Name | Type | is_array | initial_value |
income_level | integer | Yes | 0 |
playera | player | Yes | |
playerb | player | Yes | |
populantfactor | timer | No | |
sfgsfdgg | timer | No | |
startingpoint | timer | No | |
territories | integer | No | |
territoryunit | integer | No | |
Turn | timer | No | |
Turn_Copy | timer | No | |
Turn_Copy_Copy | timer | No | |
Turn_Copy_Copy_Copy | timer | No |
function Trig_Observer_Vision_Actions takes nothing returns nothing
call SetPlayerAllianceStateBJ( Player(0), Player(2), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(1), Player(2), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(3), Player(2), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(4), Player(2), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(5), Player(2), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(7), Player(2), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(8), Player(2), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(9), Player(2), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(10), Player(2), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(1), Player(6), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(0), Player(6), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(3), Player(6), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(4), Player(6), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(5), Player(6), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(7), Player(6), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(8), Player(6), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(9), Player(6), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(10), Player(6), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(0), Player(11), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(1), Player(11), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(3), Player(11), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(4), Player(11), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(5), Player(11), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(7), Player(11), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(8), Player(11), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(9), Player(11), bj_ALLIANCE_ALLIED_VISION )
call SetPlayerAllianceStateBJ( Player(10), Player(11), bj_ALLIANCE_ALLIED_VISION )
call PolledWait( 120.00 )
endfunction
//===========================================================================
function InitTrig_Observer_Vision takes nothing returns nothing
set gg_trg_Observer_Vision = CreateTrigger( )
call TriggerRegisterTimerEventPeriodic( gg_trg_Observer_Vision, 2.00 )
call TriggerAddAction( gg_trg_Observer_Vision, function Trig_Observer_Vision_Actions )
endfunction
function Trig_Bonus_Income_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( ( udg_income_level[0] * 20 ), Player(0), PLAYER_STATE_RESOURCE_GOLD )
call AdjustPlayerStateBJ( ( udg_income_level[1] * 20 ), Player(1), PLAYER_STATE_RESOURCE_GOLD )
call AdjustPlayerStateBJ( ( udg_income_level[2] * 20 ), Player(2), PLAYER_STATE_RESOURCE_GOLD )
call AdjustPlayerStateBJ( ( udg_income_level[3] * 20 ), Player(3), PLAYER_STATE_RESOURCE_GOLD )
call AdjustPlayerStateBJ( ( udg_income_level[4] * 20 ), Player(4), PLAYER_STATE_RESOURCE_GOLD )
call AdjustPlayerStateBJ( ( udg_income_level[5] * 20 ), Player(5), PLAYER_STATE_RESOURCE_GOLD )
call AdjustPlayerStateBJ( ( udg_income_level[6] * 20 ), Player(6), PLAYER_STATE_RESOURCE_GOLD )
call AdjustPlayerStateBJ( ( udg_income_level[7] * 20 ), Player(7), PLAYER_STATE_RESOURCE_GOLD )
call AdjustPlayerStateBJ( ( udg_income_level[8] * 20 ), Player(8), PLAYER_STATE_RESOURCE_GOLD )
call AdjustPlayerStateBJ( ( udg_income_level[9] * 20 ), Player(9), PLAYER_STATE_RESOURCE_GOLD )
call AdjustPlayerStateBJ( ( udg_income_level[10] * 20 ), Player(10), PLAYER_STATE_RESOURCE_GOLD )
call AdjustPlayerStateBJ( ( udg_income_level[0] * 100 ), Player(0), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( ( udg_income_level[1] * 100 ), Player(1), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( ( udg_income_level[2] * 100 ), Player(2), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( ( udg_income_level[3] * 100 ), Player(3), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( ( udg_income_level[4] * 100 ), Player(4), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( ( udg_income_level[5] * 100 ), Player(5), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( ( udg_income_level[6] * 100 ), Player(6), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( ( udg_income_level[7] * 100 ), Player(7), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( ( udg_income_level[8] * 100 ), Player(8), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( ( udg_income_level[9] * 100 ), Player(9), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( ( udg_income_level[10] * 100 ), Player(10), PLAYER_STATE_RESOURCE_LUMBER )
endfunction
//===========================================================================
function InitTrig_Bonus_Income takes nothing returns nothing
set gg_trg_Bonus_Income = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Bonus_Income, udg_Turn )
call TriggerAddAction( gg_trg_Bonus_Income, function Trig_Bonus_Income_Actions )
endfunction
function Trig_Melee_Initialization_Func007002 takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_001, GetEnumPlayer(), 0 )
endfunction
function Trig_Melee_Initialization_Func008002 takes nothing returns nothing
call SetPlayerStateBJ( GetEnumPlayer(), PLAYER_STATE_RESOURCE_LUMBER, 400 )
endfunction
function Trig_Melee_Initialization_Actions takes nothing returns nothing
call SetMapFlag( MAP_LOCK_ALLIANCE_CHANGES, false )
call MeleeGrantHeroItems( )
call MeleeStartingHeroLimit( )
call MeleeStartingHeroLimit( )
call ForForce( GetPlayersAll(), function Trig_Melee_Initialization_Func007002 )
call ForForce( GetPlayersAll(), function Trig_Melee_Initialization_Func008002 )
call MeleeStartingAI( )
call FogEnableOff( )
call TriggerSleepAction( 20.00 )
call CreateQuestBJ( bj_QUESTTYPE_OPT_DISCOVERED, "TRIGSTR_166", "TRIGSTR_167", "ReplaceableTextures\\CommandButtons\\BTNAmbush.blp" )
call CreateQuestBJ( bj_QUESTTYPE_REQ_DISCOVERED, "TRIGSTR_244", "TRIGSTR_245", "ReplaceableTextures\\CommandButtons\\BTNAmbush.blp" )
call CreateQuestBJ( bj_QUESTTYPE_REQ_DISCOVERED, "TRIGSTR_538", "TRIGSTR_539", "ReplaceableTextures\\CommandButtons\\BTNAmbush.blp" )
call CreateQuestBJ( bj_QUESTTYPE_REQ_DISCOVERED, "TRIGSTR_549", "TRIGSTR_550", "ReplaceableTextures\\CommandButtons\\BTNAmbush.blp" )
call FlashQuestDialogButtonBJ( )
call TriggerSleepAction( 10.00 )
call QuestMessageBJ( GetPlayersAll(), bj_QUESTMESSAGE_ALWAYSHINT, "TRIGSTR_163" )
call FogEnableOn( )
endfunction
//===========================================================================
function InitTrig_Melee_Initialization takes nothing returns nothing
set gg_trg_Melee_Initialization = CreateTrigger( )
call TriggerAddAction( gg_trg_Melee_Initialization, function Trig_Melee_Initialization_Actions )
endfunction
function Trig_Untitled_Trigger_001_Actions takes nothing returns nothing
call DisplayTimedTextToForce( GetPlayersAll(), 35.00, "TRIGSTR_477" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001 = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_Untitled_Trigger_001, 10.00 )
call TriggerAddAction( gg_trg_Untitled_Trigger_001, function Trig_Untitled_Trigger_001_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_2_Actions takes nothing returns nothing
call DisplayTimedTextToForce( GetPlayersAll(), 20.00, "TRIGSTR_479" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_2 = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_Untitled_Trigger_001_Copy_2, 20.00 )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_2, function Trig_Untitled_Trigger_001_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Actions takes nothing returns nothing
call DisplayTimedTextToForce( GetPlayersAll(), 10.00, "TRIGSTR_478" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_Untitled_Trigger_001_Copy, 60.00 )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy, function Trig_Untitled_Trigger_001_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_002_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 1000, GetTriggerPlayer(), PLAYER_STATE_RESOURCE_LUMBER )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_002 takes nothing returns nothing
set gg_trg_Untitled_Trigger_002 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_002, Player(3), "\\", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_002, function Trig_Untitled_Trigger_002_Actions )
endfunction
function Trig_Untitled_Trigger_002_Copy_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 1000, GetTriggerPlayer(), PLAYER_STATE_RESOURCE_LUMBER )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_002_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_002_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_002_Copy, Player(0), "\\", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_002_Copy, function Trig_Untitled_Trigger_002_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_002_Copy_Copy_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 1000, GetTriggerPlayer(), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_002_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_002_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_002_Copy_Copy, Player(0), "\\", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_002_Copy_Copy, function Trig_Untitled_Trigger_002_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_002_Copy_2_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 1000, GetTriggerPlayer(), PLAYER_STATE_RESOURCE_LUMBER )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_002_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_002_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_002_Copy_2, Player(1), "\\", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_002_Copy_2, function Trig_Untitled_Trigger_002_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_002_Copy_3_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 1000, GetTriggerPlayer(), PLAYER_STATE_RESOURCE_LUMBER )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_002_Copy_3 takes nothing returns nothing
set gg_trg_Untitled_Trigger_002_Copy_3 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_002_Copy_3, Player(2), "\\", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_002_Copy_3, function Trig_Untitled_Trigger_002_Copy_3_Actions )
endfunction
function Trig_Untitled_Trigger_002_Copy_4_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 1000, GetTriggerPlayer(), PLAYER_STATE_RESOURCE_LUMBER )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_002_Copy_4 takes nothing returns nothing
set gg_trg_Untitled_Trigger_002_Copy_4 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_002_Copy_4, Player(3), "\\", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_002_Copy_4, function Trig_Untitled_Trigger_002_Copy_4_Actions )
endfunction
function Trig_Untitled_Trigger_002_Copy_5_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 1000, GetTriggerPlayer(), PLAYER_STATE_RESOURCE_LUMBER )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_002_Copy_5 takes nothing returns nothing
set gg_trg_Untitled_Trigger_002_Copy_5 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_002_Copy_5, Player(4), "\\", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_002_Copy_5, function Trig_Untitled_Trigger_002_Copy_5_Actions )
endfunction
function Trig_Untitled_Trigger_002_Copy_6_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 1000, GetTriggerPlayer(), PLAYER_STATE_RESOURCE_LUMBER )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_002_Copy_6 takes nothing returns nothing
set gg_trg_Untitled_Trigger_002_Copy_6 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_002_Copy_6, Player(5), "\\", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_002_Copy_6, function Trig_Untitled_Trigger_002_Copy_6_Actions )
endfunction
function Trig_Untitled_Trigger_002_Copy_6_Copy_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 1000, GetTriggerPlayer(), PLAYER_STATE_RESOURCE_LUMBER )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_002_Copy_6_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_002_Copy_6_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_002_Copy_6_Copy, Player(6), "\\", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_002_Copy_6_Copy, function Trig_Untitled_Trigger_002_Copy_6_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_010_Actions takes nothing returns nothing
call PlayThematicMusicBJ( "Sound\\Music\\mp3Music\\OrcTheme.mp3" )
call StartTimerBJ( udg_Turn_Copy, true, 490.00 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_010 takes nothing returns nothing
set gg_trg_Untitled_Trigger_010 = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_Untitled_Trigger_010, 0.00 )
call TriggerAddAction( gg_trg_Untitled_Trigger_010, function Trig_Untitled_Trigger_010_Actions )
endfunction
function Trig_Untitled_Trigger_010_Copy_Actions takes nothing returns nothing
call PlayThematicMusicBJ( "Sound\\Music\\mp3Music\\OrcTheme.mp3" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_010_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_010_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_010_Copy, udg_Turn_Copy )
call TriggerAddAction( gg_trg_Untitled_Trigger_010_Copy, function Trig_Untitled_Trigger_010_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_010_Copy_Copy_Actions takes nothing returns nothing
call PlayThematicMusicBJ( "Sound\\Music\\mp3Music\\NightElfX1.mp3" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_010_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_010_Copy_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_010_Copy_Copy, udg_Turn_Copy_Copy )
call TriggerAddAction( gg_trg_Untitled_Trigger_010_Copy_Copy, function Trig_Untitled_Trigger_010_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_010_Copy_2_Actions takes nothing returns nothing
call PlayThematicMusicBJ( "Sound\\Music\\mp3Music\\PursuitTheme.mp3" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_010_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_010_Copy_2 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_010_Copy_2, udg_Turn_Copy_Copy_Copy )
call TriggerAddAction( gg_trg_Untitled_Trigger_010_Copy_2, function Trig_Untitled_Trigger_010_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_007_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(1), true )
endfunction
function Trig_Untitled_Trigger_007_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(0)), function Trig_Untitled_Trigger_007_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007 takes nothing returns nothing
set gg_trg_Untitled_Trigger_007 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007, Player(0), ( "Trade units with" + GetPlayerName(Player(1)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007, function Trig_Untitled_Trigger_007_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(2), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(0)), function Trig_Untitled_Trigger_007_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy, Player(0), ( "Trade units with" + GetPlayerName(Player(2)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy, function Trig_Untitled_Trigger_007_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(3), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(0)), function Trig_Untitled_Trigger_007_Copy_2_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_2, Player(0), ( "Trade units with" + GetPlayerName(Player(3)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_2, function Trig_Untitled_Trigger_007_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(4), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(0)), function Trig_Untitled_Trigger_007_Copy_3_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_3 takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_3 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_3, Player(0), ( "Trade units with" + GetPlayerName(Player(4)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_3, function Trig_Untitled_Trigger_007_Copy_3_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(5), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(0)), function Trig_Untitled_Trigger_007_Copy_4_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_4 takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_4 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_4, Player(0), ( "Trade units with" + GetPlayerName(Player(5)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_4, function Trig_Untitled_Trigger_007_Copy_4_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(6), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(0)), function Trig_Untitled_Trigger_007_Copy_5_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_5 takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_5 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_5, Player(0), ( "Trade units with" + GetPlayerName(Player(6)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_5, function Trig_Untitled_Trigger_007_Copy_5_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(7), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(0)), function Trig_Untitled_Trigger_007_Copy_6_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_6 takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_6 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_6, Player(0), ( "Trade units with" + GetPlayerName(Player(7)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_6, function Trig_Untitled_Trigger_007_Copy_6_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(8), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(0)), function Trig_Untitled_Trigger_007_Copy_7_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_7 takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_7 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_7, Player(0), ( "Trade units with" + GetPlayerName(Player(8)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_7, function Trig_Untitled_Trigger_007_Copy_7_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(9), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(0)), function Trig_Untitled_Trigger_007_Copy_8_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_8 takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_8 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_8, Player(0), ( "Trade units with" + GetPlayerName(Player(9)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_8, function Trig_Untitled_Trigger_007_Copy_8_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(10), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(0)), function Trig_Untitled_Trigger_007_Copy_9_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_9 takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_9 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_9, Player(0), ( "Trade units with" + GetPlayerName(Player(10)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_9, function Trig_Untitled_Trigger_007_Copy_9_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(0), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(1)), function Trig_Untitled_Trigger_007_Copy_10_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_10 takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_10 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_10, Player(1), ( "Trade units with" + GetPlayerName(Player(0)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_10, function Trig_Untitled_Trigger_007_Copy_10_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(2), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(1)), function Trig_Untitled_Trigger_007_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_Copy, Player(1), ( "Trade units with" + GetPlayerName(Player(2)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(3), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(1)), function Trig_Untitled_Trigger_007_Copy_2_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_2_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_2_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_2_Copy, Player(1), ( "Trade units with" + GetPlayerName(Player(3)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_2_Copy, function Trig_Untitled_Trigger_007_Copy_2_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(4), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(1)), function Trig_Untitled_Trigger_007_Copy_3_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_3_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_3_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_3_Copy, Player(1), ( "Trade units with" + GetPlayerName(Player(4)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_3_Copy, function Trig_Untitled_Trigger_007_Copy_3_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(5), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(1)), function Trig_Untitled_Trigger_007_Copy_4_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_4_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_4_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_4_Copy, Player(1), ( "Trade units with" + GetPlayerName(Player(5)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_4_Copy, function Trig_Untitled_Trigger_007_Copy_4_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(6), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(1)), function Trig_Untitled_Trigger_007_Copy_5_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_5_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_5_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_5_Copy, Player(1), ( "Trade units with" + GetPlayerName(Player(6)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_5_Copy, function Trig_Untitled_Trigger_007_Copy_5_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(7), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(1)), function Trig_Untitled_Trigger_007_Copy_6_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_6_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_6_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_6_Copy, Player(1), ( "Trade units with" + GetPlayerName(Player(7)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_6_Copy, function Trig_Untitled_Trigger_007_Copy_6_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(8), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(1)), function Trig_Untitled_Trigger_007_Copy_7_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_7_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_7_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_7_Copy, Player(1), ( "Trade units with" + GetPlayerName(Player(8)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_7_Copy, function Trig_Untitled_Trigger_007_Copy_7_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(9), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(1)), function Trig_Untitled_Trigger_007_Copy_8_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_8_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_8_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_8_Copy, Player(1), ( "Trade units with" + GetPlayerName(Player(9)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_8_Copy, function Trig_Untitled_Trigger_007_Copy_8_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(10), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(1)), function Trig_Untitled_Trigger_007_Copy_9_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_9_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_9_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_9_Copy, Player(1), ( "Trade units with" + GetPlayerName(Player(10)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_9_Copy, function Trig_Untitled_Trigger_007_Copy_9_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(0), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(2)), function Trig_Untitled_Trigger_007_Copy_10_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_10_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_10_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_10_Copy, Player(2), ( "Trade units with" + GetPlayerName(Player(0)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_10_Copy, function Trig_Untitled_Trigger_007_Copy_10_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(1), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(2)), function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_Copy_Copy, Player(2), ( "Trade units with" + GetPlayerName(Player(1)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(3), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(2)), function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_2_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy, Player(2), ( "Trade units with" + GetPlayerName(Player(3)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(4), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(2)), function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_3_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy, Player(2), ( "Trade units with" + GetPlayerName(Player(4)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(5), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(2)), function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_4_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy, Player(2), ( "Trade units with" + GetPlayerName(Player(5)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(6), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(2)), function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_5_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy, Player(2), ( "Trade units with" + GetPlayerName(Player(6)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(7), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(2)), function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_6_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy, Player(2), ( "Trade units with" + GetPlayerName(Player(7)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(8), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(2)), function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_7_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy, Player(2), ( "Trade units with" + GetPlayerName(Player(8)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(9), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(2)), function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_8_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy, Player(2), ( "Trade units with" + GetPlayerName(Player(9)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(10), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(2)), function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_9_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy, Player(2), ( "Trade units with" + GetPlayerName(Player(10)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(0), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(3)), function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_10_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy, Player(3), ( "Trade units with" + GetPlayerName(Player(0)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(1), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(3)), function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy, Player(3), ( "Trade units with" + GetPlayerName(Player(1)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(2), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(3)), function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy, Player(3), ( "Trade units with" + GetPlayerName(Player(2)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(4), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(3)), function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy, Player(3), ( "Trade units with" + GetPlayerName(Player(4)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(5), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(3)), function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy, Player(3), ( "Trade units with" + GetPlayerName(Player(5)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(6), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(3)), function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy, Player(3), ( "Trade units with" + GetPlayerName(Player(6)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(7), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(3)), function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy, Player(3), ( "Trade units with" + GetPlayerName(Player(7)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(8), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(3)), function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy, Player(3), ( "Trade units with" + GetPlayerName(Player(8)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(9), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(3)), function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy, Player(3), ( "Trade units with" + GetPlayerName(Player(9)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(10), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(3)), function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy, Player(3), ( "Trade units with" + GetPlayerName(Player(10)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(0), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(4)), function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy, Player(4), ( "Trade units with" + GetPlayerName(Player(0)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(1), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(4)), function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy, Player(4), ( "Trade units with" + GetPlayerName(Player(1)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(2), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(4)), function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy, Player(4), ( "Trade units with" + GetPlayerName(Player(2)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(3), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(4)), function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy, Player(4), ( "Trade units with" + GetPlayerName(Player(3)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(5), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(4)), function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy, Player(4), ( "Trade units with" + GetPlayerName(Player(5)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(6), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(4)), function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy, Player(4), ( "Trade units with" + GetPlayerName(Player(6)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(7), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(4)), function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy, Player(4), ( "Trade units with" + GetPlayerName(Player(7)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(8), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(4)), function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy, Player(4), ( "Trade units with" + GetPlayerName(Player(8)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(9), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(4)), function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy, Player(4), ( "Trade units with" + GetPlayerName(Player(9)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(10), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(4)), function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy, Player(4), ( "Trade units with" + GetPlayerName(Player(10)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(0), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(5)), function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy, Player(5), ( "Trade units with" + GetPlayerName(Player(0)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(1), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(5)), function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy, Player(5), ( "Trade units with" + GetPlayerName(Player(1)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(2), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(5)), function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy, Player(5), ( "Trade units with" + GetPlayerName(Player(2)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(3), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(5)), function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy, Player(5), ( "Trade units with" + GetPlayerName(Player(3)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(4), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(5)), function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy, Player(5), ( "Trade units with" + GetPlayerName(Player(4)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(6), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(5)), function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy, Player(5), ( "Trade units with" + GetPlayerName(Player(6)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(7), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(5)), function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy, Player(5), ( "Trade units with" + GetPlayerName(Player(7)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(8), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(5)), function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy, Player(5), ( "Trade units with" + GetPlayerName(Player(8)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(9), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(5)), function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy, Player(5), ( "Trade units with" + GetPlayerName(Player(9)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(10), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(5)), function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy, Player(5), ( "Trade units with" + GetPlayerName(Player(10)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(0), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(6)), function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy, Player(6), ( "Trade units with" + GetPlayerName(Player(0)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(1), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(6)), function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(6), ( "Trade units with" + GetPlayerName(Player(1)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(2), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(6)), function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy, Player(6), ( "Trade units with" + GetPlayerName(Player(2)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(3), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(6)), function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy, Player(6), ( "Trade units with" + GetPlayerName(Player(3)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(4), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(6)), function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy, Player(6), ( "Trade units with" + GetPlayerName(Player(4)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(5), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(6)), function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy, Player(6), ( "Trade units with" + GetPlayerName(Player(5)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(7), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(6)), function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy, Player(6), ( "Trade units with" + GetPlayerName(Player(7)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(8), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(6)), function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy, Player(6), ( "Trade units with" + GetPlayerName(Player(8)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(9), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(6)), function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy, Player(6), ( "Trade units with" + GetPlayerName(Player(9)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(10), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(6)), function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy, Player(6), ( "Trade units with" + GetPlayerName(Player(10)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(0), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(7)), function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy, Player(7), ( "Trade units with" + GetPlayerName(Player(0)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(1), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(7)), function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(7), ( "Trade units with" + GetPlayerName(Player(1)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(2), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(7)), function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(7), ( "Trade units with" + GetPlayerName(Player(2)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(3), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(7)), function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(7), ( "Trade units with" + GetPlayerName(Player(3)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(4), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(7)), function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(7), ( "Trade units with" + GetPlayerName(Player(4)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(5), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(7)), function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(7), ( "Trade units with" + GetPlayerName(Player(5)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(6), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(7)), function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(7), ( "Trade units with" + GetPlayerName(Player(6)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(8), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(7)), function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(7), ( "Trade units with" + GetPlayerName(Player(8)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(9), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(7)), function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(7), ( "Trade units with" + GetPlayerName(Player(9)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(10), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(7)), function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(7), ( "Trade units with" + GetPlayerName(Player(10)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(0), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(8)), function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(8), ( "Trade units with" + GetPlayerName(Player(0)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(1), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(8)), function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(8), ( "Trade units with" + GetPlayerName(Player(1)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(2), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(8)), function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(8), ( "Trade units with" + GetPlayerName(Player(2)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(3), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(8)), function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(8), ( "Trade units with" + GetPlayerName(Player(3)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(4), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(8)), function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(8), ( "Trade units with" + GetPlayerName(Player(4)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(5), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(8)), function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(8), ( "Trade units with" + GetPlayerName(Player(5)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(6), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(8)), function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(8), ( "Trade units with" + GetPlayerName(Player(6)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(7), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(8)), function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(8), ( "Trade units with" + GetPlayerName(Player(7)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(9), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(8)), function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(8), ( "Trade units with" + GetPlayerName(Player(9)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(10), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(8)), function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(8), ( "Trade units with" + GetPlayerName(Player(10)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(0), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(9)), function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(9), ( "Trade units with" + GetPlayerName(Player(0)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(1), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(9)), function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(9), ( "Trade units with" + GetPlayerName(Player(1)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(2), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(9)), function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(9), ( "Trade units with" + GetPlayerName(Player(2)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(3), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(9)), function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(9), ( "Trade units with" + GetPlayerName(Player(3)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(4), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(9)), function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(9), ( "Trade units with" + GetPlayerName(Player(4)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(5), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(9)), function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(9), ( "Trade units with" + GetPlayerName(Player(5)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(6), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(9)), function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(9), ( "Trade units with" + GetPlayerName(Player(6)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(7), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(9)), function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(9), ( "Trade units with" + GetPlayerName(Player(7)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(8), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(9)), function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(9), ( "Trade units with" + GetPlayerName(Player(8)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(10), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(9)), function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(9), ( "Trade units with" + GetPlayerName(Player(10)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(0), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(10)), function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(10), ( "Trade units with" + GetPlayerName(Player(0)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_10_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(1), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(10)), function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(10), ( "Trade units with" + GetPlayerName(Player(1)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(2), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(10)), function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(10), ( "Trade units with" + GetPlayerName(Player(2)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_2_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(3), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(10)), function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(10), ( "Trade units with" + GetPlayerName(Player(3)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_3_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(4), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(10)), function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(10), ( "Trade units with" + GetPlayerName(Player(4)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_4_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(5), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(10)), function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(10), ( "Trade units with" + GetPlayerName(Player(5)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_5_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(6), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(10)), function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(10), ( "Trade units with" + GetPlayerName(Player(6)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_6_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(7), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(10)), function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(10), ( "Trade units with" + GetPlayerName(Player(7)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_7_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(8), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(10)), function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(10), ( "Trade units with" + GetPlayerName(Player(8)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_8_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 takes nothing returns nothing
call SetUnitOwner( GetEnumUnit(), Player(9), true )
endfunction
function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsSelectedAll(Player(10)), function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, Player(10), ( "Trade units with" + GetPlayerName(Player(9)) ), true )
call TriggerAddAction( gg_trg_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy, function Trig_Untitled_Trigger_007_Copy_9_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_001, Player(0), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2, Player(0), "-Camera 1", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2, function Trig_Untitled_Trigger_001_Copy_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_11_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_006, Player(0), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_11 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_11 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_11, Player(0), "-Camera 2", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_11, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_11_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_11_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_007, Player(0), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_11_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_11_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_11_Copy, Player(0), "-Camera 3", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_11_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_11_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_11_Copy_2_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_008, Player(0), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_11_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_11_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_11_Copy_2, Player(0), "-Camera 4", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_11_Copy_2, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_11_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_001, Player(1), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy, Player(1), "-Camera 1", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_006, Player(1), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_Copy, Player(1), "-Camera 2", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_Copy_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_007, Player(1), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_Copy_Copy, Player(1), "-Camera 3", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_Copy_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_Copy_Copy_2_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_008, Player(1), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_Copy_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_Copy_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_Copy_Copy_2, Player(1), "-Camera 4", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_Copy_Copy_2, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_Copy_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_001, Player(2), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_2, Player(2), "-Camera 1", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_2, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_006, Player(2), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Copy, Player(2), "-Camera 2", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Copy_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_007, Player(2), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Copy_Copy, Player(2), "-Camera 3", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Copy_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Copy_Copy_2_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_008, Player(2), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Copy_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Copy_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Copy_Copy_2, Player(2), "-Camera 4", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Copy_Copy_2, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_2_Copy_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_001, Player(3), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_3 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_3 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_3, Player(3), "-Camera 1", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_3, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_006, Player(3), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Copy, Player(3), "-Camera 2", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Copy_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_007, Player(3), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Copy_Copy, Player(3), "-Camera 3", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Copy_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Copy_Copy_2_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_008, Player(3), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Copy_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Copy_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Copy_Copy_2, Player(3), "-Camera 4", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Copy_Copy_2, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_3_Copy_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_001, Player(4), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_4 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_4 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_4, Player(4), "-Camera 1", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_4, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_006, Player(4), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Copy, Player(4), "-Camera 2", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Copy_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_007, Player(4), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Copy_Copy, Player(4), "-Camera 3", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Copy_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Copy_Copy_2_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_008, Player(4), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Copy_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Copy_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Copy_Copy_2, Player(4), "-Camera 4", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Copy_Copy_2, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_4_Copy_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_001, Player(5), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_5 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_5 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_5, Player(5), "-Camera 1", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_5, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_006, Player(5), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Copy, Player(5), "-Camera 2", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Copy_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_007, Player(5), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Copy_Copy, Player(5), "-Camera 3", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Copy_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Copy_Copy_2_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_008, Player(5), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Copy_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Copy_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Copy_Copy_2, Player(5), "-Camera 4", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Copy_Copy_2, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_5_Copy_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_001, Player(6), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_6 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_6 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_6, Player(6), "-Camera 1", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_6, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_006, Player(6), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Copy, Player(6), "-Camera 2", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Copy_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_007, Player(6), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Copy_Copy, Player(6), "-Camera 3", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Copy_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Copy_Copy_2_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_008, Player(6), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Copy_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Copy_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Copy_Copy_2, Player(6), "-Camera 4", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Copy_Copy_2, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_6_Copy_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_001, Player(7), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_7 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_7 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_7, Player(7), "-Camera 1", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_7, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_006, Player(7), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Copy, Player(7), "-Camera 2", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Copy_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_007, Player(7), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Copy_Copy, Player(7), "-Camera 3", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Copy_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Copy_Copy_2_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_008, Player(7), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Copy_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Copy_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Copy_Copy_2, Player(7), "-Camera 4", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Copy_Copy_2, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_7_Copy_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_001, Player(8), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_8 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_8 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_8, Player(8), "-Camera 1", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_8, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_006, Player(8), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Copy, Player(8), "-Camera 2", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Copy_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_007, Player(8), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Copy_Copy, Player(8), "-Camera 3", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Copy_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Copy_Copy_2_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_008, Player(8), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Copy_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Copy_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Copy_Copy_2, Player(8), "-Camera 4", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Copy_Copy_2, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_8_Copy_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_001, Player(9), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_9 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_9 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_9, Player(9), "-Camera 1", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_9, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_006, Player(9), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Copy, Player(9), "-Camera 2", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Copy_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_007, Player(9), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Copy_Copy, Player(9), "-Camera 3", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Copy_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Copy_Copy_2_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_008, Player(9), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Copy_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Copy_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Copy_Copy_2, Player(9), "-Camera 4", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Copy_Copy_2, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_9_Copy_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_001, Player(10), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_10 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_10 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_10, Player(10), "-Camera 1", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_10, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_006, Player(10), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Copy, Player(10), "-Camera 2", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Copy_Copy_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_007, Player(10), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Copy_Copy, Player(10), "-Camera 3", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Copy_Copy, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Copy_Copy_2_Actions takes nothing returns nothing
call CameraSetupApplyForPlayer( true, gg_cam_Camera_008, Player(10), 0 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Copy_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Copy_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Copy_Copy_2, Player(10), "-Camera 4", true )
call TriggerAddAction( gg_trg_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Copy_Copy_2, function Trig_Untitled_Trigger_001_Copy_Copy_2_Copy_10_Copy_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_006_Conditions takes nothing returns boolean
if ( not ( GetUnitTypeId(GetTriggerUnit()) == 'ushd' ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_006_Actions takes nothing returns nothing
call SetPlayerUnitAvailableBJ( 'ushd', false, GetOwningPlayer(GetEnteringUnit()) )
call SetPlayerUnitAvailableBJ( 'ushd', false, Player(0) )
call SetPlayerUnitAvailableBJ( 'ushd', false, Player(1) )
call SetPlayerUnitAvailableBJ( 'ushd', false, Player(2) )
call SetPlayerUnitAvailableBJ( 'ushd', false, Player(3) )
call SetPlayerUnitAvailableBJ( 'ushd', false, Player(4) )
call SetPlayerUnitAvailableBJ( 'ushd', false, Player(5) )
call SetPlayerUnitAvailableBJ( 'ushd', false, Player(6) )
call SetPlayerUnitAvailableBJ( 'ushd', false, Player(7) )
call SetPlayerUnitAvailableBJ( 'ushd', false, Player(8) )
call SetPlayerUnitAvailableBJ( 'ushd', false, Player(9) )
call SetPlayerUnitAvailableBJ( 'ushd', false, Player(10) )
call SetPlayerUnitAvailableBJ( 'ugho', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uabo', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'umtw', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ucry', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugar', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uban', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ufro', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'unec', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uske', false, GetOwningPlayer(GetTriggerUnit()) )
call SetUnitOwner( gg_unit_hbar_0185, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_htow_0158, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_ncp2_0565, GetOwningPlayer(GetTriggerUnit()), true )
call DisableTrigger( GetTriggeringTrigger() )
call SetPlayerUnitAvailableBJ( 'ugrm', false, GetOwningPlayer(GetTriggerUnit()) )
call KillUnit( GroupPickRandomUnit(GetUnitsOfPlayerAndTypeId(GetOwningPlayer(GetEnteringUnit()), 'hC08')) )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_006 takes nothing returns nothing
set gg_trg_Untitled_Trigger_006 = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Untitled_Trigger_006, gg_rct_Region_015 )
call TriggerAddCondition( gg_trg_Untitled_Trigger_006, Condition( function Trig_Untitled_Trigger_006_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_006, function Trig_Untitled_Trigger_006_Actions )
endfunction
function Trig_Untitled_Trigger_006_Copy_Conditions takes nothing returns boolean
if ( not ( GetUnitTypeId(GetTriggerUnit()) == 'ugho' ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_006_Copy_Actions takes nothing returns nothing
call SetPlayerUnitAvailableBJ( 'ushd', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugho', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugho', false, Player(0) )
call SetPlayerUnitAvailableBJ( 'ugho', false, Player(1) )
call SetPlayerUnitAvailableBJ( 'ugho', false, Player(2) )
call SetPlayerUnitAvailableBJ( 'ugho', false, Player(3) )
call SetPlayerUnitAvailableBJ( 'ugho', false, Player(4) )
call SetPlayerUnitAvailableBJ( 'ugho', false, Player(5) )
call SetPlayerUnitAvailableBJ( 'ugho', false, Player(6) )
call SetPlayerUnitAvailableBJ( 'ugho', false, Player(7) )
call SetPlayerUnitAvailableBJ( 'ugho', false, Player(8) )
call SetPlayerUnitAvailableBJ( 'ugho', false, Player(9) )
call SetPlayerUnitAvailableBJ( 'uabo', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'umtw', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ucry', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugar', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uban', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ufro', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'unec', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uske', false, GetOwningPlayer(GetTriggerUnit()) )
call SetUnitOwner( gg_unit_hbar_0302, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_htow_0187, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_ncp2_0536, GetOwningPlayer(GetTriggerUnit()), true )
call DisableTrigger( GetTriggeringTrigger() )
call SetPlayerUnitAvailableBJ( 'ugrm', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugho', false, Player(10) )
call KillUnit( GroupPickRandomUnit(GetUnitsOfPlayerAndTypeId(GetOwningPlayer(GetEnteringUnit()), 'hC08')) )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_006_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_006_Copy = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Untitled_Trigger_006_Copy, gg_rct_Region_015 )
call TriggerAddCondition( gg_trg_Untitled_Trigger_006_Copy, Condition( function Trig_Untitled_Trigger_006_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_006_Copy, function Trig_Untitled_Trigger_006_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_Conditions takes nothing returns boolean
if ( not ( GetUnitTypeId(GetTriggerUnit()) == 'uabo' ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_Actions takes nothing returns nothing
call SetPlayerUnitAvailableBJ( 'ushd', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugho', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uabo', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uabo', false, Player(0) )
call SetPlayerUnitAvailableBJ( 'uabo', false, Player(1) )
call SetPlayerUnitAvailableBJ( 'uabo', false, Player(2) )
call SetPlayerUnitAvailableBJ( 'uabo', false, Player(3) )
call SetPlayerUnitAvailableBJ( 'uabo', false, Player(4) )
call SetPlayerUnitAvailableBJ( 'uabo', false, Player(5) )
call SetPlayerUnitAvailableBJ( 'uabo', false, Player(6) )
call SetPlayerUnitAvailableBJ( 'uabo', false, Player(7) )
call SetPlayerUnitAvailableBJ( 'uabo', false, Player(8) )
call SetPlayerUnitAvailableBJ( 'uabo', false, Player(9) )
call SetPlayerUnitAvailableBJ( 'umtw', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ucry', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugar', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uban', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ufro', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'unec', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uske', false, GetOwningPlayer(GetTriggerUnit()) )
call SetUnitOwner( gg_unit_hbar_0039, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_htow_0038, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_ncp2_0499, GetOwningPlayer(GetTriggerUnit()), true )
call DisableTrigger( GetTriggeringTrigger() )
call SetPlayerUnitAvailableBJ( 'ugrm', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uabo', false, Player(10) )
call KillUnit( GroupPickRandomUnit(GetUnitsOfPlayerAndTypeId(GetOwningPlayer(GetEnteringUnit()), 'hC08')) )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_006_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_006_Copy_Copy = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Untitled_Trigger_006_Copy_Copy, gg_rct_Region_015 )
call TriggerAddCondition( gg_trg_Untitled_Trigger_006_Copy_Copy, Condition( function Trig_Untitled_Trigger_006_Copy_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_006_Copy_Copy, function Trig_Untitled_Trigger_006_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_2_Conditions takes nothing returns boolean
if ( not ( GetUnitTypeId(GetTriggerUnit()) == 'umtw' ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_2_Actions takes nothing returns nothing
call SetPlayerUnitAvailableBJ( 'ushd', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugho', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uabo', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'umtw', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'umtw', false, Player(0) )
call SetPlayerUnitAvailableBJ( 'umtw', false, Player(1) )
call SetPlayerUnitAvailableBJ( 'umtw', false, Player(2) )
call SetPlayerUnitAvailableBJ( 'umtw', false, Player(3) )
call SetPlayerUnitAvailableBJ( 'umtw', false, Player(4) )
call SetPlayerUnitAvailableBJ( 'umtw', false, Player(5) )
call SetPlayerUnitAvailableBJ( 'umtw', false, Player(6) )
call SetPlayerUnitAvailableBJ( 'umtw', false, Player(7) )
call SetPlayerUnitAvailableBJ( 'umtw', false, Player(8) )
call SetPlayerUnitAvailableBJ( 'umtw', false, Player(9) )
call SetPlayerUnitAvailableBJ( 'ucry', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugar', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uban', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ufro', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'unec', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uske', false, GetOwningPlayer(GetTriggerUnit()) )
call SetUnitOwner( gg_unit_hbar_0066, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_htow_0065, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_ncp2_0495, GetOwningPlayer(GetTriggerUnit()), true )
call DisableTrigger( GetTriggeringTrigger() )
call SetPlayerUnitAvailableBJ( 'ugrm', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'umtw', false, Player(10) )
call KillUnit( GroupPickRandomUnit(GetUnitsOfPlayerAndTypeId(GetOwningPlayer(GetEnteringUnit()), 'hC08')) )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_006_Copy_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_006_Copy_Copy_2 = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Untitled_Trigger_006_Copy_Copy_2, gg_rct_Region_015 )
call TriggerAddCondition( gg_trg_Untitled_Trigger_006_Copy_Copy_2, Condition( function Trig_Untitled_Trigger_006_Copy_Copy_2_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_006_Copy_Copy_2, function Trig_Untitled_Trigger_006_Copy_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_3_Conditions takes nothing returns boolean
if ( not ( GetUnitTypeId(GetTriggerUnit()) == 'ucry' ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_3_Actions takes nothing returns nothing
call SetPlayerUnitAvailableBJ( 'ushd', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugho', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uabo', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'umtw', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ucry', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ucry', false, Player(0) )
call SetPlayerUnitAvailableBJ( 'ucry', false, Player(1) )
call SetPlayerUnitAvailableBJ( 'ucry', false, Player(2) )
call SetPlayerUnitAvailableBJ( 'ucry', false, Player(3) )
call SetPlayerUnitAvailableBJ( 'ucry', false, Player(4) )
call SetPlayerUnitAvailableBJ( 'ucry', false, Player(5) )
call SetPlayerUnitAvailableBJ( 'ucry', false, Player(6) )
call SetPlayerUnitAvailableBJ( 'ucry', false, Player(7) )
call SetPlayerUnitAvailableBJ( 'ucry', false, Player(8) )
call SetPlayerUnitAvailableBJ( 'ucry', false, Player(9) )
call SetPlayerUnitAvailableBJ( 'ugar', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uban', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ufro', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'unec', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uske', false, GetOwningPlayer(GetTriggerUnit()) )
call SetUnitOwner( gg_unit_hbar_0303, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_htow_0068, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_ncp2_0550, GetOwningPlayer(GetTriggerUnit()), true )
call DisableTrigger( GetTriggeringTrigger() )
call SetPlayerUnitAvailableBJ( 'ugrm', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ucry', false, Player(10) )
call KillUnit( GroupPickRandomUnit(GetUnitsOfPlayerAndTypeId(GetOwningPlayer(GetEnteringUnit()), 'hC08')) )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_006_Copy_Copy_3 takes nothing returns nothing
set gg_trg_Untitled_Trigger_006_Copy_Copy_3 = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Untitled_Trigger_006_Copy_Copy_3, gg_rct_Region_015 )
call TriggerAddCondition( gg_trg_Untitled_Trigger_006_Copy_Copy_3, Condition( function Trig_Untitled_Trigger_006_Copy_Copy_3_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_006_Copy_Copy_3, function Trig_Untitled_Trigger_006_Copy_Copy_3_Actions )
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_4_Conditions takes nothing returns boolean
if ( not ( GetUnitTypeId(GetTriggerUnit()) == 'ugar' ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_4_Actions takes nothing returns nothing
call SetPlayerUnitAvailableBJ( 'ushd', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugho', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uabo', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'umtw', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ucry', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugar', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugar', false, Player(0) )
call SetPlayerUnitAvailableBJ( 'ugar', false, Player(1) )
call SetPlayerUnitAvailableBJ( 'ugar', false, Player(2) )
call SetPlayerUnitAvailableBJ( 'ugar', false, Player(3) )
call SetPlayerUnitAvailableBJ( 'ugar', false, Player(4) )
call SetPlayerUnitAvailableBJ( 'ugar', false, Player(5) )
call SetPlayerUnitAvailableBJ( 'ugar', false, Player(6) )
call SetPlayerUnitAvailableBJ( 'ugar', false, Player(7) )
call SetPlayerUnitAvailableBJ( 'ugar', false, Player(8) )
call SetPlayerUnitAvailableBJ( 'ugar', false, Player(9) )
call SetPlayerUnitAvailableBJ( 'uban', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ufro', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'unec', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uske', false, GetOwningPlayer(GetTriggerUnit()) )
call SetUnitOwner( gg_unit_hbar_0134, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_htow_0133, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_ncp2_0526, GetOwningPlayer(GetTriggerUnit()), true )
call DisableTrigger( GetTriggeringTrigger() )
call SetPlayerUnitAvailableBJ( 'ugrm', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugar', false, Player(10) )
call KillUnit( GroupPickRandomUnit(GetUnitsOfPlayerAndTypeId(GetOwningPlayer(GetEnteringUnit()), 'hC08')) )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_006_Copy_Copy_4 takes nothing returns nothing
set gg_trg_Untitled_Trigger_006_Copy_Copy_4 = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Untitled_Trigger_006_Copy_Copy_4, gg_rct_Region_015 )
call TriggerAddCondition( gg_trg_Untitled_Trigger_006_Copy_Copy_4, Condition( function Trig_Untitled_Trigger_006_Copy_Copy_4_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_006_Copy_Copy_4, function Trig_Untitled_Trigger_006_Copy_Copy_4_Actions )
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_5_Conditions takes nothing returns boolean
if ( not ( GetUnitTypeId(GetTriggerUnit()) == 'ufro' ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_5_Actions takes nothing returns nothing
call SetPlayerUnitAvailableBJ( 'ushd', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugho', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uabo', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'umtw', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ucry', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugar', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uban', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ufro', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ufro', false, Player(0) )
call SetPlayerUnitAvailableBJ( 'ufro', false, Player(1) )
call SetPlayerUnitAvailableBJ( 'ufro', false, Player(2) )
call SetPlayerUnitAvailableBJ( 'ufro', false, Player(3) )
call SetPlayerUnitAvailableBJ( 'ufro', false, Player(4) )
call SetPlayerUnitAvailableBJ( 'ufro', false, Player(5) )
call SetPlayerUnitAvailableBJ( 'ufro', false, Player(6) )
call SetPlayerUnitAvailableBJ( 'ufro', false, Player(7) )
call SetPlayerUnitAvailableBJ( 'ufro', false, Player(8) )
call SetPlayerUnitAvailableBJ( 'ufro', false, Player(9) )
call SetPlayerUnitAvailableBJ( 'unec', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uske', false, GetOwningPlayer(GetTriggerUnit()) )
call SetUnitOwner( gg_unit_hbar_0275, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_htow_0274, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_ncp2_0560, GetOwningPlayer(GetTriggerUnit()), true )
call DisableTrigger( GetTriggeringTrigger() )
call SetPlayerUnitAvailableBJ( 'ugrm', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ufro', false, Player(10) )
call KillUnit( GroupPickRandomUnit(GetUnitsOfPlayerAndTypeId(GetOwningPlayer(GetEnteringUnit()), 'hC08')) )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_006_Copy_Copy_5 takes nothing returns nothing
set gg_trg_Untitled_Trigger_006_Copy_Copy_5 = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Untitled_Trigger_006_Copy_Copy_5, gg_rct_Region_015 )
call TriggerAddCondition( gg_trg_Untitled_Trigger_006_Copy_Copy_5, Condition( function Trig_Untitled_Trigger_006_Copy_Copy_5_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_006_Copy_Copy_5, function Trig_Untitled_Trigger_006_Copy_Copy_5_Actions )
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_6_Conditions takes nothing returns boolean
if ( not ( GetUnitTypeId(GetTriggerUnit()) == 'uban' ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_6_Actions takes nothing returns nothing
call SetPlayerUnitAvailableBJ( 'ushd', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugho', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uabo', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'umtw', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ucry', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugar', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uban', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uban', false, Player(0) )
call SetPlayerUnitAvailableBJ( 'uban', false, Player(1) )
call SetPlayerUnitAvailableBJ( 'uban', false, Player(2) )
call SetPlayerUnitAvailableBJ( 'uban', false, Player(3) )
call SetPlayerUnitAvailableBJ( 'uban', false, Player(4) )
call SetPlayerUnitAvailableBJ( 'uban', false, Player(5) )
call SetPlayerUnitAvailableBJ( 'uban', false, Player(6) )
call SetPlayerUnitAvailableBJ( 'uban', false, Player(7) )
call SetPlayerUnitAvailableBJ( 'uban', false, Player(8) )
call SetPlayerUnitAvailableBJ( 'uban', false, Player(9) )
call SetPlayerUnitAvailableBJ( 'ufro', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'unec', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uske', false, GetOwningPlayer(GetTriggerUnit()) )
call SetUnitOwner( gg_unit_hbar_0290, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_htow_0276, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_ncp2_0511, GetOwningPlayer(GetTriggerUnit()), true )
call DisableTrigger( GetTriggeringTrigger() )
call SetPlayerUnitAvailableBJ( 'ugrm', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uban', false, Player(10) )
call KillUnit( GroupPickRandomUnit(GetUnitsOfPlayerAndTypeId(GetOwningPlayer(GetEnteringUnit()), 'hC08')) )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_006_Copy_Copy_6 takes nothing returns nothing
set gg_trg_Untitled_Trigger_006_Copy_Copy_6 = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Untitled_Trigger_006_Copy_Copy_6, gg_rct_Region_015 )
call TriggerAddCondition( gg_trg_Untitled_Trigger_006_Copy_Copy_6, Condition( function Trig_Untitled_Trigger_006_Copy_Copy_6_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_006_Copy_Copy_6, function Trig_Untitled_Trigger_006_Copy_Copy_6_Actions )
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_7_Conditions takes nothing returns boolean
if ( not ( GetUnitTypeId(GetTriggerUnit()) == 'unec' ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_7_Actions takes nothing returns nothing
call SetPlayerUnitAvailableBJ( 'ushd', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugho', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uabo', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'umtw', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ucry', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugar', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uban', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ufro', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'unec', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'unec', false, Player(0) )
call SetPlayerUnitAvailableBJ( 'unec', false, Player(1) )
call SetPlayerUnitAvailableBJ( 'unec', false, Player(2) )
call SetPlayerUnitAvailableBJ( 'unec', false, Player(3) )
call SetPlayerUnitAvailableBJ( 'unec', false, Player(4) )
call SetPlayerUnitAvailableBJ( 'unec', false, Player(5) )
call SetPlayerUnitAvailableBJ( 'unec', false, Player(6) )
call SetPlayerUnitAvailableBJ( 'unec', false, Player(7) )
call SetPlayerUnitAvailableBJ( 'unec', false, Player(8) )
call SetPlayerUnitAvailableBJ( 'unec', false, Player(9) )
call SetPlayerUnitAvailableBJ( 'uske', false, GetOwningPlayer(GetTriggerUnit()) )
call SetUnitOwner( gg_unit_hbar_0171, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_htow_0170, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_ncp2_0541, GetOwningPlayer(GetTriggerUnit()), true )
call DisableTrigger( GetTriggeringTrigger() )
call SetPlayerUnitAvailableBJ( 'ugrm', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'unec', false, Player(10) )
call KillUnit( GroupPickRandomUnit(GetUnitsOfPlayerAndTypeId(GetOwningPlayer(GetEnteringUnit()), 'hC08')) )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_006_Copy_Copy_7 takes nothing returns nothing
set gg_trg_Untitled_Trigger_006_Copy_Copy_7 = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Untitled_Trigger_006_Copy_Copy_7, gg_rct_Region_015 )
call TriggerAddCondition( gg_trg_Untitled_Trigger_006_Copy_Copy_7, Condition( function Trig_Untitled_Trigger_006_Copy_Copy_7_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_006_Copy_Copy_7, function Trig_Untitled_Trigger_006_Copy_Copy_7_Actions )
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_8_Conditions takes nothing returns boolean
if ( not ( GetUnitTypeId(GetTriggerUnit()) == 'uske' ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_8_Actions takes nothing returns nothing
call SetPlayerUnitAvailableBJ( 'ushd', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugho', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uabo', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'umtw', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ucry', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugar', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uban', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ufro', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'unec', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uske', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uske', false, Player(0) )
call SetPlayerUnitAvailableBJ( 'uske', false, Player(1) )
call SetPlayerUnitAvailableBJ( 'uske', false, Player(2) )
call SetPlayerUnitAvailableBJ( 'uske', false, Player(3) )
call SetPlayerUnitAvailableBJ( 'uske', false, Player(4) )
call SetPlayerUnitAvailableBJ( 'uske', false, Player(5) )
call SetPlayerUnitAvailableBJ( 'uske', false, Player(6) )
call SetPlayerUnitAvailableBJ( 'uske', false, Player(7) )
call SetPlayerUnitAvailableBJ( 'uske', false, Player(8) )
call SetPlayerUnitAvailableBJ( 'uske', false, Player(9) )
call SetUnitOwner( gg_unit_hbar_0202, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_htow_0201, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_ncp2_0531, GetOwningPlayer(GetTriggerUnit()), true )
call DisableTrigger( GetTriggeringTrigger() )
call SetPlayerUnitAvailableBJ( 'ugrm', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uske', false, Player(10) )
call KillUnit( GroupPickRandomUnit(GetUnitsOfPlayerAndTypeId(GetOwningPlayer(GetEnteringUnit()), 'hC08')) )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_006_Copy_Copy_8 takes nothing returns nothing
set gg_trg_Untitled_Trigger_006_Copy_Copy_8 = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Untitled_Trigger_006_Copy_Copy_8, gg_rct_Region_015 )
call TriggerAddCondition( gg_trg_Untitled_Trigger_006_Copy_Copy_8, Condition( function Trig_Untitled_Trigger_006_Copy_Copy_8_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_006_Copy_Copy_8, function Trig_Untitled_Trigger_006_Copy_Copy_8_Actions )
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_8_Copy_2_Conditions takes nothing returns boolean
if ( not ( GetUnitTypeId(GetTriggerUnit()) == 'ugrm' ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_8_Copy_2_Actions takes nothing returns nothing
call SetPlayerUnitAvailableBJ( 'ushd', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugho', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uabo', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'umtw', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ucry', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugar', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uban', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ufro', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'unec', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'uske', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugrm', false, GetOwningPlayer(GetTriggerUnit()) )
call SetPlayerUnitAvailableBJ( 'ugrm', false, Player(0) )
call SetPlayerUnitAvailableBJ( 'ugrm', false, Player(1) )
call SetPlayerUnitAvailableBJ( 'ugrm', false, Player(2) )
call SetPlayerUnitAvailableBJ( 'ugrm', false, Player(3) )
call SetPlayerUnitAvailableBJ( 'ugrm', false, Player(4) )
call SetPlayerUnitAvailableBJ( 'ugrm', false, Player(5) )
call SetPlayerUnitAvailableBJ( 'ugrm', false, Player(6) )
call SetPlayerUnitAvailableBJ( 'ugrm', false, Player(7) )
call SetPlayerUnitAvailableBJ( 'ugrm', false, Player(8) )
call SetPlayerUnitAvailableBJ( 'ugrm', false, Player(9) )
call SetPlayerUnitAvailableBJ( 'ugrm', false, Player(10) )
call SetUnitOwner( gg_unit_hbar_0106, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_htow_0105, GetOwningPlayer(GetTriggerUnit()), true )
call SetUnitOwner( gg_unit_ncp2_0517, GetOwningPlayer(GetTriggerUnit()), true )
call DisableTrigger( GetTriggeringTrigger() )
call KillUnit( GroupPickRandomUnit(GetUnitsOfPlayerAndTypeId(GetOwningPlayer(GetEnteringUnit()), 'hC08')) )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_006_Copy_Copy_8_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_006_Copy_Copy_8_Copy_2 = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Untitled_Trigger_006_Copy_Copy_8_Copy_2, gg_rct_Region_015 )
call TriggerAddCondition( gg_trg_Untitled_Trigger_006_Copy_Copy_8_Copy_2, Condition( function Trig_Untitled_Trigger_006_Copy_Copy_8_Copy_2_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_006_Copy_Copy_8_Copy_2, function Trig_Untitled_Trigger_006_Copy_Copy_8_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_006_Copy_Copy_8_Copy_Actions takes nothing returns nothing
call KillUnit( GetEnteringUnit() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_006_Copy_Copy_8_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_006_Copy_Copy_8_Copy = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Untitled_Trigger_006_Copy_Copy_8_Copy, gg_rct_Region_015 )
call TriggerAddAction( gg_trg_Untitled_Trigger_006_Copy_Copy_8_Copy, function Trig_Untitled_Trigger_006_Copy_Copy_8_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_005_Conditions takes nothing returns boolean
if ( not ( GetPlayerStructureCount(Player(0), true) == 0 ) ) then
return false
endif
if ( not ( GetPlayerSlotState(Player(0)) == PLAYER_SLOT_STATE_PLAYING ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_005_Actions takes nothing returns nothing
call CustomDefeatBJ( Player(0), "TRIGSTR_210" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_005 takes nothing returns nothing
set gg_trg_Untitled_Trigger_005 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_005, Player(0), EVENT_PLAYER_UNIT_DEATH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_005, Condition( function Trig_Untitled_Trigger_005_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_005, function Trig_Untitled_Trigger_005_Actions )
endfunction
function Trig_Untitled_Trigger_005_Copy_Conditions takes nothing returns boolean
if ( not ( GetPlayerStructureCount(Player(1), true) == 0 ) ) then
return false
endif
if ( not ( GetPlayerSlotState(Player(1)) == PLAYER_SLOT_STATE_PLAYING ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_005_Copy_Actions takes nothing returns nothing
call CustomDefeatBJ( Player(1), "TRIGSTR_211" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_005_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_005_Copy = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_005_Copy, Player(1), EVENT_PLAYER_UNIT_DEATH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_005_Copy, Condition( function Trig_Untitled_Trigger_005_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_005_Copy, function Trig_Untitled_Trigger_005_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_005_Copy_2_Conditions takes nothing returns boolean
if ( not ( GetPlayerStructureCount(Player(2), true) == 0 ) ) then
return false
endif
if ( not ( GetPlayerSlotState(Player(2)) == PLAYER_SLOT_STATE_PLAYING ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_005_Copy_2_Actions takes nothing returns nothing
call CustomDefeatBJ( Player(2), "TRIGSTR_212" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_005_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_005_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_005_Copy_2, Player(2), EVENT_PLAYER_UNIT_DEATH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_005_Copy_2, Condition( function Trig_Untitled_Trigger_005_Copy_2_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_005_Copy_2, function Trig_Untitled_Trigger_005_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_005_Copy_3_Conditions takes nothing returns boolean
if ( not ( GetPlayerStructureCount(Player(3), true) == 0 ) ) then
return false
endif
if ( not ( GetPlayerSlotState(Player(3)) == PLAYER_SLOT_STATE_PLAYING ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_005_Copy_3_Actions takes nothing returns nothing
call CustomDefeatBJ( Player(3), "TRIGSTR_213" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_005_Copy_3 takes nothing returns nothing
set gg_trg_Untitled_Trigger_005_Copy_3 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_005_Copy_3, Player(3), EVENT_PLAYER_UNIT_DEATH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_005_Copy_3, Condition( function Trig_Untitled_Trigger_005_Copy_3_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_005_Copy_3, function Trig_Untitled_Trigger_005_Copy_3_Actions )
endfunction
function Trig_Untitled_Trigger_005_Copy_4_Conditions takes nothing returns boolean
if ( not ( GetPlayerStructureCount(Player(4), true) == 0 ) ) then
return false
endif
if ( not ( GetPlayerSlotState(Player(4)) == PLAYER_SLOT_STATE_PLAYING ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_005_Copy_4_Actions takes nothing returns nothing
call CustomDefeatBJ( Player(4), "TRIGSTR_214" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_005_Copy_4 takes nothing returns nothing
set gg_trg_Untitled_Trigger_005_Copy_4 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_005_Copy_4, Player(4), EVENT_PLAYER_UNIT_DEATH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_005_Copy_4, Condition( function Trig_Untitled_Trigger_005_Copy_4_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_005_Copy_4, function Trig_Untitled_Trigger_005_Copy_4_Actions )
endfunction
function Trig_Untitled_Trigger_005_Copy_5_Conditions takes nothing returns boolean
if ( not ( GetPlayerStructureCount(Player(5), true) == 0 ) ) then
return false
endif
if ( not ( GetPlayerSlotState(Player(5)) == PLAYER_SLOT_STATE_PLAYING ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_005_Copy_5_Actions takes nothing returns nothing
call CustomDefeatBJ( Player(5), "TRIGSTR_215" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_005_Copy_5 takes nothing returns nothing
set gg_trg_Untitled_Trigger_005_Copy_5 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_005_Copy_5, Player(5), EVENT_PLAYER_UNIT_DEATH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_005_Copy_5, Condition( function Trig_Untitled_Trigger_005_Copy_5_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_005_Copy_5, function Trig_Untitled_Trigger_005_Copy_5_Actions )
endfunction
function Trig_Untitled_Trigger_005_Copy_6_Conditions takes nothing returns boolean
if ( not ( GetPlayerStructureCount(Player(6), true) == 0 ) ) then
return false
endif
if ( not ( GetPlayerSlotState(Player(6)) == PLAYER_SLOT_STATE_PLAYING ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_005_Copy_6_Actions takes nothing returns nothing
call CustomDefeatBJ( Player(6), "TRIGSTR_216" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_005_Copy_6 takes nothing returns nothing
set gg_trg_Untitled_Trigger_005_Copy_6 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_005_Copy_6, Player(6), EVENT_PLAYER_UNIT_DEATH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_005_Copy_6, Condition( function Trig_Untitled_Trigger_005_Copy_6_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_005_Copy_6, function Trig_Untitled_Trigger_005_Copy_6_Actions )
endfunction
function Trig_Untitled_Trigger_005_Copy_7_Conditions takes nothing returns boolean
if ( not ( GetPlayerStructureCount(Player(7), true) == 0 ) ) then
return false
endif
if ( not ( GetPlayerSlotState(Player(7)) == PLAYER_SLOT_STATE_PLAYING ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_005_Copy_7_Actions takes nothing returns nothing
call CustomDefeatBJ( Player(7), "TRIGSTR_217" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_005_Copy_7 takes nothing returns nothing
set gg_trg_Untitled_Trigger_005_Copy_7 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_005_Copy_7, Player(7), EVENT_PLAYER_UNIT_DEATH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_005_Copy_7, Condition( function Trig_Untitled_Trigger_005_Copy_7_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_005_Copy_7, function Trig_Untitled_Trigger_005_Copy_7_Actions )
endfunction
function Trig_Untitled_Trigger_005_Copy_8_Conditions takes nothing returns boolean
if ( not ( GetPlayerStructureCount(Player(8), true) == 0 ) ) then
return false
endif
if ( not ( GetPlayerSlotState(Player(8)) == PLAYER_SLOT_STATE_PLAYING ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_005_Copy_8_Actions takes nothing returns nothing
call CustomDefeatBJ( Player(8), "TRIGSTR_218" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_005_Copy_8 takes nothing returns nothing
set gg_trg_Untitled_Trigger_005_Copy_8 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_005_Copy_8, Player(8), EVENT_PLAYER_UNIT_DEATH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_005_Copy_8, Condition( function Trig_Untitled_Trigger_005_Copy_8_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_005_Copy_8, function Trig_Untitled_Trigger_005_Copy_8_Actions )
endfunction
function Trig_Untitled_Trigger_005_Copy_9_Conditions takes nothing returns boolean
if ( not ( GetPlayerStructureCount(Player(9), true) == 0 ) ) then
return false
endif
if ( not ( GetPlayerSlotState(Player(9)) == PLAYER_SLOT_STATE_PLAYING ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_005_Copy_9_Actions takes nothing returns nothing
call CustomDefeatBJ( Player(9), "TRIGSTR_219" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_005_Copy_9 takes nothing returns nothing
set gg_trg_Untitled_Trigger_005_Copy_9 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_005_Copy_9, Player(9), EVENT_PLAYER_UNIT_DEATH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_005_Copy_9, Condition( function Trig_Untitled_Trigger_005_Copy_9_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_005_Copy_9, function Trig_Untitled_Trigger_005_Copy_9_Actions )
endfunction
function Trig_Untitled_Trigger_005_Copy_9_Copy_Conditions takes nothing returns boolean
if ( not ( GetPlayerStructureCount(Player(10), true) == 0 ) ) then
return false
endif
if ( not ( GetPlayerSlotState(Player(10)) == PLAYER_SLOT_STATE_PLAYING ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_005_Copy_9_Copy_Actions takes nothing returns nothing
call CustomDefeatBJ( Player(10), "TRIGSTR_507" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_005_Copy_9_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_005_Copy_9_Copy = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_005_Copy_9_Copy, Player(10), EVENT_PLAYER_UNIT_DEATH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_005_Copy_9_Copy, Condition( function Trig_Untitled_Trigger_005_Copy_9_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_005_Copy_9_Copy, function Trig_Untitled_Trigger_005_Copy_9_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_003_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_000, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0001, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003, Condition( function Trig_Untitled_Trigger_003_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003, function Trig_Untitled_Trigger_003_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_5_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_018, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_5_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0292, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_5 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_5 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_5, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_5, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_5, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_5, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_5, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_5, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_5, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_5, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_5, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_5, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_5, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_5, Condition( function Trig_Untitled_Trigger_003_Copy_5_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_5, function Trig_Untitled_Trigger_003_Copy_5_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_6_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_019, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_6_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0304, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_6 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_6 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_6, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_6, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_6, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_6, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_6, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_6, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_6, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_6, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_6, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_6, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_6, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_6, Condition( function Trig_Untitled_Trigger_003_Copy_6_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_6, function Trig_Untitled_Trigger_003_Copy_6_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_7_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_020, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_7_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0293, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_7 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_7 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_7, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_7, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_7, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_7, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_7, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_7, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_7, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_7, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_7, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_7, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_7, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_7, Condition( function Trig_Untitled_Trigger_003_Copy_7_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_7, function Trig_Untitled_Trigger_003_Copy_7_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_4_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_017, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_4_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0244, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_4 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_4 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_4, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_4, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_4, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_4, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_4, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_4, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_4, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_4, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_4, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_4, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_4, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_4, Condition( function Trig_Untitled_Trigger_003_Copy_4_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_4, function Trig_Untitled_Trigger_003_Copy_4_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_3_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_016, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_3_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0107, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_3 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_3 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_3, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_3, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_3, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_3, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_3, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_3, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_3, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_3, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_3, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_3, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_3, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_3, Condition( function Trig_Untitled_Trigger_003_Copy_3_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_3, function Trig_Untitled_Trigger_003_Copy_3_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_2_Conditions takes nothing returns boolean
if ( not ( GetUnitTypeId(GetConstructingStructure()) == 'ncop' ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_2_Actions takes nothing returns nothing
call ReplaceUnitBJ( GetConstructingStructure(), 'ncop', bj_UNIT_STATE_METHOD_DEFAULTS )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_2, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_START )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_2, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_START )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_2, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_START )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_2, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_START )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_2, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_START )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_2, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_START )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_2, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_START )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_2, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_START )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_2, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_START )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_2, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_START )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_2, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_START )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_2, Condition( function Trig_Untitled_Trigger_003_Copy_2_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_2, function Trig_Untitled_Trigger_003_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_001, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0570, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy, Condition( function Trig_Untitled_Trigger_003_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy, function Trig_Untitled_Trigger_003_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_002, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0569, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy, function Trig_Untitled_Trigger_003_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_2_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_003, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_2_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0564, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_2, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_2, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_2, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_2, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_2, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_2, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_2, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_2, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_2, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_2, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_2, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_2, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_2_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_2, function Trig_Untitled_Trigger_003_Copy_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_3_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_004, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_3_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0565, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_3 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_3 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_3, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_3, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_3, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_3, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_3, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_3, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_3, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_3, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_3, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_3, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_3, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_3, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_3_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_3, function Trig_Untitled_Trigger_003_Copy_Copy_3_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_4_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_005, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_4_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0566, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_4 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_4 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_4, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_4, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_4, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_4, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_4, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_4, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_4, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_4, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_4, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_4, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_4, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_4, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_4_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_4, function Trig_Untitled_Trigger_003_Copy_Copy_4_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_5_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_006, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_5_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0567, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_5 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_5 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_5, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_5, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_5, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_5, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_5, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_5, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_5, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_5, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_5, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_5, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_5, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_5, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_5_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_5, function Trig_Untitled_Trigger_003_Copy_Copy_5_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_6_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_007, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_6_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0568, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_6 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_6 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_6, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_6, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_6, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_6, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_6, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_6, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_6, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_6, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_6, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_6, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_6, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_6, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_6_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_6, function Trig_Untitled_Trigger_003_Copy_Copy_6_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_8_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_009, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_8_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0528, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_8 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_8 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_8, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_8, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_8, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_8, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_8, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_8, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_8, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_8, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_8, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_8, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_8, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_8, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_8_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_8, function Trig_Untitled_Trigger_003_Copy_Copy_8_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_9_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_010, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_9_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0529, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_9 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_9 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_9, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_9, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_9, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_9, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_9, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_9, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_9, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_9, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_9, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_9, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_9, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_9, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_9_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_9, function Trig_Untitled_Trigger_003_Copy_Copy_9_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_10_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_011, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_10_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0530, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_10 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_10 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_10, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_10, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_10, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_10, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_10, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_10, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_10, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_10, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_10, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_10, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_10, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_10, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_10_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_10, function Trig_Untitled_Trigger_003_Copy_Copy_10_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_11_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_012, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_11_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0531, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_11 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_11 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_11, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_11, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_11, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_11, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_11, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_11, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_11, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_11, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_11, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_11, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_11, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_11, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_11_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_11, function Trig_Untitled_Trigger_003_Copy_Copy_11_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_12_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_013, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_12_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0533, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_12 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_12 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_12, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_12, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_12, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_12, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_12, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_12, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_12, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_12, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_12, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_12, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_12, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_12, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_12_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_12, function Trig_Untitled_Trigger_003_Copy_Copy_12_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_13_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_026, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_13_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0520, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_13 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_13 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_13, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_13, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_13, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_13, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_13, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_13, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_13, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_13, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_13, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_13, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_13, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_13, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_13_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_13, function Trig_Untitled_Trigger_003_Copy_Copy_13_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_14_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_027, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_14_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0522, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_14 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_14 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_14, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_14, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_14, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_14, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_14, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_14, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_14, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_14, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_14, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_14, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_14, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_14, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_14_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_14, function Trig_Untitled_Trigger_003_Copy_Copy_14_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_15_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_028, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_15_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0521, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_15 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_15 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_15, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_15, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_15, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_15, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_15, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_15, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_15, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_15, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_15, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_15, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_15, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_15, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_15_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_15, function Trig_Untitled_Trigger_003_Copy_Copy_15_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_16_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_029, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_16_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0517, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_16 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_16 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_16, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_16, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_16, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_16, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_16, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_16, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_16, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_16, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_16, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_16, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_16, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_16, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_16_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_16, function Trig_Untitled_Trigger_003_Copy_Copy_16_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_17_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_030, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_17_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0515, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_17 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_17 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_17, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_17, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_17, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_17, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_17, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_17, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_17, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_17, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_17, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_17, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_17, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_17, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_17_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_17, function Trig_Untitled_Trigger_003_Copy_Copy_17_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_18_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_031, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_18_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0516, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_18 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_18 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_18, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_18, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_18, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_18, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_18, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_18, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_18, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_18, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_18, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_18, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_18, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_18, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_18_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_18, function Trig_Untitled_Trigger_003_Copy_Copy_18_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_20_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_033, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_20_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0519, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_20 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_20 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_20, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_20, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_20, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_20, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_20, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_20, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_20, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_20, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_20, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_20, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_20, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_20, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_20_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_20, function Trig_Untitled_Trigger_003_Copy_Copy_20_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_21_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_034, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_21_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0563, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_21 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_21 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_21, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_21, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_21, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_21, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_21, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_21, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_21, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_21, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_21, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_21, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_21, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_21, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_21_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_21, function Trig_Untitled_Trigger_003_Copy_Copy_21_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_22_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_035, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_22_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0507, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_22 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_22 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_22, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_22, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_22, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_22, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_22, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_22, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_22, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_22, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_22, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_22, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_22, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_22, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_22_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_22, function Trig_Untitled_Trigger_003_Copy_Copy_22_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_25_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_037, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_25_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0495, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_25 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_25 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_25, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_25, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_25, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_25, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_25, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_25, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_25, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_25, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_25, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_25, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_25, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_25, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_25_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_25, function Trig_Untitled_Trigger_003_Copy_Copy_25_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_26_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_038, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_26_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0496, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_26 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_26 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_26, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_26, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_26, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_26, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_26, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_26, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_26, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_26, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_26, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_26, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_26, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_26, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_26_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_26, function Trig_Untitled_Trigger_003_Copy_Copy_26_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_28_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_040, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_28_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0497, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_28 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_28 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_28, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_28, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_28, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_28, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_28, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_28, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_28, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_28, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_28, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_28, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_28, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_28, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_28_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_28, function Trig_Untitled_Trigger_003_Copy_Copy_28_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_29_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_041, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_29_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0505, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_29 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_29 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_29, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_29, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_29, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_29, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_29, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_29, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_29, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_29, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_29, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_29, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_29, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_29, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_29_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_29, function Trig_Untitled_Trigger_003_Copy_Copy_29_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_30_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_042, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_30_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0503, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_30 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_30 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_30, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_30, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_30, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_30, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_30, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_30, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_30, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_30, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_30, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_30, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_30, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_30, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_30_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_30, function Trig_Untitled_Trigger_003_Copy_Copy_30_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_32_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_044, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_32_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0502, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_32 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_32 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_32, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_32, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_32, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_32, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_32, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_32, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_32, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_32, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_32, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_32, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_32, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_32, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_32_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_32, function Trig_Untitled_Trigger_003_Copy_Copy_32_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_35_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_046, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_35_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0500, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_35 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_35 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_35, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_35, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_35, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_35, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_35, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_35, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_35, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_35, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_35, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_35, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_35, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_35, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_35_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_35, function Trig_Untitled_Trigger_003_Copy_Copy_35_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_36_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_047, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_36_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0499, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_36 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_36 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_36, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_36, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_36, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_36, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_36, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_36, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_36, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_36, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_36, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_36, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_36, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_36, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_36_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_36, function Trig_Untitled_Trigger_003_Copy_Copy_36_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_37_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_048, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_37_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0498, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_37 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_37 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_37, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_37, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_37, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_37, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_37, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_37, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_37, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_37, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_37, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_37, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_37, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_37, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_37_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_37, function Trig_Untitled_Trigger_003_Copy_Copy_37_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_38_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_049, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_38_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0508, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_38 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_38 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_38, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_38_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_38, function Trig_Untitled_Trigger_003_Copy_Copy_38_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_38_Copy_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_036, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_38_Copy_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0506, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_38_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_38_Copy = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38_Copy, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38_Copy, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38_Copy, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38_Copy, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38_Copy, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38_Copy, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38_Copy, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38_Copy, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38_Copy, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38_Copy, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_38_Copy, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_38_Copy, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_38_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_38_Copy, function Trig_Untitled_Trigger_003_Copy_Copy_38_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_39_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_050, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_39_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0514, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_39 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_39 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_39, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_39, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_39, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_39, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_39, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_39, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_39, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_39, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_39, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_39, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_39, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_39, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_39_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_39, function Trig_Untitled_Trigger_003_Copy_Copy_39_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_40_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_051, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_40_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0513, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_40 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_40 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_40, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_40, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_40, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_40, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_40, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_40, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_40, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_40, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_40, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_40, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_40, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_40, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_40_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_40, function Trig_Untitled_Trigger_003_Copy_Copy_40_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_41_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_052, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_41_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0511, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_41 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_41 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_41, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_41, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_41, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_41, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_41, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_41, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_41, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_41, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_41, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_41, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_41, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_41, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_41_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_41, function Trig_Untitled_Trigger_003_Copy_Copy_41_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_42_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_053, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_42_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0510, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_42 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_42 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_42, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_42, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_42, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_42, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_42, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_42, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_42, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_42, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_42, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_42, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_42, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_42, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_42_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_42, function Trig_Untitled_Trigger_003_Copy_Copy_42_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_43_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_054, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_43_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0512, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_43 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_43 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_43, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_43_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_43, function Trig_Untitled_Trigger_003_Copy_Copy_43_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_43_Copy_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_055, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_43_Copy_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0535, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_43_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_43_Copy = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43_Copy, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43_Copy, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43_Copy, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43_Copy, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43_Copy, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43_Copy, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43_Copy, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43_Copy, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43_Copy, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43_Copy, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_43_Copy, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_43_Copy, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_43_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_43_Copy, function Trig_Untitled_Trigger_003_Copy_Copy_43_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_46_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_057, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_46_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0509, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_46 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_46 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_46, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_46, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_46, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_46, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_46, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_46, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_46, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_46, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_46, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_46, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_46, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_46, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_46_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_46, function Trig_Untitled_Trigger_003_Copy_Copy_46_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_33_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_045, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_33_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0501, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_33 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_33 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_33, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_33, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_33, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_33, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_33, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_33, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_33, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_33, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_33, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_33, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_33, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_33, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_33_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_33, function Trig_Untitled_Trigger_003_Copy_Copy_33_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_47_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_058, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_47_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0532, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_47 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_47 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_47, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_47, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_47, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_47, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_47, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_47, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_47, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_47, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_47, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_47, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_47, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_47, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_47_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_47, function Trig_Untitled_Trigger_003_Copy_Copy_47_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_48_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_059, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_48_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0540, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_48 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_48 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_48, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_48, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_48, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_48, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_48, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_48, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_48, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_48, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_48, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_48, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_48, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_48, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_48_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_48, function Trig_Untitled_Trigger_003_Copy_Copy_48_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_49_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_060, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_49_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0518, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_49 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_49 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_49, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_49, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_49, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_49, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_49, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_49, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_49, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_49, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_49, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_49, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_49, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_49, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_49_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_49, function Trig_Untitled_Trigger_003_Copy_Copy_49_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_50_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_061, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_50_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0523, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_50 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_50 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_50, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_50, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_50, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_50, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_50, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_50, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_50, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_50, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_50, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_50, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_50, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_50, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_50_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_50, function Trig_Untitled_Trigger_003_Copy_Copy_50_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_51_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_062, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_51_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0524, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_51 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_51 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_51, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_51, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_51, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_51, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_51, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_51, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_51, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_51, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_51, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_51, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_51, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_51, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_51_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_51, function Trig_Untitled_Trigger_003_Copy_Copy_51_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_52_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_063, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_52_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0562, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_52 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_52 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_52, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_52, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_52, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_52, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_52, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_52, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_52, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_52, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_52, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_52, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_52, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_52, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_52_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_52, function Trig_Untitled_Trigger_003_Copy_Copy_52_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_53_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_064, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_53_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0561, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_53 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_53 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_53, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_53, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_53, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_53, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_53, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_53, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_53, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_53, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_53, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_53, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_53, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_53, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_53_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_53, function Trig_Untitled_Trigger_003_Copy_Copy_53_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_54_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_065, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_54_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0560, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_54 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_54 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_54, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_54, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_54, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_54, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_54, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_54, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_54, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_54, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_54, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_54, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_54, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_54, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_54_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_54, function Trig_Untitled_Trigger_003_Copy_Copy_54_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_55_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_066, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_55_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0559, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_55 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_55 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_55, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_55, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_55, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_55, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_55, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_55, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_55, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_55, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_55, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_55, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_55, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_55, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_55_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_55, function Trig_Untitled_Trigger_003_Copy_Copy_55_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_57_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_068, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_57_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0558, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_57 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_57 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_57, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_57, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_57, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_57, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_57, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_57, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_57, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_57, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_57, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_57, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_57, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_57, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_57_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_57, function Trig_Untitled_Trigger_003_Copy_Copy_57_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_58_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_069, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_58_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0557, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_58 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_58 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_58, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_58, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_58, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_58, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_58, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_58, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_58, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_58, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_58, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_58, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_58, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_58, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_58_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_58, function Trig_Untitled_Trigger_003_Copy_Copy_58_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_59_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_070, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_59_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0556, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_59 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_59 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_59, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_59, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_59, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_59, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_59, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_59, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_59, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_59, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_59, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_59, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_59, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_59, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_59_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_59, function Trig_Untitled_Trigger_003_Copy_Copy_59_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_62_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_073, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_62_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0555, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_62 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_62 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_62, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_62, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_62, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_62, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_62, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_62, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_62, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_62, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_62, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_62, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_62, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_62, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_62_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_62, function Trig_Untitled_Trigger_003_Copy_Copy_62_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_63_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_074, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_63_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0554, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_63 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_63 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_63, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_63, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_63, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_63, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_63, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_63, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_63, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_63, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_63, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_63, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_63, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_63, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_63_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_63, function Trig_Untitled_Trigger_003_Copy_Copy_63_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_68_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_079, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_68_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0554, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_68 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_68 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_68, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_68, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_68, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_68, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_68, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_68, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_68, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_68, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_68, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_68, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_68, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_68, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_68_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_68, function Trig_Untitled_Trigger_003_Copy_Copy_68_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_69_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_080, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_69_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0538, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_69 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_69 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_69, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_69, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_69, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_69, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_69, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_69, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_69, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_69, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_69, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_69, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_69, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_69, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_69_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_69, function Trig_Untitled_Trigger_003_Copy_Copy_69_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_70_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_081, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_70_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0539, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_70 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_70 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_70, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_70, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_70, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_70, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_70, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_70, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_70, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_70, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_70, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_70, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_70, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_70, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_70_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_70, function Trig_Untitled_Trigger_003_Copy_Copy_70_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_71_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_082, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_71_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0536, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_71 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_71 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_71, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_71, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_71, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_71, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_71, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_71, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_71, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_71, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_71, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_71, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_71, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_71, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_71_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_71, function Trig_Untitled_Trigger_003_Copy_Copy_71_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_72_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_083, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_72_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0537, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_72 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_72 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_72, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_72, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_72, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_72, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_72, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_72, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_72, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_72, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_72, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_72, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_72, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_72, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_72_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_72, function Trig_Untitled_Trigger_003_Copy_Copy_72_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_73_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_084, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_73_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0542, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_73 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_73 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_73, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_73, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_73, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_73, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_73, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_73, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_73, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_73, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_73, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_73, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_73, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_73, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_73_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_73, function Trig_Untitled_Trigger_003_Copy_Copy_73_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_74_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_085, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_74_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0541, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_74 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_74 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_74, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_74, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_74, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_74, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_74, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_74, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_74, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_74, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_74, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_74, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_74, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_74, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_74_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_74, function Trig_Untitled_Trigger_003_Copy_Copy_74_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_75_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_086, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_75_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0547, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_75 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_75 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_75, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_75, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_75, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_75, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_75, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_75, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_75, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_75, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_75, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_75, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_75, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_75, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_75_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_75, function Trig_Untitled_Trigger_003_Copy_Copy_75_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_79_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_090, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_79_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0543, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_79 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_79 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_79, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_79, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_79, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_79, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_79, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_79, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_79, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_79, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_79, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_79, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_79, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_79, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_79_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_79, function Trig_Untitled_Trigger_003_Copy_Copy_79_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_80_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_091, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_80_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0544, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_80 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_80 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_80, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_80, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_80, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_80, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_80, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_80, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_80, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_80, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_80, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_80, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_80, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_80, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_80_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_80, function Trig_Untitled_Trigger_003_Copy_Copy_80_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_81_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_056, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_81_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0545, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_81 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_81 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_81, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_81, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_81, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_81, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_81, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_81, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_81, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_81, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_81, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_81, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_81, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_81, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_81_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_81, function Trig_Untitled_Trigger_003_Copy_Copy_81_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_82_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_094, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_82_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0546, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_82 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_82 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_82, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_82, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_82, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_82, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_82, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_82, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_82, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_82, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_82, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_82, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_82, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_82, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_82_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_82, function Trig_Untitled_Trigger_003_Copy_Copy_82_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_83_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_094, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_83_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0546, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_83 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_83 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_83, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_83, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_83, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_83, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_83, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_83, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_83, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_83, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_83, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_83, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_83, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_83, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_83_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_83, function Trig_Untitled_Trigger_003_Copy_Copy_83_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_84_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_095, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_84_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0549, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_84 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_84 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_84, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_84, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_84, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_84, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_84, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_84, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_84, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_84, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_84, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_84, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_84, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_84, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_84_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_84, function Trig_Untitled_Trigger_003_Copy_Copy_84_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_85_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_096, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_85_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0548, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_85 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_85 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_85, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_85, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_85, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_85, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_85, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_85, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_85, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_85, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_85, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_85, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_85, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_85, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_85_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_85, function Trig_Untitled_Trigger_003_Copy_Copy_85_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_86_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_097, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_86_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0550, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_86 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_86 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_86, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_86, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_86, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_86, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_86, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_86, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_86, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_86, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_86, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_86, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_86, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_86, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_86_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_86, function Trig_Untitled_Trigger_003_Copy_Copy_86_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_88_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_098, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_88_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0552, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_88 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_88 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_88, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_88, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_88, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_88, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_88, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_88, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_88, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_88, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_88, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_88, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_88, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_88, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_88_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_88, function Trig_Untitled_Trigger_003_Copy_Copy_88_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_89_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_099, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_89_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0551, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_89 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_89 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_89, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_89, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_89, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_89, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_89, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_89, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_89, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_89, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_89, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_89, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_89, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_89, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_89_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_89, function Trig_Untitled_Trigger_003_Copy_Copy_89_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_90_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_100, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_90_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0553, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_90 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_90 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_90, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_90_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_90, function Trig_Untitled_Trigger_003_Copy_Copy_90_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_008, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0534, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_90_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy, function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_032, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0527, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_90_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2, function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_039, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0526, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy, function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_043, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0525, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2, function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy_Conditions takes nothing returns boolean
if ( not ( RectContainsUnit(gg_rct_Region_014, GetConstructedStructure()) == true ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0504, GetOwningPlayer(GetConstructedStructure()), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy, Condition( function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy, function Trig_Untitled_Trigger_003_Copy_Copy_90_Copy_2_Copy_2_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_000, GetOwningPlayer(gg_unit_ncp2_0001))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0001, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33, Condition( function Trig_Untitled_Trigger_011_Copy_33_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33, function Trig_Untitled_Trigger_011_Copy_33_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_23_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_018, GetOwningPlayer(gg_unit_ncp2_0001))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_23_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0292, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_23 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_23 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_23, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_23, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_23_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_23, function Trig_Untitled_Trigger_011_Copy_33_Copy_23_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_24_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_019, GetOwningPlayer(gg_unit_ncp2_0001))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_24_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0304, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_24 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_24 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_24, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_24, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_24_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_24, function Trig_Untitled_Trigger_011_Copy_33_Copy_24_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_25_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_020, GetOwningPlayer(gg_unit_ncp2_0001))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_25_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0293, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_25 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_25 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_25, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_25, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_25_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_25, function Trig_Untitled_Trigger_011_Copy_33_Copy_25_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_22_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_017, GetOwningPlayer(gg_unit_ncp2_0244))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_22_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0244, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_22 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_22 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_22, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_22, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_22_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_22, function Trig_Untitled_Trigger_011_Copy_33_Copy_22_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_21_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_016, GetOwningPlayer(gg_unit_ncp2_0107))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_21_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0107, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_21 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_21 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_21, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_21, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_21_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_21, function Trig_Untitled_Trigger_011_Copy_33_Copy_21_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_001, GetOwningPlayer(gg_unit_ncp2_0570))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0570, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy, function Trig_Untitled_Trigger_011_Copy_33_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_2_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_002, GetOwningPlayer(gg_unit_ncp2_0569))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_2_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0569, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_2 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_2, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_2, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_2_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_2, function Trig_Untitled_Trigger_011_Copy_33_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_3_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_003, GetOwningPlayer(gg_unit_ncp2_0564))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_3_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0564, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_3 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_3 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_3, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_3, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_3_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_3, function Trig_Untitled_Trigger_011_Copy_33_Copy_3_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_4_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_004, GetOwningPlayer(gg_unit_ncp2_0565))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_4_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0565, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_4 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_4 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_4, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_4, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_4_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_4, function Trig_Untitled_Trigger_011_Copy_33_Copy_4_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_5_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_005, GetOwningPlayer(gg_unit_ncp2_0566))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_5_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0566, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_5 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_5 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_5, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_5, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_5_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_5, function Trig_Untitled_Trigger_011_Copy_33_Copy_5_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_6_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_006, GetOwningPlayer(gg_unit_ncp2_0567))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_6_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0567, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_6 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_6 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_6, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_6, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_6_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_6, function Trig_Untitled_Trigger_011_Copy_33_Copy_6_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_7_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_007, GetOwningPlayer(gg_unit_ncp2_0568))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_7_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0568, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_7 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_7 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_7, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_7, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_7_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_7, function Trig_Untitled_Trigger_011_Copy_33_Copy_7_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_8_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_009, GetOwningPlayer(gg_unit_ncp2_0528))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_8_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0528, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_8 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_8 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_8, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_8, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_8_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_8, function Trig_Untitled_Trigger_011_Copy_33_Copy_8_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_9_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_010, GetOwningPlayer(gg_unit_ncp2_0529))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_9_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0529, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_9 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_9 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_9, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_9, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_9_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_9, function Trig_Untitled_Trigger_011_Copy_33_Copy_9_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_10_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_011, GetOwningPlayer(gg_unit_ncp2_0530))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_10_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0530, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_10 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_10 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_10, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_10, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_10_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_10, function Trig_Untitled_Trigger_011_Copy_33_Copy_10_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_11_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_012, GetOwningPlayer(gg_unit_ncp2_0531))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_11_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0531, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_11 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_11 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_11, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_11, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_11_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_11, function Trig_Untitled_Trigger_011_Copy_33_Copy_11_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_12_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_013, GetOwningPlayer(gg_unit_ncp2_0533))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_12_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0533, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_12 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_12 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_12, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_12, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_12_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_12, function Trig_Untitled_Trigger_011_Copy_33_Copy_12_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_13_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_026, GetOwningPlayer(gg_unit_ncp2_0520))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_13_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0520, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_13 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_13 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_13, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_13, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_13_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_13, function Trig_Untitled_Trigger_011_Copy_33_Copy_13_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_14_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_027, GetOwningPlayer(gg_unit_ncp2_0522))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_14_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0522, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_14 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_14 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_14, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_14, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_14_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_14, function Trig_Untitled_Trigger_011_Copy_33_Copy_14_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_15_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_028, GetOwningPlayer(gg_unit_ncp2_0521))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_15_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0521, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_15 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_15 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_15, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_15, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_15_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_15, function Trig_Untitled_Trigger_011_Copy_33_Copy_15_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_16_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_029, GetOwningPlayer(gg_unit_ncp2_0517))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_16_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0517, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_16 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_16 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_16, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_16, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_16_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_16, function Trig_Untitled_Trigger_011_Copy_33_Copy_16_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_17_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_030, GetOwningPlayer(gg_unit_ncp2_0515))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_17_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0515, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_17 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_17 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_17, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_17, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_17_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_17, function Trig_Untitled_Trigger_011_Copy_33_Copy_17_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_18_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_031, GetOwningPlayer(gg_unit_ncp2_0516))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_18_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0516, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_18 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_18 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_18, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_18, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_18_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_18, function Trig_Untitled_Trigger_011_Copy_33_Copy_18_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_19_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_033, GetOwningPlayer(gg_unit_ncp2_0519))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_19_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0519, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_19 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_19 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_19, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_19, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_19_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_19, function Trig_Untitled_Trigger_011_Copy_33_Copy_19_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_034, GetOwningPlayer(gg_unit_ncp2_0563))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0563, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_035, GetOwningPlayer(gg_unit_ncp2_0507))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0507, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_2_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_037, GetOwningPlayer(gg_unit_ncp2_0495))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_2_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0495, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_2 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_2, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_2, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_2_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_2, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_3_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_038, GetOwningPlayer(gg_unit_ncp2_0496))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_3_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0496, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_3 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_3 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_3, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_3, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_3_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_3, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_3_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_4_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_040, GetOwningPlayer(gg_unit_ncp2_0497))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_4_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0497, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_4 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_4 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_4, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_4, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_4_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_4, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_4_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_5_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_041, GetOwningPlayer(gg_unit_ncp2_0505))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_5_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0505, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_5 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_5 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_5, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_5, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_5_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_5, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_5_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_6_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_042, GetOwningPlayer(gg_unit_ncp2_0503))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_6_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0503, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_6 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_6 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_6, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_6, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_6_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_6, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_6_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_7_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_044, GetOwningPlayer(gg_unit_ncp2_0502))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_7_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0502, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_7 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_7 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_7, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_7, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_7_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_7, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_7_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_8_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_046, GetOwningPlayer(gg_unit_ncp2_0500))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_8_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0500, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_8 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_8 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_8, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_8, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_8_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_8, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_8_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_9_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_047, GetOwningPlayer(gg_unit_ncp2_0499))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_9_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0499, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_9 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_9 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_9, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_9, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_9_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_9, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_9_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_10_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_048, GetOwningPlayer(gg_unit_ncp2_0498))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_10_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0498, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_10 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_10 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_10, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_10, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_10_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_10, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_10_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_11_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_049, GetOwningPlayer(gg_unit_ncp2_0508))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_11_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0508, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_11 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_11 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_11, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_11, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_11_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_11, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_11_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_12_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_036, GetOwningPlayer(gg_unit_ncp2_0506))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_12_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0506, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_12 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_12 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_12, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_12, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_12_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_12, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_12_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_13_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_050, GetOwningPlayer(gg_unit_ncp2_0514))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_13_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0514, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_13 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_13 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_13, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_13, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_13_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_13, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_13_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_14_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_051, GetOwningPlayer(gg_unit_ncp2_0513))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_14_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0513, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_14 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_14 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_14, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_14, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_14_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_14, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_14_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_15_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_052, GetOwningPlayer(gg_unit_ncp2_0511))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_15_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0511, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_15 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_15 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_15, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_15, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_15_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_15, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_15_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_16_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_053, GetOwningPlayer(gg_unit_ncp2_0510))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_16_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0510, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_16 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_16 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_16, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_16, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_16_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_16, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_16_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_17_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_054, GetOwningPlayer(gg_unit_ncp2_0512))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_17_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0512, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_17 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_17 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_17, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_17, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_17_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_17, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_17_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_18_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_055, GetOwningPlayer(gg_unit_ncp2_0535))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_18_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0535, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_18 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_18 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_18, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_18, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_18_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_18, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_18_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_19_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_057, GetOwningPlayer(gg_unit_ncp2_0509))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_19_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0509, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_19 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_19 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_19, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_19, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_19_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_19, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_19_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_20_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_045, GetOwningPlayer(gg_unit_ncp2_0501))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_20_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0501, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_20 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_20 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_20, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_20, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_20_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_20, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_20_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_21_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_058, GetOwningPlayer(gg_unit_ncp2_0532))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_21_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0532, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_21 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_21 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_21, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_21, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_21_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_21, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_21_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_059, GetOwningPlayer(gg_unit_ncp2_0540))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0540, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_060, GetOwningPlayer(gg_unit_ncp2_0518))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0518, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_2_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_061, GetOwningPlayer(gg_unit_ncp2_0523))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_2_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0523, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_2 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_2, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_2, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_2_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_2, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_3_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_062, GetOwningPlayer(gg_unit_ncp2_0524))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_3_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0524, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_3 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_3 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_3, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_3, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_3_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_3, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_3_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_4_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_063, GetOwningPlayer(gg_unit_ncp2_0562))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_4_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0562, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_4 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_4 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_4, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_4, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_4_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_4, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_4_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_5_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_064, GetOwningPlayer(gg_unit_ncp2_0561))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_5_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0561, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_5 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_5 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_5, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_5, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_5_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_5, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_5_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_6_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_065, GetOwningPlayer(gg_unit_ncp2_0560))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_6_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0560, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_6 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_6 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_6, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_6, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_6_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_6, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_6_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_7_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_066, GetOwningPlayer(gg_unit_ncp2_0559))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_7_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0559, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_7 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_7 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_7, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_7, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_7_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_7, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_7_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_8_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_068, GetOwningPlayer(gg_unit_ncp2_0558))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_8_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0558, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_8 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_8 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_8, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_8, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_8_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_8, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_8_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_9_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_069, GetOwningPlayer(gg_unit_ncp2_0557))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_9_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0557, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_9 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_9 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_9, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_9, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_9_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_9, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_9_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_10_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_070, GetOwningPlayer(gg_unit_ncp2_0556))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_10_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0556, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_10 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_10 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_10, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_10, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_10_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_10, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_10_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_11_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_073, GetOwningPlayer(gg_unit_ncp2_0555))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_11_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0555, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_11 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_11 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_11, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_11, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_11_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_11, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_11_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_12_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_074, GetOwningPlayer(gg_unit_ncp2_0554))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_12_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0554, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_12 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_12 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_12, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_12, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_12_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_12, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_12_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_13_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_079, GetOwningPlayer(gg_unit_ncp2_0554))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_13_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0554, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_13 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_13 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_13, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_13, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_13_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_13, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_13_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_14_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_080, GetOwningPlayer(gg_unit_ncp2_0538))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_14_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0538, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_14 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_14 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_14, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_14, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_14_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_14, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_14_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_081, GetOwningPlayer(gg_unit_ncp2_0539))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0539, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_082, GetOwningPlayer(gg_unit_ncp2_0536))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0536, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_2_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_083, GetOwningPlayer(gg_unit_ncp2_0537))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_2_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0537, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_2 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_2, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_2, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_2_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_2, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_3_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_084, GetOwningPlayer(gg_unit_ncp2_0542))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_3_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0542, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_3 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_3 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_3, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_3, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_3_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_3, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_3_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_4_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_085, GetOwningPlayer(gg_unit_ncp2_0541))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_4_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0541, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_4 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_4 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_4, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_4, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_4_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_4, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_4_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_5_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_086, GetOwningPlayer(gg_unit_ncp2_0547))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_5_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0547, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_5 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_5 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_5, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_5, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_5_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_5, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_5_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_6_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_090, GetOwningPlayer(gg_unit_ncp2_0543))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_6_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0543, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_6 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_6 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_6, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_6, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_6_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_6, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_6_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_7_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_091, GetOwningPlayer(gg_unit_ncp2_0544))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_7_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0544, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_7 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_7 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_7, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_7, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_7_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_7, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_7_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_8_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_056, GetOwningPlayer(gg_unit_ncp2_0545))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_8_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0545, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_8 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_8 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_8, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_8, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_8_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_8, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_8_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_9_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_094, GetOwningPlayer(gg_unit_ncp2_0546))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_9_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0546, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_9 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_9 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_9, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_9, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_9_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_9, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_9_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_10_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_095, GetOwningPlayer(gg_unit_ncp2_0549))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_10_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0549, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_10 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_10 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_10, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_10, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_10_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_10, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_10_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_11_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_096, GetOwningPlayer(gg_unit_ncp2_0548))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_11_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0548, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_11 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_11 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_11, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_11, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_11_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_11, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_11_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_12_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_097, GetOwningPlayer(gg_unit_ncp2_0550))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_12_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0550, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_12 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_12 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_12, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_12, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_12_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_12, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_12_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_13_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_098, GetOwningPlayer(gg_unit_ncp2_0552))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_13_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0552, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_13 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_13 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_13, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_13, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_13_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_13, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_13_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_14_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_099, GetOwningPlayer(gg_unit_ncp2_0551))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_14_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0551, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_14 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_14 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_14, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_14, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_14_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_14, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_14_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_15_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_100, GetOwningPlayer(gg_unit_ncp2_0553))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_15_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0553, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_15 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_15 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_15, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_15, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_15_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_15, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_15_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_16_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_008, GetOwningPlayer(gg_unit_ncp2_0534))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_16_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0534, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_16 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_16 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_16, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_16, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_16_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_16, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_16_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_17_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_032, GetOwningPlayer(gg_unit_ncp2_0527))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_17_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0527, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_17 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_17 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_17, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_17, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_17_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_17, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_17_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_18_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_039, GetOwningPlayer(gg_unit_ncp2_0526))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_18_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0526, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_18 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_18 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_18, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_18, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_18_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_18, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_18_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_19_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_043, GetOwningPlayer(gg_unit_ncp2_0525))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_19_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0525, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_19 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_19 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_19, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_19, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_19_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_19, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_19_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_20_Conditions takes nothing returns boolean
if ( not ( CountUnitsInGroup(GetUnitsInRectOfPlayer(gg_rct_Region_014, GetOwningPlayer(gg_unit_ncp2_0504))) == 1 ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_20_Actions takes nothing returns nothing
call SetUnitOwner( gg_unit_ncp2_0504, Player(PLAYER_NEUTRAL_AGGRESSIVE), true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_20 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_20 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_20, udg_sfgsfdgg )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_20, Condition( function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_20_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_20, function Trig_Untitled_Trigger_011_Copy_33_Copy_20_Copy_22_Copy_15_Copy_20_Actions )
endfunction
function Trig_Untitled_Trigger_004_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0001), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0001)), "TRIGSTR_355" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0001), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004, function Trig_Untitled_Trigger_004_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_35_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0292), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0292)), "TRIGSTR_530" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0292), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_35 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_35 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_35, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_35, function Trig_Untitled_Trigger_004_Copy_35_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_36_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0304), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0304)), "TRIGSTR_531" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0304), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_36 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_36 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_36, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_36, function Trig_Untitled_Trigger_004_Copy_36_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_37_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0293), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0293)), "TRIGSTR_532" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0293), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_37 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_37 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_37, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_37, function Trig_Untitled_Trigger_004_Copy_37_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_34_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0244), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0244)), "TRIGSTR_496" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0244), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_34 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_34 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_34, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_34, function Trig_Untitled_Trigger_004_Copy_34_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_33_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0107), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0107)), "TRIGSTR_443" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0107), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_33 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_33 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_33, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_33, function Trig_Untitled_Trigger_004_Copy_33_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_29_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0534), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0534)), "TRIGSTR_356" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0534), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_29 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_29 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_29, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_29, function Trig_Untitled_Trigger_004_Copy_29_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_30_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0527), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0527)), "TRIGSTR_357" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0527), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_30 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_30 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_30, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_30, function Trig_Untitled_Trigger_004_Copy_30_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_31_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0526), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0526)), "TRIGSTR_358" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0526), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_31 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_31 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_31, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_31, function Trig_Untitled_Trigger_004_Copy_31_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0495), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0495)), "TRIGSTR_360" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0495), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy, function Trig_Untitled_Trigger_004_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_2_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0496), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0496)), "TRIGSTR_361" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0496), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_2 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_2, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_2, function Trig_Untitled_Trigger_004_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_3_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0497), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0497)), "TRIGSTR_362" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0497), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_3 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_3 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_3, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_3, function Trig_Untitled_Trigger_004_Copy_3_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_4_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0498), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0498)), "TRIGSTR_363" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0498), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_4 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_4 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_4, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_4, function Trig_Untitled_Trigger_004_Copy_4_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_5_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0499), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0499)), "TRIGSTR_364" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0499), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_5 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_5 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_5, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_5, function Trig_Untitled_Trigger_004_Copy_5_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_6_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0500), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0500)), "TRIGSTR_365" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0500), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_6 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_6 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_6, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_6, function Trig_Untitled_Trigger_004_Copy_6_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_7_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0501), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0501)), "TRIGSTR_366" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0501), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_7 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_7 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_7, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_7, function Trig_Untitled_Trigger_004_Copy_7_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_8_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0502), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0502)), "TRIGSTR_367" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0502), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_8 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_8 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_8, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_8, function Trig_Untitled_Trigger_004_Copy_8_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_9_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0503), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0503)), "TRIGSTR_368" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0503), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_9 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_9 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_9, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_9, function Trig_Untitled_Trigger_004_Copy_9_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_9_Copy_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0504), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0504)), "TRIGSTR_369" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0504), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_9_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_9_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_9_Copy, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_9_Copy, function Trig_Untitled_Trigger_004_Copy_9_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_10_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0505), PLAYER_STATE_RESOURCE_LUMBER )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0505)), "TRIGSTR_370" )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0505), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_10 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_10 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_10, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_10, function Trig_Untitled_Trigger_004_Copy_10_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_11_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0506), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0506), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0506)), "TRIGSTR_371" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_11 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_11 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_11, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_11, function Trig_Untitled_Trigger_004_Copy_11_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_12_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0507), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0507), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0507)), "TRIGSTR_372" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_12 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_12 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_12, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_12, function Trig_Untitled_Trigger_004_Copy_12_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_13_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0508), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0508), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0508)), "TRIGSTR_373" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_13 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_13 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_13, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_13, function Trig_Untitled_Trigger_004_Copy_13_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_14_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0509), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0509), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0509)), "TRIGSTR_374" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_14 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_14 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_14, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_14, function Trig_Untitled_Trigger_004_Copy_14_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_15_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0510), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0510), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0510)), "TRIGSTR_375" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_15 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_15 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_15, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_15, function Trig_Untitled_Trigger_004_Copy_15_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_16_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0511), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0511), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0511)), "TRIGSTR_376" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_16 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_16 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_16, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_16, function Trig_Untitled_Trigger_004_Copy_16_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_17_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0512), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0512), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0512)), "TRIGSTR_377" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_17 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_17 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_17, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_17, function Trig_Untitled_Trigger_004_Copy_17_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_18_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0513), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0513), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0513)), "TRIGSTR_378" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_18 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_18 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_18, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_18, function Trig_Untitled_Trigger_004_Copy_18_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_19_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0514), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0514), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0514)), "TRIGSTR_379" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_19 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_19 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_19, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_19, function Trig_Untitled_Trigger_004_Copy_19_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_20_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0515), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0515), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0515)), "TRIGSTR_380" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_20 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_20 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_20, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_20, function Trig_Untitled_Trigger_004_Copy_20_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_21_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0516), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0516), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0516)), "TRIGSTR_381" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_21 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_21 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_21, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_21, function Trig_Untitled_Trigger_004_Copy_21_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_22_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0517), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0517), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0517)), "TRIGSTR_382" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_22 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_22 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_22, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_22, function Trig_Untitled_Trigger_004_Copy_22_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_23_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0518), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0518), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0518)), "TRIGSTR_383" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_23 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_23 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_23, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_23, function Trig_Untitled_Trigger_004_Copy_23_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_32_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0525), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0525), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0525)), "TRIGSTR_384" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_32 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_32 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_32, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_32, function Trig_Untitled_Trigger_004_Copy_32_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_24_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0519), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0519), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0519)), "TRIGSTR_385" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_24 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_24 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_24, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_24, function Trig_Untitled_Trigger_004_Copy_24_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_25_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0520), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0520), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0520)), "TRIGSTR_386" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_25 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_25 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_25, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_25, function Trig_Untitled_Trigger_004_Copy_25_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_26_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0521), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0521), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0521)), "TRIGSTR_387" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_26 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_26 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_26, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_26, function Trig_Untitled_Trigger_004_Copy_26_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_27_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0522), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0522), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0522)), "TRIGSTR_388" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_27 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_27 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_27, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_27, function Trig_Untitled_Trigger_004_Copy_27_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0523), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0523), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0523)), "TRIGSTR_389" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28, function Trig_Untitled_Trigger_004_Copy_28_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0524), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0524), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0524)), "TRIGSTR_390" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy, function Trig_Untitled_Trigger_004_Copy_28_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_2_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0528), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0528), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0528)), "TRIGSTR_391" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_2 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_2, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_2, function Trig_Untitled_Trigger_004_Copy_28_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_3_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0529), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0529), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0529)), "TRIGSTR_392" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_3 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_3 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_3, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_3, function Trig_Untitled_Trigger_004_Copy_28_Copy_3_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_4_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0530), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0530), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0530)), "TRIGSTR_393" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_4 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_4 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_4, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_4, function Trig_Untitled_Trigger_004_Copy_28_Copy_4_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_5_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0531), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0531), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0531)), "TRIGSTR_394" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_5 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_5 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_5, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_5, function Trig_Untitled_Trigger_004_Copy_28_Copy_5_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_6_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0532), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0532), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0532)), "TRIGSTR_395" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_6 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_6 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_6, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_6, function Trig_Untitled_Trigger_004_Copy_28_Copy_6_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_7_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0533), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0533), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0533)), "TRIGSTR_396" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_7 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_7 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_7, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_7, function Trig_Untitled_Trigger_004_Copy_28_Copy_7_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_8_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0536), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0536), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0536)), "TRIGSTR_397" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_8 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_8 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_8, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_8, function Trig_Untitled_Trigger_004_Copy_28_Copy_8_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_9_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0537), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0537), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0537)), "TRIGSTR_398" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_9 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_9 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_9, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_9, function Trig_Untitled_Trigger_004_Copy_28_Copy_9_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_10_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0538), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0538), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0538)), "TRIGSTR_399" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_10 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_10 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_10, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_10, function Trig_Untitled_Trigger_004_Copy_28_Copy_10_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_11_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0539), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0539), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0539)), "TRIGSTR_400" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_11 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_11 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_11, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_11, function Trig_Untitled_Trigger_004_Copy_28_Copy_11_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_12_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0540), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0540), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0540)), "TRIGSTR_401" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_12 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_12 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_12, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_12, function Trig_Untitled_Trigger_004_Copy_28_Copy_12_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_13_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0541), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0541), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0541)), "TRIGSTR_402" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_13 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_13 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_13, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_13, function Trig_Untitled_Trigger_004_Copy_28_Copy_13_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_14_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0542), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0542), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0542)), "TRIGSTR_403" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_14 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_14 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_14, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_14, function Trig_Untitled_Trigger_004_Copy_28_Copy_14_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_15_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0543), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0543), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0543)), "TRIGSTR_404" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_15 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_15 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_15, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_15, function Trig_Untitled_Trigger_004_Copy_28_Copy_15_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_16_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0544), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0544), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0544)), "TRIGSTR_405" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_16 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_16 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_16, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_16, function Trig_Untitled_Trigger_004_Copy_28_Copy_16_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_17_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0545), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0545), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0545)), "TRIGSTR_406" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_17 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_17 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_17, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_17, function Trig_Untitled_Trigger_004_Copy_28_Copy_17_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_18_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0546), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0546), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0546)), "TRIGSTR_407" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_18 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_18 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_18, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_18, function Trig_Untitled_Trigger_004_Copy_28_Copy_18_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_19_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0547), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0547), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0547)), "TRIGSTR_408" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_19 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_19 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_19, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_19, function Trig_Untitled_Trigger_004_Copy_28_Copy_19_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0548), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0548), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0548)), "TRIGSTR_409" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0549), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0549), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0549)), "TRIGSTR_410" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_2_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0550), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0550), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0550)), "TRIGSTR_411" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_2 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_2, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_2, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_3_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0551), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0551), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0551)), "TRIGSTR_412" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_3 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_3 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_3, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_3, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_3_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_4_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0552), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0552), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0552)), "TRIGSTR_413" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_4 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_4 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_4, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_4, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_4_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_5_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0553), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0553), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0553)), "TRIGSTR_414" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_5 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_5 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_5, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_5, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_5_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_6_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0554), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0554), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0554)), "TRIGSTR_415" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_6 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_6 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_6, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_6, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_6_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_7_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0555), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0555), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0555)), "TRIGSTR_416" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_7 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_7 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_7, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_7, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_7_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_8_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0556), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0556), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0556)), "TRIGSTR_418" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_8 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_8 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_8, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_8, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_8_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_9_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0558), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0558), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0558)), "TRIGSTR_419" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_9 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_9 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_9, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_9, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_9_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_10_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0559), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0559), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0559)), "TRIGSTR_420" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_10 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_10 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_10, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_10, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_10_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_11_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0560), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0560), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0560)), "TRIGSTR_421" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_11 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_11 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_11, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_11, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_11_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_12_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0561), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0561), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0561)), "TRIGSTR_422" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_12 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_12 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_12, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_12, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_12_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_13_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0562), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0562), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0562)), "TRIGSTR_423" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_13 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_13 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_13, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_13, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_13_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_14_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0563), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0563), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0563)), "TRIGSTR_424" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_14 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_14 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_14, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_14, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_14_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_15_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0564), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0564), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0564)), "TRIGSTR_425" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_15 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_15 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_15, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_15, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_15_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_16_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0565), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0565), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0565)), "TRIGSTR_426" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_16 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_16 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_16, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_16, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_16_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_17_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0566), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0566), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0566)), "TRIGSTR_427" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_17 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_17 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_17, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_17, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_17_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_18_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0567), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0567), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0567)), "TRIGSTR_428" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_18 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_18 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_18, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_18, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_18_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_19_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0568), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0568), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0568)), "TRIGSTR_429" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_19 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_19 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_19, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_19, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_19_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Copy_Copy_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0535), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0535), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0535)), "TRIGSTR_430" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Copy_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Copy_Copy, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Copy_Copy, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0569), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0569), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0569)), "TRIGSTR_431" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Copy_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( 100, GetOwningPlayer(gg_unit_ncp2_0570), PLAYER_STATE_RESOURCE_LUMBER )
call AdjustPlayerStateBJ( 20, GetOwningPlayer(gg_unit_ncp2_0570), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToForce( GetForceOfPlayer(GetOwningPlayer(gg_unit_ncp2_0570)), "TRIGSTR_432" )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Copy, udg_Turn )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Copy, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Copy_Copy_2_Actions takes nothing returns nothing
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Copy_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Copy_Copy_2 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Copy_Copy_2, udg_startingpoint )
call TriggerAddAction( gg_trg_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Copy_Copy_2, function Trig_Untitled_Trigger_004_Copy_28_Copy_20_Copy_20_Copy_Copy_2_Actions )
endfunction
function Trig_Turn_Timer_Actions takes nothing returns nothing
call CreateTimerDialogBJ( udg_Turn, "TRIGSTR_170" )
call StartTimerBJ( udg_Turn, true, 90.00 )
endfunction
//===========================================================================
function InitTrig_Turn_Timer takes nothing returns nothing
set gg_trg_Turn_Timer = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_Turn_Timer, 2.00 )
call TriggerAddAction( gg_trg_Turn_Timer, function Trig_Turn_Timer_Actions )
endfunction
function Trig_Turn_Timer_Copy_2_Actions takes nothing returns nothing
call StartTimerBJ( udg_sfgsfdgg, true, 1.00 )
endfunction
//===========================================================================
function InitTrig_Turn_Timer_Copy_2 takes nothing returns nothing
set gg_trg_Turn_Timer_Copy_2 = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_Turn_Timer_Copy_2, 2.00 )
call TriggerAddAction( gg_trg_Turn_Timer_Copy_2, function Trig_Turn_Timer_Copy_2_Actions )
endfunction
function Trig_Turn_Timer_Copy_Actions takes nothing returns nothing
call StartTimerBJ( udg_startingpoint, false, 300.00 )
endfunction
//===========================================================================
function InitTrig_Turn_Timer_Copy takes nothing returns nothing
set gg_trg_Turn_Timer_Copy = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_Turn_Timer_Copy, 2.00 )
call TriggerAddAction( gg_trg_Turn_Timer_Copy, function Trig_Turn_Timer_Copy_Actions )
endfunction
function Trig_Turn_Timer_Copy_Copy_Actions takes nothing returns nothing
call StartTimerBJ( udg_populantfactor, true, 5.00 )
endfunction
//===========================================================================
function InitTrig_Turn_Timer_Copy_Copy takes nothing returns nothing
set gg_trg_Turn_Timer_Copy_Copy = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_Turn_Timer_Copy_Copy, 2.00 )
call TriggerAddAction( gg_trg_Turn_Timer_Copy_Copy, function Trig_Turn_Timer_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(0)) == PLAYER_SLOT_STATE_EMPTY ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(0), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy, Condition( function Trig_Untitled_Trigger_009_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy, function Trig_Untitled_Trigger_009_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_11_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(0)) == PLAYER_SLOT_STATE_LEFT ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_11_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(0), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_11 takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_11 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_11, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_11, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_11_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_11, function Trig_Untitled_Trigger_009_Copy_Copy_11_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(1)) == PLAYER_SLOT_STATE_EMPTY ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(1), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy, function Trig_Untitled_Trigger_009_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_Copy_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(1)) == PLAYER_SLOT_STATE_LEFT ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_Copy_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(1), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_Copy, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_Copy, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_Copy, function Trig_Untitled_Trigger_009_Copy_Copy_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_2_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(2)) == PLAYER_SLOT_STATE_EMPTY ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_2_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(2), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_2 takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_2 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_2, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_2, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_2_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_2, function Trig_Untitled_Trigger_009_Copy_Copy_2_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_2_Copy_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(2)) == PLAYER_SLOT_STATE_LEFT ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_2_Copy_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(2), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_2_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_2_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_2_Copy, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_2_Copy, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_2_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_2_Copy, function Trig_Untitled_Trigger_009_Copy_Copy_2_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_3_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(3)) == PLAYER_SLOT_STATE_EMPTY ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_3_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(3), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_3 takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_3 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_3, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_3, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_3_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_3, function Trig_Untitled_Trigger_009_Copy_Copy_3_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_3_Copy_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(3)) == PLAYER_SLOT_STATE_LEFT ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_3_Copy_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(3), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_3_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_3_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_3_Copy, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_3_Copy, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_3_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_3_Copy, function Trig_Untitled_Trigger_009_Copy_Copy_3_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_4_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(4)) == PLAYER_SLOT_STATE_EMPTY ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_4_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(4), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_4 takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_4 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_4, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_4, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_4_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_4, function Trig_Untitled_Trigger_009_Copy_Copy_4_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_4_Copy_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(4)) == PLAYER_SLOT_STATE_LEFT ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_4_Copy_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(4), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_4_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_4_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_4_Copy, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_4_Copy, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_4_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_4_Copy, function Trig_Untitled_Trigger_009_Copy_Copy_4_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_5_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(5)) == PLAYER_SLOT_STATE_EMPTY ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_5_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(5), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_5 takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_5 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_5, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_5, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_5_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_5, function Trig_Untitled_Trigger_009_Copy_Copy_5_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_5_Copy_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(5)) == PLAYER_SLOT_STATE_LEFT ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_5_Copy_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(5), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_5_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_5_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_5_Copy, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_5_Copy, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_5_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_5_Copy, function Trig_Untitled_Trigger_009_Copy_Copy_5_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_6_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(6)) == PLAYER_SLOT_STATE_EMPTY ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_6_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(6), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_6 takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_6 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_6, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_6, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_6_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_6, function Trig_Untitled_Trigger_009_Copy_Copy_6_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_6_Copy_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(6)) == PLAYER_SLOT_STATE_LEFT ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_6_Copy_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(6), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_6_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_6_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_6_Copy, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_6_Copy, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_6_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_6_Copy, function Trig_Untitled_Trigger_009_Copy_Copy_6_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_7_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(7)) == PLAYER_SLOT_STATE_EMPTY ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_7_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(7), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_7 takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_7 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_7, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_7, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_7_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_7, function Trig_Untitled_Trigger_009_Copy_Copy_7_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_7_Copy_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(7)) == PLAYER_SLOT_STATE_LEFT ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_7_Copy_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(7), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_7_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_7_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_7_Copy, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_7_Copy, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_7_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_7_Copy, function Trig_Untitled_Trigger_009_Copy_Copy_7_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_8_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(8)) == PLAYER_SLOT_STATE_EMPTY ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_8_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(8), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_8 takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_8 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_8, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_8, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_8_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_8, function Trig_Untitled_Trigger_009_Copy_Copy_8_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_8_Copy_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(8)) == PLAYER_SLOT_STATE_LEFT ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_8_Copy_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(8), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_8_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_8_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_8_Copy, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_8_Copy, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_8_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_8_Copy, function Trig_Untitled_Trigger_009_Copy_Copy_8_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_9_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(9)) == PLAYER_SLOT_STATE_EMPTY ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_9_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(9), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_9 takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_9 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_9, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_9, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_9_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_9, function Trig_Untitled_Trigger_009_Copy_Copy_9_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_9_Copy_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(9)) == PLAYER_SLOT_STATE_LEFT ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_9_Copy_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(9), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_9_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_9_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_9_Copy, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_9_Copy, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_9_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_9_Copy, function Trig_Untitled_Trigger_009_Copy_Copy_9_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_10_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(10)) == PLAYER_SLOT_STATE_EMPTY ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_10_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(10), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_10 takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_10 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_10, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_10, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_10_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_10, function Trig_Untitled_Trigger_009_Copy_Copy_10_Actions )
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_10_Copy_Conditions takes nothing returns boolean
if ( not ( GetPlayerSlotState(Player(10)) == PLAYER_SLOT_STATE_LEFT ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_009_Copy_Copy_10_Copy_Actions takes nothing returns nothing
call LeaderboardRemovePlayerItemBJ( Player(10), GetLastCreatedLeaderboard() )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009_Copy_Copy_10_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_009_Copy_Copy_10_Copy = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009_Copy_Copy_10_Copy, udg_populantfactor )
call TriggerAddCondition( gg_trg_Untitled_Trigger_009_Copy_Copy_10_Copy, Condition( function Trig_Untitled_Trigger_009_Copy_Copy_10_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_009_Copy_Copy_10_Copy, function Trig_Untitled_Trigger_009_Copy_Copy_10_Copy_Actions )
endfunction
function Trig_Untitled_Trigger_008_Actions takes nothing returns nothing
call CreateLeaderboardBJ( GetPlayersAll(), "TRIGSTR_247" )
call LeaderboardAddItemBJ( Player(0), GetLastCreatedLeaderboard(), GetPlayerName(Player(0)), 0 )
call LeaderboardAddItemBJ( Player(1), GetLastCreatedLeaderboard(), GetPlayerName(Player(1)), 0 )
call LeaderboardAddItemBJ( Player(2), GetLastCreatedLeaderboard(), GetPlayerName(Player(2)), 0 )
call LeaderboardAddItemBJ( Player(3), GetLastCreatedLeaderboard(), GetPlayerName(Player(3)), 0 )
call LeaderboardAddItemBJ( Player(4), GetLastCreatedLeaderboard(), GetPlayerName(Player(4)), 0 )
call LeaderboardAddItemBJ( Player(5), GetLastCreatedLeaderboard(), GetPlayerName(Player(5)), 0 )
call LeaderboardAddItemBJ( Player(6), GetLastCreatedLeaderboard(), GetPlayerName(Player(6)), 0 )
call LeaderboardAddItemBJ( Player(7), GetLastCreatedLeaderboard(), GetPlayerName(Player(7)), 0 )
call LeaderboardAddItemBJ( Player(8), GetLastCreatedLeaderboard(), GetPlayerName(Player(8)), 0 )
call LeaderboardAddItemBJ( Player(9), GetLastCreatedLeaderboard(), GetPlayerName(Player(9)), 0 )
call LeaderboardAddItemBJ( Player(10), GetLastCreatedLeaderboard(), GetPlayerName(Player(10)), 0 )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_008 takes nothing returns nothing
set gg_trg_Untitled_Trigger_008 = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_Untitled_Trigger_008, 5 )
call TriggerAddAction( gg_trg_Untitled_Trigger_008, function Trig_Untitled_Trigger_008_Actions )
endfunction
function Trig_Untitled_Trigger_009_Actions takes nothing returns nothing
call LeaderboardSetPlayerItemValueBJ( Player(0), GetLastCreatedLeaderboard(), CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(Player(0), 'ncp2')) )
call LeaderboardSetPlayerItemValueBJ( Player(1), GetLastCreatedLeaderboard(), CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(Player(1), 'ncp2')) )
call LeaderboardSetPlayerItemValueBJ( Player(2), GetLastCreatedLeaderboard(), CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(Player(2), 'ncp2')) )
call LeaderboardSetPlayerItemValueBJ( Player(3), GetLastCreatedLeaderboard(), CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(Player(3), 'ncp2')) )
call LeaderboardSetPlayerItemValueBJ( Player(4), GetLastCreatedLeaderboard(), CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(Player(4), 'ncp2')) )
call LeaderboardSetPlayerItemValueBJ( Player(5), GetLastCreatedLeaderboard(), CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(Player(5), 'ncp2')) )
call LeaderboardSetPlayerItemValueBJ( Player(6), GetLastCreatedLeaderboard(), CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(Player(6), 'ncp2')) )
call LeaderboardSetPlayerItemValueBJ( Player(7), GetLastCreatedLeaderboard(), CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(Player(7), 'ncp2')) )
call LeaderboardSetPlayerItemValueBJ( Player(8), GetLastCreatedLeaderboard(), CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(Player(8), 'ncp2')) )
call LeaderboardSetPlayerItemValueBJ( Player(9), GetLastCreatedLeaderboard(), CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(Player(9), 'ncp2')) )
call LeaderboardSetPlayerItemValueBJ( Player(10), GetLastCreatedLeaderboard(), CountUnitsInGroup(GetUnitsOfPlayerAndTypeId(Player(10), 'ncp2')) )
call LeaderboardSortItemsBJ( GetLastCreatedLeaderboard(), bj_SORTTYPE_SORTBYVALUE, false )
call LeaderboardDisplayBJ( true, GetLastCreatedLeaderboard() )
call LeaderboardSortItemsBJ( GetLastCreatedLeaderboard(), bj_SORTTYPE_SORTBYVALUE, false )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_009 takes nothing returns nothing
set gg_trg_Untitled_Trigger_009 = CreateTrigger( )
call TriggerRegisterTimerExpireEventBJ( gg_trg_Untitled_Trigger_009, udg_populantfactor )
call TriggerAddAction( gg_trg_Untitled_Trigger_009, function Trig_Untitled_Trigger_009_Actions )
endfunction
function Trig_Untitled_Trigger_011_Conditions takes nothing returns boolean
if ( not ( GetUnitTypeId(GetConstructedStructure()) == 'hkee' ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Actions takes nothing returns nothing
call SetPlayerUnitAvailableBJ( 'o001', false, GetOwningPlayer(GetConstructedStructure()) )
call SetPlayerUnitAvailableBJ( 'hfoo', false, GetOwningPlayer(GetConstructedStructure()) )
call SetPlayerUnitAvailableBJ( 'o000', true, GetOwningPlayer(GetConstructedStructure()) )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011 takes nothing returns nothing
set gg_trg_Untitled_Trigger_011 = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011, Condition( function Trig_Untitled_Trigger_011_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011, function Trig_Untitled_Trigger_011_Actions )
endfunction
function Trig_Untitled_Trigger_012_Func001002 takes nothing returns nothing
call SetPlayerUnitAvailableBJ( 'o000', false, GetEnumPlayer() )
endfunction
function Trig_Untitled_Trigger_012_Func002002 takes nothing returns nothing
call SetPlayerUnitAvailableBJ( 'oC06', false, GetEnumPlayer() )
endfunction
function Trig_Untitled_Trigger_012_Actions takes nothing returns nothing
call ForForce( GetPlayersAll(), function Trig_Untitled_Trigger_012_Func001002 )
call ForForce( GetPlayersAll(), function Trig_Untitled_Trigger_012_Func002002 )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_012 takes nothing returns nothing
set gg_trg_Untitled_Trigger_012 = CreateTrigger( )
call TriggerAddAction( gg_trg_Untitled_Trigger_012, function Trig_Untitled_Trigger_012_Actions )
endfunction
function Trig_Untitled_Trigger_011_Copy_Conditions takes nothing returns boolean
if ( not ( GetUnitTypeId(GetConstructedStructure()) == 'hcas' ) ) then
return false
endif
return true
endfunction
function Trig_Untitled_Trigger_011_Copy_Actions takes nothing returns nothing
call SetPlayerUnitAvailableBJ( 'o000', false, GetOwningPlayer(GetConstructedStructure()) )
call SetPlayerUnitAvailableBJ( 'hC21', false, GetOwningPlayer(GetConstructedStructure()) )
call SetPlayerUnitAvailableBJ( 'hC16', false, GetOwningPlayer(GetConstructedStructure()) )
call SetPlayerUnitAvailableBJ( 'oC06', true, GetOwningPlayer(GetConstructedStructure()) )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_011_Copy takes nothing returns nothing
set gg_trg_Untitled_Trigger_011_Copy = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011_Copy, Player(0), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011_Copy, Player(1), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011_Copy, Player(2), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011_Copy, Player(3), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011_Copy, Player(4), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011_Copy, Player(5), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011_Copy, Player(6), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011_Copy, Player(7), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011_Copy, Player(8), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011_Copy, Player(9), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Untitled_Trigger_011_Copy, Player(10), EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_Untitled_Trigger_011_Copy, Condition( function Trig_Untitled_Trigger_011_Copy_Conditions ) )
call TriggerAddAction( gg_trg_Untitled_Trigger_011_Copy, function Trig_Untitled_Trigger_011_Copy_Actions )
endfunction