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Triggers
Revenge of Diablo 2 Trailer.w3x
Variables
Cinematic start
Untitled Trigger 001
Untitled Trigger 002
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Untitled Trigger 001
Events
Time - Elapsed game time is 0.20 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 2 (Blue) over 0 seconds
Cinematic - Send transmission to (All players) from No unit named : Play The_time_is_nigh__new_louder <gen> and display The time is nigh, that the demons of Hell rise. And that you must take weapon in hand. . Modify duration: Set to 8.90 seconds and Wait
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 4.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 2 (Blue) over 4.00 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 2_heroes_louder <gen> and display Two heroes... . Modify duration: Set to 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from No unit named : Play 1_destiny_louder <gen> and display One destiny. . Modify duration: Set to 3.00 seconds and Wait
Destructible - Create a OTsp (Unexpected type: 'destructablecode') at (Center of shimmering_portal_create <gen>) facing 180.00 with scale 1 and variation 0
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 1.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 2 (Blue) over 1.00 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_wilderness_start_for_trailer for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_wilderness_start_for_trailer for Player 2 (Blue) over 0 seconds
Wait 0.10 seconds
Camera - . Apply . gg_cam_wilderness_mid_T for Player 1 (Red) over 6.00 seconds
Camera - . Apply . gg_cam_wilderness_mid_T for Player 2 (Blue) over 6.00 seconds
Cinematic - Send transmission to (All players) from No unit named : Play lust_louder <gen> and display Lust.....Torment...... Blood.... . Modify duration: Set to 5.00 seconds and Wait
Camera - . Apply . gg_cam_Wilderness_mid_T_2 for Player 1 (Red) over 6.00 seconds
Camera - . Apply . gg_cam_Wilderness_mid_T_2 for Player 2 (Blue) over 6.00 seconds
Cinematic - Send transmission to (All players) from No unit named : Play catacombs_louder <gen> and display The catacombs live under my command! . Modify duration: Set to 5.00 seconds and Wait
Camera - . Apply . gg_cam_Wilderness_mid_T_3 for Player 1 (Red) over 4.80 seconds
Camera - . Apply . gg_cam_Wilderness_mid_T_3 for Player 2 (Blue) over 4.80 seconds
Cinematic - Send transmission to (All players) from No unit named : Play Ur_death_louder <gen> and display I, Andarial command your death! . Modify duration: Set to 5.20 seconds and Wait
Camera - . Apply . gg_cam_Wilderness_end_Trailer for Player 1 (Red) over 3.50 seconds
Camera - . Apply . gg_cam_Wilderness_end_Trailer for Player 2 (Blue) over 3.50 seconds
Wait 3.50 seconds
Camera - . Apply . gg_cam_mon_start for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_mon_start for Player 2 (Blue) over 0 seconds
Wait 0.10 seconds
Camera - . Apply . gg_cam_mon_mid for Player 1 (Red) over 4.00 seconds
Camera - . Apply . gg_cam_mon_mid for Player 2 (Blue) over 4.00 seconds
Wait 4.00 seconds
Camera - . Apply . gg_cam_smith_start for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_smith_start for Player 2 (Blue) over 0.00 seconds
Wait 0.10 seconds
Camera - . Apply . gg_cam_smith_mid for Player 1 (Red) over 3.00 seconds
Camera - . Apply . gg_cam_smith_mid for Player 2 (Blue) over 3.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_smith_end for Player 1 (Red) over 3.00 seconds
Camera - . Apply . gg_cam_smith_end for Player 2 (Blue) over 3.00 seconds
Cinematic - Send transmission to (All players) from Smith 0058 <gen> named Smith : Play smithtaunt1 <gen> and display I will crush your body to feed Andarials thirst! . Modify duration: Set to 6.00 seconds and Wait
Wait 8.00 seconds
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_014 for Player 2 (Blue) over 0 seconds
Cinematic - Send transmission to (All players) from No unit named : Play No sound and display Fight your way through many mobs of monsters as one of five heroes. . Modify duration: Set to 7.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 2 (Blue) over 4.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 3.50 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 2 (Blue) over 3.50 seconds
Cinematic - Send transmission to (All players) from No unit named : Play No sound and display Encounter enemies you know all too well. . Modify duration: Set to 4.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 2 (Blue) over 5.00 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 2 (Blue) over 3.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 2 (Blue) over 3.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 7.00 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 2 (Blue) over 7.00 seconds
Cinematic - Send transmission to (All players) from No unit named : Play No sound and display Take Vengeance one, last, time! . Modify duration: Set to 10.00 seconds and Wait
Wait 10.00 seconds
Visibility - Enable fog of war
Wait 5.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Untitled Trigger 002
Events
Time - Elapsed game time is 0.10 seconds
Conditions
Actions
Sound - Play Diablo_2_Soundtrack__Monastery_short_for_map_project <gen>
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