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Triggers
Desire Conflict Prolouge.w3x
Variables
Cinematics
Cinematic
Name
Type
is_array
initial_value
Cinematic
Events
Map initialization
Conditions
Actions
Trigger - Turn on (This trigger)
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Blackness for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . No unit-type named ??? at (Center of (Playable map area)) : Play No sound and display This Base Looms in the distance not knowing what will happen .. only preapred for evacuation this story will show what will happen to this new empire.This is the Desire Conflict. . Modify duration: Add 8.00 seconds and Wait
Wait 4.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Unit Group - Order (Units in Move_out <gen>) to Move To . (Center of (Playable map area))
Unit - Create 10 . Nether Drake for Neutral Hostile at (Center of Short_Stop <gen>) facing Default building facing degrees
Unit - Create 30 . Fel Ravager for Neutral Hostile at (Center of Short_Stop <gen>) facing Default building facing degrees
Camera - . Apply . gg_cam_Attack_Camera_2 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from 28 Raptor Battle Frame Robotic 0043 <gen> named Captain Ranyar : Play No sound and display We are Under Attack Evacaute . Modify duration: Add 3.00 seconds and Wait
Wait 4.00 seconds
Camera - . Apply . gg_cam_Attack_Camera_2 for Player 1 (Red) over 5.00 seconds
Cinematic - Send transmission to (All players) from Factory 0001 <gen> named Command : Play No sound and display Already done Captain, Fight with your FrEeDoM . Modify duration: Add 3.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Villager_Cam for Player 1 (Red) over 5.00 seconds
Wait 4.00 seconds
Unit Group - Remove all units of (Units in Villager_move <gen>) from (Random 4 units from (Units in Move_out <gen>)) .
Unit Group - Order (Units in Pick_Up <gen>) to Move To . (Center of Im_Outta_Here <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Lil_Passage for Player 1 (Red) over 3.00 seconds
Unit Group - Order (Units in Im_Outta_Here <gen>) to Move To . (Center of Next_Place <gen>)
Wait 1.00 seconds
Camera - . Apply without panning . gg_cam_Cinematic_Camera for Player 1 (Red) over 3.00 seconds
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Transport 0025 <gen> named Transport : Play No sound and display We made it out, but just barley....we must create a outpost and harvest oil to refill the transport. . Modify duration: Add 3.00 seconds and Wait
Unit Group - Order (Units in Small_Lil_Cinematic <gen>) to Move To . (Center of Region_008 <gen>)
Wait 3.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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