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Model validation: Doom Lord

Doom Lord.mdx

0 errors 1 severe 18 warnings 107 unused
  • 1 Geoset 21
    • Alpha is 1.000 at end of "Decay Bone" (frame 140201); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 11 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Wing_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Wing_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Tail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 103 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 104 - "L_ind_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 105 - "L_ind_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 106 - "L_ind_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 107 - "R_ind_finger_01_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Translation
      • Track 517 at frame 42701 has roughly the same value as tracks 516 and 518
      • Track 923 at frame 107635 has roughly the same value as tracks 922 and 924
  • 1 Bone 108 - "R_ind_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 109 - "R_ind_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 3 Bone 0 - "pelvis_bind_jnt"
    • 2 Translation
      • Track 624 at frame 93635 has roughly the same value as tracks 623 and 625
      • Track 742 at frame 107635 has roughly the same value as tracks 741 and 743
    • 1 Rotation
      • Track 264 at frame 93768 has roughly the same value as tracks 263 and 265
  • 2 Bone 4 - "neck_bind_jnt"
    • 2 Rotation
      • Track 103 at frame 13467 has roughly the same value as tracks 102 and 104
      • Track 159 at frame 42701 has roughly the same value as tracks 158 and 160
  • 1 Bone 5 - "bone_head"
    • 1 Rotation
      • Track 298 at frame 42701 has roughly the same value as tracks 297 and 299
  • 1 Bone 6 - "L_shoulder_bind_jnt"
    • 1 Rotation
      • Track 132 at frame 11166 has roughly the same value as tracks 131 and 133
  • 1 Bone 8 - "L_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 148 at frame 11933 has roughly the same value as tracks 147 and 149
  • 3 Bone 10 - "L_tmb_01_bind_jnt"
    • 3 Rotation
      • Track 10 at frame 2300 has roughly the same value as tracks 9 and 11
      • Track 20 at frame 3767 has roughly the same value as tracks 19 and 21
      • Track 122 at frame 17300 has roughly the same value as tracks 121 and 123
  • 3 Bone 11 - "L_tmb_02_bind_jnt"
    • 3 Rotation
      • Track 10 at frame 2300 has roughly the same value as tracks 9 and 11
      • Track 109 at frame 11166 has roughly the same value as tracks 108 and 110
      • Track 152 at frame 17300 has roughly the same value as tracks 151 and 153
  • 3 Bone 12 - "L_tmb_03_bind_jnt"
    • 3 Rotation
      • Track 10 at frame 2300 has roughly the same value as tracks 9 and 11
      • Track 102 at frame 11166 has roughly the same value as tracks 101 and 103
      • Track 149 at frame 17300 has roughly the same value as tracks 148 and 150
  • 3 Bone 13 - "L_mid_finger_01_bind_jnt"
    • 3 Rotation
      • Track 10 at frame 2300 has roughly the same value as tracks 9 and 11
      • Track 20 at frame 3767 has roughly the same value as tracks 19 and 21
      • Track 141 at frame 17300 has roughly the same value as tracks 140 and 142
  • 4 Bone 14 - "L_mid_finger_02_bind_jnt"
    • 4 Rotation
      • Track 10 at frame 2300 has roughly the same value as tracks 9 and 11
      • Track 20 at frame 3767 has roughly the same value as tracks 19 and 21
      • Track 103 at frame 11166 has roughly the same value as tracks 102 and 104
      • Track 158 at frame 17300 has roughly the same value as tracks 157 and 159
  • 5 Bone 15 - "L_mid_finger_03_bind_jnt"
    • 5 Rotation
      • Track 10 at frame 2300 has roughly the same value as tracks 9 and 11
      • Track 20 at frame 3767 has roughly the same value as tracks 19 and 21
      • Track 75 at frame 8600 has roughly the same value as tracks 74 and 76
      • Track 102 at frame 11166 has roughly the same value as tracks 101 and 103
      • Track 157 at frame 17300 has roughly the same value as tracks 156 and 158
  • 3 Bone 16 - "L_pnk_finger_01_bind_jnt"
    • 3 Rotation
      • Track 10 at frame 2300 has roughly the same value as tracks 9 and 11
      • Track 106 at frame 11166 has roughly the same value as tracks 105 and 107
      • Track 146 at frame 17300 has roughly the same value as tracks 145 and 147
  • 3 Bone 17 - "L_pnk_finger_02_bind_jnt"
    • 3 Rotation
      • Track 10 at frame 2300 has roughly the same value as tracks 9 and 11
      • Track 105 at frame 11166 has roughly the same value as tracks 104 and 106
      • Track 154 at frame 17300 has roughly the same value as tracks 153 and 155
  • 2 Bone 18 - "L_pnk_finger_03_bind_jnt"
    • 2 Rotation
      • Track 10 at frame 2300 has roughly the same value as tracks 9 and 11
      • Track 169 at frame 17300 has roughly the same value as tracks 168 and 170
  • 1 Bone 19 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 38 at frame 8534 has roughly the same value as tracks 37 and 39
  • 1 Bone 21 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 39 at frame 4501 has roughly the same value as tracks 38 and 40
  • 2 Bone 22 - "L_leg_03_bind_jnt"
    • 2 Rotation
      • Track 15 at frame 3467 has roughly the same value as tracks 14 and 16
      • Track 42 at frame 5434 has roughly the same value as tracks 41 and 43
  • 1 Bone 23 - "tail_01_bind_jnt"
    • 1 Rotation
      • Track 276 at frame 93768 has roughly the same value as tracks 275 and 277
  • 2 Bone 24 - "tail_02_bind_jnt"
    • 2 Rotation
      • Track 6 at frame 867 has roughly the same value as tracks 5 and 7
      • Track 254 at frame 15867 has roughly the same value as tracks 253 and 255
  • 2 Bone 33 - "R_upr_arm_bind_jnt"
    • 2 Rotation
      • Track 34 at frame 5234 has roughly the same value as tracks 33 and 35
      • Track 252 at frame 42734 has roughly the same value as tracks 251 and 253
  • 1 Bone 40 - "R_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 30 at frame 11166 has roughly the same value as tracks 29 and 31
  • 2 Bone 45 - "R_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 20 at frame 3967 has roughly the same value as tracks 19 and 21
      • Track 103 at frame 18401 has roughly the same value as tracks 102 and 104
  • 2 Bone 48 - "Hair2_bind_jnt"
    • 2 Rotation
      • Track 15 at frame 2267 has roughly the same value as tracks 14 and 16
      • Track 129 at frame 17267 has roughly the same value as tracks 128 and 130
  • 1 Bone 49 - "Hair3_bind_jnt"
    • 1 Rotation
      • Track 59 at frame 5434 has roughly the same value as tracks 58 and 60
  • 1 Bone 52 - "L_Wing_01_bind_jnt"
    • 1 Translation
      • Track 448 at frame 56634 has roughly the same value as tracks 447 and 449
  • 2 Bone 56 - "L_Wing_C_bind_jnt"
    • 2 Rotation
      • Track 8 at frame 1600 has roughly the same value as tracks 7 and 9
      • Track 210 at frame 16600 has roughly the same value as tracks 209 and 211
  • 1 Bone 60 - "L_Wing_B_01_bind_jnt"
    • 1 Rotation
      • Track 31 at frame 5767 has roughly the same value as tracks 30 and 32
  • 1 Bone 62 - "R_Wing_01_bind_jnt"
    • 1 Rotation
      • Track 322 at frame 56601 has roughly the same value as tracks 321 and 323
  • 2 Bone 64 - "R_Wing_04_bind_jnt"
    • 2 Rotation
      • Track 29 at frame 5201 has roughly the same value as tracks 28 and 30
      • Track 239 at frame 38101 has roughly the same value as tracks 238 and 240
  • 1 Bone 65 - "R_Wing_C_bind_jnt"
    • 1 Rotation
      • Track 23 at frame 3734 has roughly the same value as tracks 22 and 24
  • 1 Bone 68 - "R_Wing_B_bind_jnt"
    • 1 Rotation
      • Track 23 at frame 5801 has roughly the same value as tracks 22 and 24
  • 1 Bone 72 - "jaw_bind_jnt"
    • 1 Rotation
      • Track 64 at frame 12066 has roughly the same value as tracks 63 and 65
  • 1 Bone 87 - "R_lwr_lip_bind_jnt"
    • 1 Rotation
      • Track 64 at frame 12066 has roughly the same value as tracks 63 and 65
  • 1 Bone 88 - "M_lwr_lip_bind_jnt"
    • 1 Rotation
      • Track 64 at frame 12066 has roughly the same value as tracks 63 and 65
  • 1 Bone 89 - "L_lwr_lip_bind_jnt"
    • 1 Rotation
      • Track 64 at frame 12066 has roughly the same value as tracks 63 and 65
  • 1 Bone 91 - "lwr_teeth_bind_jnt"
    • 1 Rotation
      • Track 64 at frame 12066 has roughly the same value as tracks 63 and 65
  • 1 Bone 99 - "tongue_01_bind_jnt"
    • 1 Rotation
      • Track 64 at frame 12066 has roughly the same value as tracks 63 and 65
  • 1 Bone 100 - "tongue_02_bind_jnt"
    • 1 Rotation
      • Track 64 at frame 12066 has roughly the same value as tracks 63 and 65
  • 3 Bone 113 - "hips_F_03_cloth_bind_jnt"
    • 3 Rotation
      • Track 16 at frame 2267 has roughly the same value as tracks 15 and 17
      • Track 64 at frame 5934 has roughly the same value as tracks 63 and 65
      • Track 158 at frame 17267 has roughly the same value as tracks 157 and 159
  • unused Texture 0 - "DoomLord_Main_Diffuse.dds"
  • unused Texture 1 - "WC3R_Doomguard_Body_Normal.tif"
  • unused Texture 2 - "WC3R_Doomguard_Body_ORM.tif"
  • unused Texture 3 - "WC3R_Doomguard_Body_Emis.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "DoomGuard_Corpse_Diffuse.tif"
  • unused Texture 7 - "DoomGuard_Corpse_Normal.tif"
  • unused Texture 8 - "DoomGuard_Corpse_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "DoomLord_Weapon_Diffuse.dds"
  • unused Texture 11 - "WC3R_Doomguard_Armor_Normal.tif"
  • unused Texture 12 - "WC3R_Doomguard_Armor_ORM.tif"
  • unused Texture 13 - "WC3R_Doomguard_Armor_Emis.tif"
  • unused Texture 14 - "DoomLord_Armour_Diffuse.dds"
  • unused Texture 15 - "Undead_MalGanis_Main_Normal.tif"
  • unused Texture 16 - "Undead_MalGanis_Main_ORM.tif"
  • unused Texture 17 - "Undead_MalGanis_Main_Emissive.tif"
  • unused Texture 18 - "DoomLord_Pauldren_Diffuse.dds"
  • unused Texture 19 - "Undead_MalGanis_Pauldron_Normal.tif"
  • unused Texture 20 - "Undead_MalGanis_Pauldron_ORM.tif"
  • unused Texture 21 - "Undead_MalGanis_Pauldron_Emissive.tif"
  • unused Texture 22 - "DoomLord_Horns_Diffuse.dds"
  • unused Texture 23 - "Undead_Balnazzar_Wing_Normal.tif"
  • unused Texture 24 - "Undead_Balnazzar_Wing_ORM.tif"
  • unused Texture 25 - "Undead_Balnazzar_Wing_Emissive.tif"
  • unused Texture 26 - "DoomLord_Wings_Diffuse.dds"
  • unused Texture 27 - "Undead_Tichondrius_Wing_Normal.tif"
  • unused Texture 28 - "Undead_Tichondrius_Wing_ORM.tif"
  • unused Texture 29 - "Undead_Tichondrius_Wing_Emissive.tif"
  • unused Texture 30 - "DoomLord_Hammer_Diffuse.dds"
  • unused Texture 31 - "PitLord_Weapon_Normal.tif"
  • unused Texture 32 - "PitLord_Weapon_ORM.tif"
  • unused Texture 33 - "PitLord_Weapon_Emissive.tif"
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