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Model validation: Dominated Chaos Grunt

DominatedChaosGrunt.mdx

0 errors 1 severe 9 warnings 60 unused
  • 1 Geoset 0
    • Too many vertices in one geoset: 7506
  • 8 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 100 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Sequence 12 - "Cinematic Walk One"
    • Sequence "Cinematic Walk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Bone 0 - "bone_turret"
    • 1 Rotation
      • Track 213 at frame 72135 has roughly the same value as tracks 212 and 214
  • 1 Bone 3 - "neck_bind_jnt"
    • 1 Rotation
      • Track 165 at frame 70801 has roughly the same value as tracks 164 and 166
  • 1 Bone 6 - "L_shoulder_bind_jnt"
    • 1 Translation
      • Track 124 at frame 67401 has roughly the same value as tracks 123 and 125
  • 3 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 3 Rotation
      • Track 59 at frame 5068 has roughly the same value as tracks 58 and 60
      • Track 106 at frame 60767 has roughly the same value as tracks 105 and 107
      • Track 378 at frame 119834 has roughly the same value as tracks 377 and 379
  • 3 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 3 Rotation
      • Track 59 at frame 5068 has roughly the same value as tracks 58 and 60
      • Track 106 at frame 60767 has roughly the same value as tracks 105 and 107
      • Track 378 at frame 119834 has roughly the same value as tracks 377 and 379
  • 1 Bone 13 - "L_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 114 at frame 73868 has roughly the same value as tracks 113 and 115
  • 2 Bone 16 - "L_ind_finger_02_bind_jnt"
    • 2 Rotation
      • Track 7 at frame 2067 has roughly the same value as tracks 6 and 8
      • Track 51 at frame 69934 has roughly the same value as tracks 50 and 52
  • 1 Bone 17 - "L_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 7 at frame 2067 has roughly the same value as tracks 6 and 8
  • 2 Bone 18 - "L_mid_finger_01_bind_jnt"
    • 2 Rotation
      • Track 89 at frame 72901 has roughly the same value as tracks 88 and 90
      • Track 100 at frame 73868 has roughly the same value as tracks 99 and 101
  • 4 Bone 20 - "L_mid_finger_03_bind_jnt"
    • 4 Rotation
      • Track 7 at frame 2067 has roughly the same value as tracks 6 and 8
      • Track 47 at frame 68868 has roughly the same value as tracks 46 and 48
      • Track 48 at frame 69934 has roughly the same value as tracks 47 and 49
      • Track 55 at frame 70434 has roughly the same value as tracks 54 and 56
  • 1 Bone 21 - "L_rng_finger_01_bind_jnt"
    • 1 Rotation
      • Track 65 at frame 71068 has roughly the same value as tracks 64 and 66
  • 1 Bone 22 - "L_rng_finger_02_bind_jnt"
    • 1 Rotation
      • Track 7 at frame 2067 has roughly the same value as tracks 6 and 8
  • 2 Bone 23 - "L_rng_finger_03_bind_jnt"
    • 2 Rotation
      • Track 7 at frame 2067 has roughly the same value as tracks 6 and 8
      • Track 59 at frame 68868 has roughly the same value as tracks 58 and 60
  • 1 Bone 29 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 154 at frame 68101 has roughly the same value as tracks 153 and 155
  • 1 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 18 at frame 2234 has roughly the same value as tracks 17 and 19
  • 1 Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 18 at frame 2234 has roughly the same value as tracks 17 and 19
  • 1 Bone 35 - "R_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 206 at frame 79135 has roughly the same value as tracks 205 and 207
  • 1 Bone 37 - "R_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 210 at frame 77202 has roughly the same value as tracks 209 and 211
  • 1 Bone 43 - "R_rng_finger_02_bind_jnt"
    • 1 Rotation
      • Track 197 at frame 75669 has roughly the same value as tracks 196 and 198
  • 1 Bone 44 - "R_rng_finger_03_bind_jnt"
    • 1 Rotation
      • Track 200 at frame 75669 has roughly the same value as tracks 199 and 201
  • 1 Bone 45 - "R_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 247 at frame 77202 has roughly the same value as tracks 246 and 248
  • 1 Bone 46 - "R_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 212 at frame 75669 has roughly the same value as tracks 211 and 213
  • 2 Bone 47 - "R_pnk_finger_03_bind_jnt"
    • 2 Rotation
      • Track 140 at frame 69934 has roughly the same value as tracks 139 and 141
      • Track 209 at frame 75669 has roughly the same value as tracks 208 and 210
  • 1 Bone 53 - "R_leg_01_bind_jnt"
    • 1 Rotation
      • Track 491 at frame 94967 has roughly the same value as tracks 490 and 492
  • 1 Bone 54 - "R_leg_02_bind_jnt"
    • 1 Rotation
      • Track 439 at frame 79101 has roughly the same value as tracks 438 and 440
  • 1 Bone 58 - "M_loincloth_01_bind_jnt"
    • 1 Rotation
      • Track 139 at frame 69901 has roughly the same value as tracks 138 and 140
  • 1 Bone 59 - "M_loincloth_02_bind_jnt"
    • 1 Rotation
      • Track 24 at frame 1667 has roughly the same value as tracks 23 and 25
  • 1 Bone 61 - "B_loincloth_02_bind_jnt"
    • 1 Rotation
      • Track 264 at frame 73335 has roughly the same value as tracks 263 and 265
  • 1 Bone 67 - "L_otr_eyebrow_bind_jnt"
    • 1 Translation
      • Track 15 at frame 1867 has roughly the same value as tracks 14 and 16
  • 1 Bone 70 - "R_otr_eyebrow_bind_jnt"
    • 1 Translation
      • Track 15 at frame 1867 has roughly the same value as tracks 14 and 16
  • 1 Bone 92 - "lwr_teeth_bind_jnt"
    • 1 Translation
      • Track 277 at frame 70801 has roughly the same value as tracks 276 and 278
  • 1 Bone 94 - "L_lwr_lip_02_bind_jnt"
    • 1 Translation
      • Track 283 at frame 70801 has roughly the same value as tracks 282 and 284
  • 2 Bone 97 - "R_lwr_lip_02_bind_jnt"
    • 2 Translation
      • Track 163 at frame 9767 has roughly the same value as tracks 162 and 164
      • Track 279 at frame 70801 has roughly the same value as tracks 278 and 280
  • 1 Bone 98 - "R_lwr_lip_01_bind_jnt"
    • 1 Translation
      • Track 155 at frame 9767 has roughly the same value as tracks 154 and 156
  • unused Texture 0 - "Orc_FelOrcGrunt_dominado_Main_Diffuse.tif"
  • unused Texture 1 - "Orc_FelOrcGrunt_Main_Normal.tif"
  • unused Texture 2 - "Orc_FelOrcGrunt_Main_ORM.tif"
  • unused Texture 3 - "Orc_FelOrcGrunt_dominado_Main_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Orc_FelOrcGrunt_dominado_Weapon_Diffuse.tif"
  • unused Texture 7 - "Orc_FelOrcGrunt_Weapon_Normal.tif"
  • unused Texture 8 - "Orc_FelOrcGrunt_Weapon_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "Orc_Corpse_Diffuse.tif"
  • unused Texture 11 - "Orc_Corpse_Normal.tif"
  • unused Texture 12 - "Orc_Corpse_ORM.tif"
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