Model validation: Diplocaulus

Diplocaulus.mdx

0 errors 1 severe 10 warnings 3 unused
  • 1 6 Geoset 1
    • Alpha is 0.750 at end of "decay bone" (frame 136667); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 2 Model
    • Attachment 1 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Sequence 6 - "decay bone"
    • 1 Extent
      • Negative extents
  • 1 Geoset 0
    • 1 Extent
      • Negative extents
  • 2 Helper 0
    • 1 Translation
      • Track 16 at frame 9033 has exactly the same value as tracks 15 and 17
    • 1 Rotation
      • Track 10 at frame 9033 has exactly the same value as tracks 9 and 11
  • 1 Helper 1
    • 1 Rotation
      • Track 18 at frame 9900 has exactly the same value as tracks 17 and 19
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