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Triggers
Town's Diablo.w3x
Variables
Initialization
Melee Initialization
texts
hero selection
hero selection
firemaster
nightwalker
el toro
knight
GENERALS
invulnerable
p12 monster spawn
left
right
center
p12 move
lfe move
center move
right move
move 2
quests
first
second
third
fourth
FINAL
Ending
Diablo Died
items
stones
anhk
Name
Type
is_array
initial_value
p1
unit
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
If ((Player 1 (Red) slot status) Equal to Is playing) then do (Set VariableSet p1 = Home 0000 <gen>) else do (Do nothing)
Player - Make Player 1 (Red) treat Player 6 (Orange) as an Ally
Player - Make Player 6 (Orange) treat Player 1 (Red) as an Ally
Player - Turn Gives bounty On for Player 12 (Brown)
hero selection
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Game - Display to (All players) for 10.00 seconds the text: *HERO SELECTION* firemaster nightwalker eltoro knight*to select hero, type their name
firemaster
Events
Player - Player 1 (Red) types a chat message containing firemaster (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Fire Master for Player 1 (Red) at (Center of start <gen>) facing Default building facing degrees
Trigger - Turn off firemaster <gen>
Trigger - Turn off nightwalker <gen>
Trigger - Turn off el_toro <gen>
Trigger - Turn off knight <gen>
nightwalker
Events
Player - Player 1 (Red) types a chat message containing nightwalker (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Night Walker for Player 1 (Red) at (Center of start <gen>) facing Default building facing degrees
Trigger - Turn off firemaster <gen>
Trigger - Turn off nightwalker <gen>
Trigger - Turn off el_toro <gen>
Trigger - Turn off knight <gen>
el toro
Events
Player - Player 1 (Red) types a chat message containing eltoro (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . El Toro for Player 1 (Red) at (Center of start <gen>) facing Default building facing degrees
Trigger - Turn off firemaster <gen>
Trigger - Turn off nightwalker <gen>
Trigger - Turn off el_toro <gen>
Trigger - Turn off knight <gen>
knight
Events
Player - Player 1 (Red) types a chat message containing knight (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Knight for Player 1 (Red) at (Center of start <gen>) facing Default building facing degrees
Trigger - Turn off firemaster <gen>
Trigger - Turn off nightwalker <gen>
Trigger - Turn off el_toro <gen>
Trigger - Turn off knight <gen>
invulnerable
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Unit - Make Home 0000 <gen> Invulnerable
Unit - Make mr 2 0003 <gen> Invulnerable
Unit - Make mr 3 0004 <gen> Invulnerable
Unit - Make mr 4 0005 <gen> Invulnerable
Unit - Make Lord of Destruction 0006 <gen> Invulnerable
left
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Abomination for Player 12 (Brown) at (Center of left <gen>) facing Default building facing degrees
right
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Ghoul for Player 12 (Brown) at (Center of right <gen>) facing Default building facing degrees
Unit - Create 2 . Ghoul for Player 12 (Brown) at (Center of right <gen>) facing Default building facing degrees
center
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Doom Guard (Standard) for Player 12 (Brown) at (Center of center <gen>) facing Default building facing degrees
Unit - Create 1 . Infernal for Player 12 (Brown) at (Center of center <gen>) facing Default building facing degrees
Unit - Create 1 . Overlord for Player 12 (Brown) at (Center of center <gen>) facing Default building facing degrees
Unit - Create 1 . Eredar Warlock for Player 12 (Brown) at (Center of center <gen>) facing Default building facing degrees
lfe move
Events
Unit - A unit enters left <gen>
Conditions
((Entering unit) is Undead) Equal to True
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of met_place <gen>)
center move
Events
Unit - A unit enters center <gen>
Conditions
((Entering unit) is Undead) Equal to True
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of met_place <gen>)
right move
Events
Unit - A unit enters right <gen>
Conditions
((Entering unit) is Undead) Equal to True
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of met_place <gen>)
move 2
Events
Unit - A unit enters met_place <gen>
Conditions
((Entering unit) is Undead) Equal to True
Actions
Unit - Order (Entering unit) to Attack-Move To . (Random point in down_town <gen>)
first
Events
Time - Elapsed game time is 20.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Update message: FIRST QUEST: Find and Kill Gudong
Quest - Create a Required quest titled mr 1 with the description Find and Kill Gudong (mr 1) 1 of the four generals of Diablo , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Mark (Last created quest) as Discovered
second
Events
Unit - mr 1 0001 <gen> Dies
Conditions
Actions
Unit - Make mr 2 0003 <gen> Vulnerable
Quest - Mark (Last created quest requirement) as Completed
Quest - Display to (All players) the Quest Update message: FIRST QUEST COMPLETED
Wait 5.00 seconds
Quest - Create a Required quest titled SECOND QUEST with the description Find and Kill the Ghost , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Mark (Last created quest) as Discovered
Quest - Display to (All players) the Quest Update message: SECOND QUEST:Find and Kill the Ghost
Wait 10.00 seconds
Quest - Display to (All players) the Quest Update message: the Ghost can be found at the taverns near the river
third
Events
Unit - mr 2 0003 <gen> Dies
Conditions
Actions
Trigger - Turn off right <gen>
Unit - Make mr 3 0004 <gen> Vulnerable
Quest - Mark (Last created quest requirement) as Completed
Quest - Display to (All players) the Quest Update message: SECOND QUEST COMPLETED
Wait 5.00 seconds
Quest - Create a Required quest titled Moghul Sly with the description Find and Kill Moghul Sly , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Mark (Last created quest) as Discovered
Quest - Display to (All players) the Quest Update message: THIRD QUEST:Find and Kill Moghul Sly
fourth
Events
Unit - mr 3 0004 <gen> Dies
Conditions
Actions
Trigger - Turn off left <gen>
Trigger - Turn off center <gen>
Unit - Make mr 4 0005 <gen> Vulnerable
Quest - Mark (Last created quest requirement) as Completed
Quest - Display to (All players) the Quest Update message: THIRD QUEST COMPLETED
Wait 5.00 seconds
Quest - Create a Required quest titled Ven'Gyr with the description Find and Kill Ven'Gyr , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Mark (Last created quest) as Discovered
Quest - Display to (All players) the Quest Update message: FOURTH QUEST:Find and Kill Ven'Gyr
FINAL
Events
Unit - mr 4 0005 <gen> Dies
Conditions
Actions
Unit - Make Lord of Destruction 0006 <gen> Vulnerable
Quest - Display to (All players) the Quest Update message: FOURTH QUEST COMPLETED
Quest - Mark (Last created quest requirement) as Completed
Wait 5.00 seconds
Quest - Display to (All players) the Quest Update message: FINAL QUEST:Find and Kill DIABLO
Quest - Create a Required quest titled DIABLO with the description Kill Diablo , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Mark (Last created quest) as Discovered
Diablo Died
Events
Unit - Lord of Destruction 0006 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Quest Update message: FINAL QUEST COMPLETED!
Quest - Mark (Last created quest requirement) as Completed
Wait 5.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
stones
Events
Time - Every 360.00 seconds of game time
Conditions
Actions
Item - Create Health Stone at (Center of Item <gen>)
Item - Create Mana Stone at (Center of Item <gen>)
anhk
Events
Time - Elapsed game time is 500.00 seconds
Conditions
Actions
Item - Create Ankh of Reincarnation at (Center of Item <gen>)
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