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Model validation: Diplodocus

Diplodocus.mdx

0 errors 2 severe 14 warnings 33 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Bone" (frame 35033); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 6 Geoset 2
    • Alpha is 1.000 at end of "Decay Bone" (frame 35033); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 6 Geoset 1
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 2 Bone 0 - "Object04"
    • 1 Translation
      • Track 22 at frame 25800 has exactly the same value as tracks 21 and 23
    • 1 Rotation
      • Track 13 at frame 25800 has exactly the same value as tracks 12 and 14
  • 2 Bone 1 - "Object05"
    • 1 Translation
      • Track 21 at frame 25800 has exactly the same value as tracks 20 and 22
    • 1 Rotation
      • Track 11 at frame 25800 has exactly the same value as tracks 10 and 12
  • 1 Bone 5 - "Belly01"
    • 1 Rotation
      • Track 10 at frame 25767 has exactly the same value as tracks 9 and 11
  • 3 Bone 6 - "Neck01"
    • 3 Rotation
      • Track 13 at frame 23733 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 25033 has exactly the same value as tracks 13 and 15
      • Track 18 at frame 26133 has exactly the same value as tracks 17 and 19
  • 1 Bone 7 - "FrontLegLeft01"
    • 1 Rotation
      • Track 33 at frame 25767 has roughly the same value as tracks 32 and 34
  • 1 Bone 9 - "Neck02"
    • 1 Rotation
      • Track 27 at frame 26100 has exactly the same value as tracks 26 and 28
  • 1 Bone 10 - "Neck03"
    • 1 Rotation
      • Track 27 at frame 26100 has exactly the same value as tracks 26 and 28
  • 1 Bone 11 - "Neck04"
    • 1 Rotation
      • Track 34 at frame 26300 has exactly the same value as tracks 33 and 35
  • 1 Bone 12 - "Neck05"
    • 1 Rotation
      • Track 34 at frame 26333 has exactly the same value as tracks 33 and 35
  • 1 Bone 13 - "Head01"
    • 1 Rotation
      • Track 35 at frame 26367 has exactly the same value as tracks 34 and 36
  • 1 Bone 14 - "Head02"
    • 1 Rotation
      • Track 11 at frame 25767 has exactly the same value as tracks 10 and 12
  • 1 Bone 15 - "FrontLegLeft02"
    • 1 Rotation
      • Track 33 at frame 25767 has roughly the same value as tracks 32 and 34
  • 1 Bone 16 - "FrontLegLeft03"
    • 1 Rotation
      • Track 30 at frame 25767 has roughly the same value as tracks 29 and 31
  • 1 Bone 19 - "Belly02"
    • 1 Rotation
      • Track 12 at frame 26100 has exactly the same value as tracks 11 and 13
  • 2 Bone 20 - "Belly03"
    • 1 Translation
      • Track 11 at frame 26100 has exactly the same value as tracks 10 and 12
    • 1 Rotation
      • Track 12 at frame 26100 has exactly the same value as tracks 11 and 13
  • 1 Bone 21 - "Hips01"
    • 1 Rotation
      • Track 13 at frame 25133 has exactly the same value as tracks 12 and 14
  • 1 Bone 23 - "Tail01"
    • 1 Rotation
      • Track 19 at frame 26000 has exactly the same value as tracks 18 and 20
  • 1 Bone 24 - "HindLegLeft01"
    • 1 Rotation
      • Track 30 at frame 25767 has roughly the same value as tracks 29 and 31
  • 1 Bone 26 - "Tail02"
    • 1 Rotation
      • Track 22 at frame 25767 has exactly the same value as tracks 21 and 23
  • 1 Bone 27 - "Tail03"
    • 1 Rotation
      • Track 24 at frame 26000 has roughly the same value as tracks 23 and 25
  • 1 Bone 28 - "Tail04"
    • 1 Rotation
      • Track 29 at frame 26000 has roughly the same value as tracks 28 and 30
  • 1 Bone 29 - "Tail05"
    • 1 Rotation
      • Track 29 at frame 26000 has exactly the same value as tracks 28 and 30
  • 1 Bone 30 - "Tail06"
    • 1 Rotation
      • Track 29 at frame 26000 has exactly the same value as tracks 28 and 30
  • 1 Bone 31 - "Tail07"
    • 1 Rotation
      • Track 32 at frame 26167 has exactly the same value as tracks 31 and 33
  • 1 Bone 32 - "Tail08"
    • 1 Rotation
      • Track 31 at frame 26167 has exactly the same value as tracks 30 and 32
  • 1 Bone 33 - "Tail09"
    • 1 Rotation
      • Track 32 at frame 26167 has exactly the same value as tracks 31 and 33
  • 1 Bone 34 - "HindLegLeft02"
    • 1 Rotation
      • Track 32 at frame 25767 has exactly the same value as tracks 31 and 33
  • 1 Bone 35 - "HindLegLeft03"
    • 1 Rotation
      • Track 31 at frame 25767 has exactly the same value as tracks 30 and 32
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