Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
(3)Doom to Azeroth.w3x
Variables
Boss
Portal
Music
Transform
Boss Dies
Portal effect
Spell Stun
Spell stun effect
Initialization
Initiallization
Timer Expires
Defeat
Gate
Rexxar dies
Misc.
Barrel
ress
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
boss
unit
No
Defeat
timer
No
Timer
timer
No
Portal
Events
Unit - Destruction Wizard 0036 <gen> 's life becomes Less than or equal to 2300.00
Conditions
Actions
Unit - Pause Destruction Wizard 0036 <gen>
Animation - Play Destruction Wizard 0036 <gen> 's stand channel animation
Destructible - Resurrect Portal 0501 <gen> with (Max life of Portal 0501 <gen>) life and Show birth animation
Wait 9.00 seconds
Unit - Unpause Destruction Wizard 0036 <gen>
Trigger - Turn on Portal_effect <gen>
Wait 13.00 seconds
Trigger - Turn off Portal_effect <gen>
Music
Events
Unit - A unit enters Region_010 <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Sound - Play Pursuit .
Trigger - Turn off (This trigger)
Transform
Events
Unit - Destruction Wizard 0036 <gen> 's life becomes Less than or equal to 1200.00
Conditions
Actions
Unit - Pause Destruction Wizard 0036 <gen>
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Destruction Wizard 0036 <gen> using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Wait 0.70 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Wait 0.70 seconds
Unit - Unpause Destruction Wizard 0036 <gen>
Unit - Replace Destruction Wizard 0036 <gen> with a Chaos Elemental Wizard using The new unit's max life and mana
Set Variable Set boss = (Last replaced unit)
Boss Dies
Events
Unit - A unit Dies
Conditions
(Dying unit) Equal to boss
Actions
Sound - Play GameFound <gen>
Wait 1.00 seconds
Cinematic - Apply a filter over 10.00 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Game - Display to (All players) the text: The Destruction Wizard has been defeated, now the alliance can live in peace... no more darkness, destruction or slaughterness on azeroth...
Wait 7.00 seconds
Sound - Play HeroicVictory <gen>
Game - Display to (All players) the text: Thanks for playing my Demo, comment and rate! FULL VERSION SOON!5 times longer, max level 20, new spells, new enemies, new bosses and new story!
Wait 20.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Portal effect
Events
Time - Every 1.30 seconds of game time
Conditions
Actions
Unit - Create 1 . Grunt for Player 12 (Brown) at (Center of Region_000 <gen>) facing 180.00 degrees
Wait 0.50 seconds
Unit - Order (Last created unit) to Attack-Move To . (Center of Region_005 <gen>)
Spell Stun
Events
Unit - Destruction Wizard 0036 <gen> 's life becomes Less than 1600.00
Conditions
Actions
Trigger - Turn on Spell_stun_effect <gen>
Wait 3.00 seconds
Trigger - Turn off Spell_stun_effect <gen>
Spell stun effect
Events
Time - Every 0.20 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_010 <gen>) and do (Cause Destruction Wizard 0036 <gen> to damage (Picked unit), dealing 30.00 damage of attack type Spells and damage type Lightning)
Special Effect - Create a special effect at (Random point in Region_010 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Initiallization
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Sound - Play Heroic Victory .
Quest - Display to (All players) the Quest Discovered message: Slay the Destruction Wizard before he calls Zal'grub.
Quest - Create a Required quest titled Destruction upon Azeroth with the description Slay the Destruction Wizard before he calls Zal'grub. , using icon path ReplaceableTextures\CommandButtons\BTNGolemThunderclap.blp
Quest - Mark (Last created quest) as Discovered
Countdown Timer - Start Defeat as a One-shot timer that will expire in 1200.00 seconds
Countdown Timer - Create a timer window for Defeat with title Defeat:
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across (Playable map area)
Visibility - Disable fog of war
Countdown Timer - Start Timer as a Repeating timer that will expire in 15.00 seconds
Wait 46.00 seconds
Countdown Timer - Pause Timer
Timer Expires
Events
Time - Timer expires
Conditions
Actions
Unit - Create 3 . Footman for Player 11 (Dark Green) at (Center of Region_002 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_002 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Attack-Move To . (Center of Region_003 <gen>)
Wait 1.00 seconds
Unit - Create 3 . Footman for Player 11 (Dark Green) at (Center of Region_001 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_001 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Attack-Move To . (Center of Region_004 <gen>)
Defeat
Events
Time - Defeat expires
Conditions
Actions
Sound - Play Doom <gen>
Cinematic - Turn cinematic mode On for (All players)
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in Region_010 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 3 (Teal) over 0 seconds
Special Effect - Create a special effect at (Center of Region_005 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect at (Random point in Region_010 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 1.00 seconds
Unit - Create 1 . Pit Lord for Neutral Passive at (Center of Region_005 <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Random point in Region_010 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Game - Display to (All players) the text: The heroes didn't saved Azeroth. Doom has come to this world.
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in Region_010 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Cinematic - Apply a filter over 5.00 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in Region_010 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in Region_010 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in Region_010 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in Region_010 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in Region_010 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Game - Defeat Player 1 (Red) with the message: Doom has come to this world!
Game - Defeat Player 2 (Blue) with the message: Doom has come to this world!
Game - Defeat Player 3 (Teal) with the message: Doom has come to this world!
Rexxar dies
Events
Unit - Beastmaster 0040 <gen> Dies
Conditions
Actions
Wait 2 seconds
Destructible - Destroy Iron Gate 1205 <gen>
Barrel
Events
Destructible - Barrel of Explosives 1311 <gen> dies
Conditions
Actions
Special Effect - Create a special effect at (Center of Region_007 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Center of Region_008 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
ress
Events
Unit - A unit Dies
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Game - Display to (All players) the text: A hero has died, he will be revived in 30 secunds.
Wait 30.00 seconds
Hero - Instantly revive (Triggering unit) at (Center of Region_009 <gen>) , Show revival graphics
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.