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Model validation: Diplocaulus
Diplocaulus.mdx
0errors1severe10warnings3unused
1
6
Geoset 1
Alpha is 0.750 at end of "decay bone" (frame 136667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
2
Model
Attachment 1 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
1
Sequence 6 - "decay bone"
1
Extent
Negative extents
1
Geoset 0
1
Extent
Negative extents
2
Helper 0
1
Translation
Track 16 at frame 9033 has exactly the same value as tracks 15 and 17
1
Rotation
Track 10 at frame 9033 has exactly the same value as tracks 9 and 11
1
Helper 1
1
Rotation
Track 18 at frame 9900 has exactly the same value as tracks 17 and 19
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