Model validation: Destroyer

ship_cruizterro.mdx

0 errors 0 severe 12 warnings 20 unused
  • 1 Model
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • Number of sequence extents (5) does not match the number of sequences (4)
  • 1 Geoset 1
    • Number of sequence extents (5) does not match the number of sequences (4)
  • 1 Bone 1 - "machinegun2"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "machinegun1"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "Maincannon"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "Cannon"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "PropulsorRight"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "PropulsorLeft"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "PropulsorWalk"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "Shot shockwave"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "ShotFire"
    • There are no vertices attached to this bone
  • 2 Helper 0
    • 2 Rotation
      • Track 10 at frame 11733 is not in any sequence
      • Track 7 at frame 9933 has exactly the same value as tracks 6 and 8
  • 2 ParticleEmitter2 0 - "Fire"
    • 2 Visibility
      • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
  • 2 ParticleEmitter2 1 - "Fire1"
    • 2 Visibility
      • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
  • 2 ParticleEmitter2 2 - "Fire2"
    • 2 Visibility
      • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
  • 2 ParticleEmitter2 3 - "Explo"
    • 2 Visibility
      • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
  • 2 ParticleEmitter2 4 - "Attack1"
    • 2 Visibility
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 14400 has exactly the same value as tracks 7 and 9
  • 2 ParticleEmitter2 5 - "Attack2"
    • 2 Visibility
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 14400 has exactly the same value as tracks 7 and 9
  • 2 ParticleEmitter2 6 - "Attack3"
    • 2 Visibility
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 14400 has exactly the same value as tracks 7 and 9
  • 2 ParticleEmitter2 7 - "Attack4"
    • 2 Visibility
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 14400 has exactly the same value as tracks 7 and 9
  • 2 ParticleEmitter2 8 - "Attack5"
    • 2 Visibility
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 14400 has exactly the same value as tracks 7 and 9
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