Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
dino.w3x
Variables
Initialization
trex 2
time 2bug
time
Melee Initialization
trex
tri
tri 2
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
trex 2
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Replace (Random unit from (Units owned by Player 1 (Red) of type trex kid)) with a trex using The new unit's max life and mana
Unit - Replace (Random unit from (Units owned by Player 2 (Blue) of type trex kid)) with a trex using The new unit's max life and mana
Unit - Replace (Random unit from (Units owned by Player 3 (Teal) of type trex kid)) with a trex using The new unit's max life and mana
Unit - Replace (Random unit from (Units owned by Player 4 (Purple) of type trex kid)) with a trex using The new unit's max life and mana
time 2bug
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Replace (Random unit from (Units owned by Player 1 (Red) of type small bug)) with a bug using The new unit's max life and mana
Unit - Replace (Random unit from (Units owned by Player 2 (Blue) of type small bug)) with a bug using The new unit's max life and mana
Unit - Replace (Random unit from (Units owned by Player 3 (Teal) of type small bug)) with a bug using The new unit's max life and mana
Unit - Replace (Random unit from (Units owned by Player 4 (Purple) of type small bug)) with a bug using The new unit's max life and mana
time
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Replace (Random unit from (Units owned by Player 1 (Red) of type bug egg)) with a small bug using The new unit's max life and mana
Unit - Replace (Random unit from (Units owned by Player 2 (Blue) of type bug egg)) with a small bug using The new unit's max life and mana
Unit - Replace (Random unit from (Units owned by Player 3 (Teal) of type bug egg)) with a small bug using The new unit's max life and mana
Unit - Replace (Random unit from (Units owned by Player 4 (Purple) of type bug egg)) with a small bug using The new unit's max life and mana
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
AI - Start melee AI script for Player 4 (Purple) : map.ai (Unexpected type: 'aiscript')
AI - Start melee AI script for Player 3 (Teal) : map.ai (Unexpected type: 'aiscript')
Animation - Change trex 0171 <gen> 's size to ( 100 %, 100 %, 100 %) of its original size
Player - Set Player 2 (Blue) . Current gold to 1000
Player - Set Player 3 (Teal) . Current gold to 1000
Player - Set Player 4 (Purple) . Current gold to 1000
Player - Set Player 1 (Red) . Current gold to 1000
Game - Display to (All players) the text: this is my map i mad thanks the the skins at http://www.wc3sear.ch/index.php?p=Skins&sid=
Melee Game - Use melee time of day (for all players)
Player - Set Player 4 (Purple) . Current lumber to 100
Melee Game - Enforce victory/defeat conditions (for all players)
Player - Set Player 3 (Teal) . Current lumber to 100
Player - Set Player 2 (Blue) . Current lumber to 100
Player - Set Player 1 (Red) . Current lumber to 100
trex
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Replace (Random unit from (Units owned by Player 1 (Red) of type trex egg)) with a trex kid using The new unit's max life and mana
Unit - Replace (Random unit from (Units owned by Player 2 (Blue) of type trex egg)) with a trex kid using The new unit's max life and mana
Unit - Replace (Random unit from (Units owned by Player 3 (Teal) of type trex egg)) with a trex kid using The new unit's max life and mana
Unit - Replace (Random unit from (Units owned by Player 4 (Purple) of type trex egg)) with a trex kid using The new unit's max life and mana
tri
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Replace (Random unit from (Units owned by Player 1 (Red) of type tri egg)) with a small trysara tops using The new unit's max life and mana
Unit - Replace (Random unit from (Units owned by Player 2 (Blue) of type tri egg)) with a small trysara tops using The new unit's max life and mana
Unit - Replace (Random unit from (Units owned by Player 3 (Teal) of type tri egg)) with a small trysara tops using The new unit's max life and mana
Unit - Replace (Random unit from (Units owned by Player 4 (Purple) of type tri egg)) with a small trysara tops using The new unit's max life and mana
tri 2
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Replace (Random unit from (Units owned by Player 1 (Red) of type small trysara tops)) with a trysara tops using The new unit's max life and mana
Unit - Replace (Random unit from (Units owned by Player 2 (Blue) of type small trysara tops)) with a trysara tops using The new unit's max life and mana
Unit - Replace (Random unit from (Units owned by Player 3 (Teal) of type small trysara tops)) with a trysara tops using The new unit's max life and mana
Unit - Replace (Random unit from (Units owned by Player 4 (Purple) of type small trysara tops)) with a trysara tops using The new unit's max life and mana
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.