Name | Type | is_array | initial_value |
abi_array_AbilityOfItems | abilcode | Yes | |
abi_array_Faehigkeiten8x | abilcode | Yes | |
abi_array_FaehigkeitenAmulet | abilcode | Yes | |
abi_array_FaehigkeitenHandschu | abilcode | Yes | |
abi_array_FaehigkeitenHelme | abilcode | Yes | |
abi_array_FaehigkeitenRing | abilcode | Yes | |
abi_array_FaehigkeitenRuestung | abilcode | Yes | |
abi_array_FaehigkeitenSchuhe | abilcode | Yes | |
abi_array_FaehigkeitenWaffe | abilcode | Yes | |
abi_Meditation | abilcode | No | |
bool_1on1eingeleitet | boolean | No | |
bool_2on2eingeleitet | boolean | No | |
bool_3on3eingeleitet | boolean | No | |
bool_Angolaentered | boolean | No | |
bool_array_8xIsSet | boolean | Yes | |
bool_array_AmulettIsSet | boolean | Yes | |
bool_array_AusruestungAOpen | boolean | Yes | |
bool_array_AusruestungBOpen | boolean | Yes | |
bool_array_D1SpielerAktiv | boolean | Yes | |
bool_array_DroppingDoubleItem | boolean | Yes | |
bool_array_DroppingNoClassItem | boolean | Yes | |
bool_array_EquipClosing | boolean | Yes | |
bool_array_EquipOpening | boolean | Yes | |
bool_array_FeinddGezeitenTot | boolean | Yes | |
bool_array_HandIsSet | boolean | Yes | |
bool_array_HelmIsSet | boolean | Yes | |
bool_array_ItemKlassenPruefung | boolean | Yes | |
bool_array_ItemStapeling | boolean | Yes | |
bool_array_MSchuppenAktiv | boolean | Yes | |
bool_array_MSchuppenFinish | boolean | Yes | |
bool_array_NoTrankDropping | boolean | Yes | |
bool_array_Q10MSchuppen | boolean | Yes | |
bool_array_QBefreiungAktiv | boolean | Yes | |
bool_array_QBefreiungFinish | boolean | Yes | |
bool_array_QBefreiungJa | boolean | Yes | |
bool_array_QDieGezeitenAktiv | boolean | Yes | |
bool_array_QGezeitenFinish | boolean | Yes | |
bool_array_QKeilerJagd20K | boolean | Yes | |
bool_array_QKeilerJagdAktiv | boolean | Yes | |
bool_array_QKeilerJagdFinish | boolean | Yes | |
bool_array_QKeilerJagdJa | boolean | Yes | |
bool_array_QMonokelAktiv | boolean | Yes | |
bool_array_QMonokelFinish | boolean | Yes | |
bool_array_QMonokelfound | boolean | Yes | |
bool_array_QMonokelJa | boolean | Yes | |
bool_array_QMSchuppenJa | boolean | Yes | |
bool_array_QTimBefreit | boolean | Yes | |
bool_array_RasereiAktiv | boolean | Yes | |
bool_array_RingIsSet | boolean | Yes | |
bool_array_Rucksackopen | boolean | Yes | |
bool_array_RuestungIsSet | boolean | Yes | |
bool_array_SchuhIsSet | boolean | Yes | |
bool_array_StahlgewitterAktiv | boolean | Yes | |
bool_array_Stapeln | boolean | Yes | |
bool_array_Telebool | boolean | Yes | |
bool_array_TranktascheOpen | boolean | Yes | |
bool_array_WaffeIsSet | boolean | Yes | |
bool_D1NerubAktiv | boolean | No | |
bool_D1NerubRausgehen | boolean | No | |
bool_D1NerubSpawned | boolean | No | |
bool_D1NerubTimerStarted | boolean | No | |
bool_D1NerubVerriegelt | boolean | No | |
bool_DOspawned | boolean | No | |
bool_geladen | boolean | Yes | |
bool_HamdallSpawned | boolean | No | |
bool_HoehlendurchgangSpawned | boolean | No | |
bool_HofderGebeineSpawned | boolean | No | |
bool_KeilerSchluchtspawned | boolean | No | |
bool_MurlocStrandspawned | boolean | No | |
bool_PVPeingeleitet | boolean | No | |
bool_Q1InUse | boolean | No | |
bool_Q2InUse | boolean | No | |
bool_Q3InUse | boolean | No | |
bool_Q5Ausrufezeichengesetzt | boolean | No | |
bool_Radeckspawned | boolean | No | |
bool_RamzuhlSpawned | boolean | No | |
bool_ScharockSpawned | boolean | No | |
bool_Schlickmoorspawned | boolean | No | |
bool_Spirulinaspawned | boolean | No | |
bool_TautropfenwaldSpawned | boolean | No | |
bool_TorogwayEntered | boolean | No | |
cache_Spielernummer | gamecache | No | |
dia_array_Gottauswahl | dialog | Yes | |
dia_array_Wegpunkte | dialog | Yes | |
dia_D1Nerub | dialog | No | |
dia_PVPDazu | dialog | No | |
dia_PVPStart | dialog | No | |
dia_Q1Belohnung | dialog | No | |
dia_Q1Monokel | dialog | No | |
dia_Q2KeilerJagd | dialog | No | |
dia_Q3DieGezeiten | dialog | No | |
dia_Q4MurlocSchuppen | dialog | No | |
dia_Q5Befreiung | dialog | No | |
diaB_1on1ein | button | No | |
diaB_2on2ein | button | No | |
diaB_3on3ein | button | No | |
diaB_AbbrechenBei | button | No | |
diaB_AbbrechenEin | button | No | |
diaB_D1NerubJa | button | No | |
diaB_D1NerubNein | button | No | |
diaB_Gott_Barbur | button | Yes | |
diaB_Gott_Frendel | button | Yes | |
diaB_Gott_Kargath | button | Yes | |
diaB_Gott_Mehlon | button | Yes | |
diaB_Gott_Nimroth | button | Yes | |
diaB_Gott_Orinox | button | Yes | |
diaB_Gott_Ragnarak | button | Yes | |
diaB_Gott_Usuke | button | Yes | |
diaB_Q1DerMonokelBelohnung | button | Yes | |
diaB_Q1DerMonokelJa | button | No | |
diaB_Q1DerMonokelNein | button | No | |
diaB_Q2KeilerJagdJa | button | No | |
diaB_Q2KeilerJagdNein | button | No | |
diaB_Q3DieGezeitenJa | button | No | |
diaB_Q3DieGezeitenNein | button | No | |
diaB_Q4MurlocSchuppenJa | button | No | |
diaB_Q4MurlocSchuppenNein | button | No | |
diaB_Q5BefreiungJa | button | No | |
diaB_Q5BefreiungNein | button | No | |
diaB_Team1bei | button | No | |
diaB_Team2bei | button | No | |
diaB_WPAbbrechen | button | No | |
diaB_WPDaemonenoede | button | No | |
diaB_WPKeilerSchlucht | button | No | |
diaB_WPPVPArena | button | No | |
diaB_WPStart | button | No | |
diaB_WPTorogway | button | No | |
diaB_Zuschauen | button | No | |
EG | group | Yes | |
int_activePlayer | integer | No | |
int_array_8xLVLGrenzeOben | integer | Yes | 0 |
int_array_8xLVLGrenzeUnten | integer | Yes | 0 |
int_array_AmuletLVLGrenzeOben | integer | Yes | 0 |
int_array_AmuletLVLGrenzeUnten | integer | Yes | 0 |
int_array_BrustLVLGrenzeOben | integer | Yes | 0 |
int_array_BrustLVLGrenzeUnten | integer | Yes | 0 |
int_array_D1SpielerIndex | integer | Yes | |
int_array_Gotnummer | integer | Yes | |
int_array_GottesschildCD | integer | Yes | |
int_array_GSLoopVar | integer | Yes | |
int_array_HandLVLGrenzeOben | integer | Yes | 0 |
int_array_HandLVLGrenzeUnten | integer | Yes | 0 |
int_array_HelmLVLGrenzeOben | integer | Yes | 0 |
int_array_HelmLVLGrenzeUnten | integer | Yes | 0 |
int_array_Level8X | integer | Yes | |
int_array_LevelAmulett | integer | Yes | |
int_array_LevelHandschuhe | integer | Yes | |
int_array_LevelHelm | integer | Yes | |
int_array_LevelRing | integer | Yes | |
int_array_LevelRuestung | integer | Yes | |
int_array_LevelSchuhe | integer | Yes | |
int_array_LevelWaffe | integer | Yes | |
int_array_loops | integer | Yes | |
int_array_QKeilerKoepfe | integer | Yes | |
int_array_QMurlocSchuppen | integer | Yes | |
int_array_Rasereiladungen | integer | Yes | |
int_array_RasereiTimer | integer | Yes | |
int_array_RespawnPunktNumber | integer | Yes | |
int_array_RevTime | integer | Yes | |
int_array_RingLVLGrenzeOben | integer | Yes | 0 |
int_array_RingLVLGrenzeUnten | integer | Yes | 0 |
int_array_SchuheLVLGrenzeOben | integer | Yes | 0 |
int_array_SchuheLVLGrenzeUnten | integer | Yes | 0 |
int_array_SGCounter | integer | Yes | |
int_array_Team1Deaths | integer | Yes | |
int_array_Team1Kills | integer | Yes | |
int_array_Team2Deaths | integer | Yes | |
int_array_Team2Kills | integer | Yes | |
int_array_WaffenLVLGrenzeOben | integer | Yes | 0 |
int_array_WaffenLVLGrenzeUnten | integer | Yes | 0 |
int_array_Zwischenspeicher | integer | Yes | |
int_D1HeroIndex | integer | No | |
int_D1NerubHeroCounter | integer | No | |
int_DOBFCounter | integer | No | |
int_DOBOSScounter | integer | No | |
int_DropArt | integer | No | |
int_Dropchance_Item | integer | Yes | |
int_Dropchance_Manatrank | integer | Yes | |
int_Dropchance_Trank | integer | Yes | |
int_HDCounter | integer | No | |
int_HofdergebeineSpawnCounter | integer | No | |
int_Itemstufe | integer | No | |
int_KeilerschluchtBFCounter | integer | No | |
int_KeilerschluchtBossCounter | integer | No | |
int_loopvar | integer | No | |
int_Manatrankstufe | integer | No | |
int_MurlocStrandCounter | integer | No | |
int_PVPSpieleranzahlTeam1 | integer | No | |
int_PVPSpieleranzahlTeam2 | integer | No | |
int_RandomItemlvl | integer | No | |
int_RandomNumberDropchance | integer | No | |
int_RandomOutOf3 | integer | No | |
int_RandomWaffenart | integer | No | |
int_SchlickmoorStrandcounter | integer | No | |
int_scoreTeam1 | integer | No | |
int_scoreTeam2 | integer | No | |
int_TautropfenWaldSpawnCounter | integer | No | |
int_Trankstufe | integer | No | |
int_UltraspinresLvl | integer | No | |
item_array_S1AusruestungA | item | Yes | |
item_array_S1AusruestungB | item | Yes | |
item_array_S1Hauptinventar | item | Yes | |
item_array_S1Rucksack | item | Yes | |
item_array_S1Tranktasche | item | Yes | |
item_array_S2AusruestungA | item | Yes | |
item_array_S2AusruestungB | item | Yes | |
item_array_S2Hauptinventar | item | Yes | |
item_array_S2Rucksack | item | Yes | |
item_array_S2Tranktasche | item | Yes | |
item_array_S3AusruestungA | item | Yes | |
item_array_S3AusruestungB | item | Yes | |
item_array_S3Hauptinventar | item | Yes | |
item_array_S3Rucksack | item | Yes | |
item_array_S3Tranktasche | item | Yes | |
item_array_S4AusruestungA | item | Yes | |
item_array_S4AusruestungB | item | Yes | |
item_array_S4Hauptinventar | item | Yes | |
item_array_S4Rucksack | item | Yes | |
item_array_S4Tranktasche | item | Yes | |
item_array_S5AusruestungA | item | Yes | |
item_array_S5AusruestungB | item | Yes | |
item_array_S5Hauptinventar | item | Yes | |
item_array_S5Rucksack | item | Yes | |
item_array_S5Tranktasche | item | Yes | |
item_array_S6AusruestungA | item | Yes | |
item_array_S6AusruestungB | item | Yes | |
item_array_S6Hauptinventar | item | Yes | |
item_array_S6Rucksack | item | Yes | |
item_array_S6Tranktasche | item | Yes | |
item_array_S7AusruestungA | item | Yes | |
item_array_S7AusruestungB | item | Yes | |
item_array_S7Hauptinventar | item | Yes | |
item_array_S7Rucksack | item | Yes | |
item_array_S7Tranktasche | item | Yes | |
item_array_S8AusruestungA | item | Yes | |
item_array_S8AusruestungB | item | Yes | |
item_array_S8Hauptinventar | item | Yes | |
item_array_S8Rucksack | item | Yes | |
item_array_S8Tranktasche | item | Yes | |
itemtype_array_Itemlist | itemcode | Yes | |
Itemtype_Itembuffer | itemcode | No | |
loops | integer | No | |
mb_PVPBoard | multiboard | No | |
mb_Uebersicht | multiboard | No | |
o | unit | No | |
o_current_loc | location | No | |
p | unit | No | |
pl | location | No | |
point_array_hero | location | Yes | |
point_array_Itemplatz | location | Yes | |
point_array_LastRespawnpunkt | location | Yes | |
point_array_Respawnpunkt | location | Yes | |
point_array_TelePunkt | location | Yes | |
point_DOBFspawn | location | No | |
point_GewaltdurstEND | location | No | |
point_KeilerSchluchtSpawn | location | No | |
Portal2 | boolean | Yes | |
Portal3 | boolean | Yes | |
Portal4 | boolean | Yes | |
Portal5 | boolean | Yes | |
Portal6 | boolean | Yes | |
Portal7 | boolean | Yes | |
real_AktivPlayer | real | No | |
real_array_HeroDmg | real | Yes | |
real_GewaltdurstFaktorX | real | No | |
real_GewaltdurstFaktorY | real | No | |
real_GewaltdurstHeroENDX | real | No | |
real_GewaltdurstHeroENDY | real | No | |
real_GewaltdurstHeroStartX | real | Yes | |
real_GewaltdurstHeroStartY | real | Yes | |
se_Q5Ausrufezeichen | effect | No | |
sp_array_AktiveSpieler | player | Yes | |
sp_array_D1NerubAktiveSpieler | player | Yes | |
sp_Saver | player | No | |
string_Alphabet | string | No | |
string_array_Alphabetreal | string | Yes | |
string_array_HeroIcon | string | Yes | |
string_array_QKeilerKopfCount | string | Yes | |
string_array_QMSchuppenCount | string | Yes | |
string_array_Spielername | string | Yes | |
string_Savecode | string | No | Dein Speichercode ist: |
t | unit | No | |
timer_D1NerubStartTimer | timer | No | |
timer_PVPRundezeit | timer | No | |
timer_PVPStart | timer | No | |
timer_PVPStartFenster | timerdialog | No | |
timerw_D1NerubStarTimerfenster | timerdialog | No | |
timerw_PVPRundezeitFenster | timerdialog | No | |
tl | location | No | |
unit_array_D1AktiveHelden | unit | Yes | |
unit_array_GottesschildCaster | unit | Yes | |
unit_array_Held | unit | Yes | |
unit_array_Omni | unit | Yes | |
unit_array_OmniTarget | unit | Yes | |
unit_array_RasereiOberdummy | unit | Yes | |
unit_array_Team1 | unit | Yes | |
unit_array_Team2 | unit | Yes | |
unit_array_Zuschauer | unit | Yes | |
unit_FeinddGezeiten | unit | No | |
unit_savedUnit | unit | No | |
unittype_array_GewHero | unitcode | Yes | |
unittype_array_Heldentypen | unitcode | Yes | |
unittype_HeldentypLoad | unitcode | No |