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Triggers
Doom Land 2.0.w3x
Variables
Initialization
Untitled Trigger 001
Spell
Gold give
Gold give Copy
Start
Flame Aura
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Untitled Trigger 001
Events
Conditions
Actions
Gold give
Events
Time - Every 60.00 seconds of game time
Conditions
(Color of Player 3 (Teal)) Equal to Teal
Actions
Player - Set Player 3 (Teal) . Current gold to 750
Gold give Copy
Events
Time - Every 60.00 seconds of game time
Conditions
(Color of Player 1 (Red)) Equal to Red
Actions
Player - Set Player 1 (Red) . Current gold to 750
Start
Events
Map initialization
Conditions
Actions
Player - Add 1000 to Player 3 (Teal) . Current gold
Flame Aura
Events
Unit - A unit Is attacked
Conditions
(Attacked unit) Equal to (Attacking unit)
Actions
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Attacked unit) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
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