Model validation: DivineBarrier

DivineBarrier1.mdx

0 errors 0 severe 3 warnings 1 unused
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Bone 2 - "Jesus"
    • There are no vertices attached to this bone
  • 1 Bone 0 - "Glow"
    • 1 Scaling
      • Track 3 at frame 3200 is not in global sequence 0
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