pick every player in (All allies of Player 2 (Blue).) and do (Create an initially Enabled visibility modifier for (Picked player) emitting Visibility across Sentinels <gen>)
Wait 0.10 seconds
Game - Display to (All players) the text: We'll beg that you're going to F9 Help Menu to get help about the map, if you're new.
Cinematic - Turn cinematic mode On for (All players)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Camera_001 for (Picked player) over 0 seconds)
Cinematic - Send transmission to (All players) from Goblin Laboratory 0118 <gen> named Goblin Master Author : Play No sound and display This is the middle with shops and fountains. this is the main war area. . Modify duration: Add 0 seconds and Wait
Wait 3.00 seconds
Player Group - Pick every player in (All allies of Player 4 (Purple).) and do (.Apply. gg_cam_Camera_002 for (Picked player) over 0 seconds)
Player Group - Pick every player in (All allies of Player 2 (Blue).) and do (.Apply. gg_cam_Camera_003 for (Picked player) over 0 seconds)
Cinematic - Send transmission to (All players) from Goblin Laboratory 0118 <gen> named Goblin Master Author : Play No sound and display This is your base. as noticed you can build yourself and train soldiers. and here are all the item shops to your hero(s)Towers wich you can build, are very strong it is:Guard tower, Ancient Protecter, Spirit Tower, and Watch Tower. . Modify duration: Add 0 seconds and Wait
Wait 3.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Gold Income
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Player Group - Pick every player in (All players) and do (Add 1 to (Picked player).Current gold)
Player Group - Pick every player in (All players) and do (Add 1 to (Picked player).Current lumber)
Messages
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Help with the description ----------------------- IMPORTANT NOTE: Version 1.07 Rules: ---------------- - Shops lies Carefully in middle. - You get Gold and Lumber for kill other units. - Goblin merchants with potions ETC are at creep camp. - Goblin merchant Potions have a very fast cooldown. - Destroy all of your , using icon path ReplaceableTextures\WorldEditUI\DoodadPlaceholder.blp
Quest - Create a Required quest titled Start with the description ----------------------- How to do at start: ----------------Build altar to get a hero.Build barrackses like you do normally,go middle. or to Sentinels or Scourges base to buy items out of 100. , using icon path ReplaceableTextures\CommandButtons\BTNResStone.blp
Amount of Gold
Events
Unit - A unit Dies
Conditions
((Owner of (Killing unit)) is an enemy of (Owner of (Dying unit)).) Equal to True
Actions
Player - Add (Random integer number between 1 and 15) to (Owner of (Killing unit)) . Current gold
Hero Dies
Events
Unit - A unit Dies
Conditions
((Owner of (Killing unit)) is an enemy of (Owner of (Dying unit)).) Equal to True
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + ( OWNED A CHAMPION OF: + (Name of (Owner of (Dying unit)))))
Leaver
Events
Player - Player 1 (Red) leaves the game
Player - Player 2 (Blue) leaves the game
Player - Player 3 (Teal) leaves the game
Player - Player 4 (Purple) leaves the game
Player - Player 5 (Yellow) leaves the game
Player - Player 6 (Orange) leaves the game
Player - Player 7 (Green) leaves the game
Player - Player 8 (Pink) leaves the game
Player - Player 9 (Gray) leaves the game
Player - Player 10 (Light Blue) leaves the game
Player - Player 11 (Dark Green) leaves the game
Player - Player 12 (Brown) leaves the game
Conditions
Actions
Sound - Play Leaver <gen>
Game - Display to (All players) the text: If you find a bug. or got a suggestion, or item or hero idea,[email protected] for contact my MSN messenger and my Email.Also contact if you like the map, so we would keep it going up :)
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