Model validation: Dock_LR

Dock_LR.mdx

0 errors 6 severe 0 warnings 8 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 130100); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 130100); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 130100); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay" (frame 130100); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay" (frame 130100); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay" (frame 130100); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 4 Material 3
    • 4 Layer 0
      • 4 Alpha
        • Track 1 at frame 333 has exactly the same value as tracks 0 and 2
        • Track 2 at frame 367 has exactly the same value as tracks 1 and 3
        • Track 3 at frame 700 has exactly the same value as tracks 2 and 4
        • Track 4 at frame 733 has exactly the same value as tracks 3 and 5
  • 4 Material 5
    • 4 Layer 0
      • 4 Alpha
        • Track 1 at frame 333 has exactly the same value as tracks 0 and 2
        • Track 2 at frame 367 has exactly the same value as tracks 1 and 3
        • Track 3 at frame 700 has exactly the same value as tracks 2 and 4
        • Track 4 at frame 733 has exactly the same value as tracks 3 and 5
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