Model validation: Dire Orc - Shattered hand Portrait

DireOrc_SharretHand_Portrait.mdx

2 errors 2 severe 27 warnings 35 unused
  • 1 RibbonEmitter 0 - "W3R_ClassicRibbon_3"
    • Invalid material 12
  • 1 RibbonEmitter 1 - "W3R_ClassicRibbon_2"
    • Invalid material 12
  • 2 3 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Attachment 6 "Weapon R Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 7 "Weapon L Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
  • 1 Bone 63 - "F_skirt_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 64 - "F_skirt_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 65 - "F_skirt_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 66 - "L_skirt_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 67 - "L_skirt_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 68 - "L_skirt_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 69 - "B_skirt_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 70 - "B_skirt_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 71 - "B_skirt_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 72 - "R_skirt_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 73 - "R_skirt_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 74 - "R_skirt_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 75 - "L_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 76 - "L_pauldron_chain_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 78 - "R_pauldron_chain_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 79 - "necklace_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 19 at frame 4633 has roughly the same value as tracks 18 and 20
  • 1 Bone 117 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 118 - "L_armpad_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 119 - "R_armpad_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 120 - "weapon_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 121 - "weapon_01_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 122 - "weapon_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 123 - "weapon_02_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 124 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "R_shoulder_bind_jnt"
    • 1 Rotation
      • Track 42 at frame 5867 has roughly the same value as tracks 41 and 43
  • 1 Bone 30 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 1633 has roughly the same value as tracks 4 and 6
  • 1 Bone 50 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 38 at frame 6200 has roughly the same value as tracks 37 and 39
  • 1 Bone 87 - "L_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 51 at frame 5667 has roughly the same value as tracks 50 and 52
  • 1 Bone 88 - "R_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 49 at frame 5667 has roughly the same value as tracks 48 and 50
  • 1 Bone 89 - "R_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 51 at frame 5667 has roughly the same value as tracks 50 and 52
  • unused Texture 0 - "direorc_diffuse.DDS"
  • unused Texture 1 - "Neutral_Beastmaster_Main_Normal.tif"
  • unused Texture 2 - "direorc_orm.dds"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Portrait_BG_Diffuse.tif"
  • unused Texture 7 - "normal.blp"
  • unused Texture 8 - "Portrait_BG_ORM.tif"
  • unused Texture 9 - "Orc_FelOrcGrunt_Main_Diffuse.tif"
  • unused Texture 10 - "Orc_FelOrcGrunt_Main_Normal.tif"
  • unused Texture 11 - "Orc_FelOrcGrunt_Main_ORM.tif"
  • unused Texture 12 - "Orc_FelOrcGrunt_Main_Emissive.tif"
  • unused Texture 13 - "Orc_GromHellscream_Fur_Diffuse.tif"
  • unused Texture 14 - "Orc_GromHellscream_Fur_Normal.tif"
  • unused Texture 15 - "Orc_GromHellscream_Fur_ORM.tif"
  • unused Texture 16 - "SkeletonOrc_Main_Diffuse.tif"
  • unused Texture 17 - "SkeletonOrc_Main_Normal.tif"
  • unused Texture 18 - "SkeletonOrc_Main_ORM.tif"
  • unused Texture 19 - "Tuskar_TuskarLord_Weapon_Diffuse.tif"
  • unused Texture 20 - "Tuskar_TuskarLord_Weapon_Normal.tif"
  • unused Texture 21 - "Tuskar_TuskarLord_Weapon_ORM.tif"
  • unused Texture 22 - "Tuskar_TuskarLord_Weapon_Emissive.tif"
  • unused Texture 23 - "Tuskar_TuskarLord_Main_Diffuse.tif"
  • unused Texture 24 - "Tuskar_TuskarLord_Main_Normal.tif"
  • unused Texture 25 - "Tuskar_TuskarLord_Main_ORM.tif"
  • unused Texture 26 - "direorc_Diffuse.dds"
  • unused Texture 27 - "RibbonBlur1.tif"
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