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Triggers
Desire Conflict Part3.w3x
Variables
Initialization
Cinematic
Name
Type
is_array
initial_value
Cinematic
Events
Map initialization
Conditions
Actions
Trigger - Turn on (This trigger)
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Move_Part_1 for Player 1 (Red) over 0.00 seconds
Sound - Play DarkVictory01 <gen>
Unit Group - Order (Units in Move_Region <gen>) to Move To . (Center of move_1 <gen>)
Wait 3.00 seconds
Sound - Play DarkVictory01 <gen>
Camera - . Apply . gg_cam_Travel_1 for Player 1 (Red) over 0.00 seconds
Unit Group - Order (Units in Forest_begin <gen>) to Move To . (Center of Forest_ETNRACNE <gen>)
Camera - . Apply . gg_cam_Travel_2 for Player 1 (Red) over 10.00 seconds
Wait 7.00 seconds
Camera - . Apply . gg_cam_Forest_Almost_Done for Player 1 (Red) over 0.00 seconds
Unit Group - Order (Units in Forest_Almost_Gone <gen>) to Move To . (Center of Forest_Gone <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Forest_Done for Player 1 (Red) over 8.00 seconds
Cinematic - Send transmission to (All players) from Marine 0063 <gen> named Captain Ranyar : Play No sound and display Lets set her up here boys. . Modify duration: Add 3.00 seconds and Wait
Wait 7.00 seconds
Camera - . Apply . gg_cam_Base_1 for Player 1 (Red) over 0.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Base_2 for Player 1 (Red) over 0.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Side_View_Right for Player 1 (Red) over 0.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Side_View_Left for Player 1 (Red) over 0.00 seconds
Wait 3.00 seconds
Unit - Create 3 . Marine for Player 1 (Red) at (Center of Enter <gen>) facing 360.00 degrees
Unit Group - Order (Units in Enter <gen>) to Move To . (Center of Hello_says_the_messenger <gen>)
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Marine 0063 <gen> named Empire Messenger. : Play No sound and display Greetings. . Modify duration: Add 3.00 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Marine 0063 <gen> named Marine : Play No sound and display Uhh can we help you? . Modify duration: Add 3.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Marine 0063 <gen> named Empire Messenger. : Play No sound and display Yes, the Emperor want you back on duty, your reply now!. . Modify duration: Add 3.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Side_View_Right for Player 1 (Red) over 0.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Marine 0063 <gen> named Captain Ranyar : Play No sound and display We will never abandon our new home go tell your emperor to screw off! . Modify duration: Add 3.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Marine 0063 <gen> named Empire Messenger. : Play No sound and display Very well... . Modify duration: Add 3.00 seconds and Wait
Wait 1.00 seconds
Unit Group - Order (Units in Hello_says_the_messenger <gen>) to Move To . (Center of Enter <gen>)
Wait 2.00 seconds
Unit - Remove (Last created unit) from the game
Wait 1.00 seconds
Unit - Create 3 . Marine for Player 1 (Red) at (Center of Messenger_Return <gen>) facing 360.00 degrees
Camera - . Apply . gg_cam_Emperor_View for Player 1 (Red) over 0.00 seconds
Unit Group - Order (Units in Messenger_Return <gen>) to Move To . (Center of Confrontal <gen>)
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Marine 0063 <gen> named Empire Messenger. : Play No sound and display Mil'lord they will not return with there dutys they prefer to stay there. . Modify duration: Add 3.00 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0083 <gen> named Emperor : Play No sound and display Very well , Ahinilate them. . Modify duration: Add 3.00 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Marine 0063 <gen> named Empire Messenger. : Play No sound and display Yes Mil'lord . Modify duration: Add 3.00 seconds and Wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Army_View for Player 1 (Red) over 0.00 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Marine 0063 <gen> named Empire Army : Play No sound and display Surrender now, You stand no chance, Proceed out the base are be termenated. . Modify duration: Add 3.00 seconds and Wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Side_View_Left for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Marine 0063 <gen> named Marine : Play No sound and display We Will never surrender . Modify duration: Add 5.00 seconds and Wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Army_View for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Marine 0063 <gen> named Empire Army : Play No sound and display Very well, Prepare to die. . Modify duration: Add 3.00 seconds and Wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Ahinilater_View for Player 1 (Red) over 0.00 seconds
Wait 2.00 seconds
Animation - Play Kel'Thuzad 0102 <gen> 's spell animation
Animation - Play Kel'Thuzad 0102 <gen> 's spell animation
Animation - Play Kel'Thuzad 0102 <gen> 's spell animation
Camera - . Apply . gg_cam_Army_View for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Special Effect - Create a special effect at (Center of Killer_1 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 2.00 seconds
Special Effect - Create a special effect at (Center of Killer_2 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 2.00 seconds
Special Effect - Create a special effect at (Center of Killer_3 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 2.00 seconds
Special Effect - Create a special effect at (Center of Killer_4 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 2.00 seconds
Special Effect - Create a special effect at (Center of Killer_1 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Special Effect - Create a special effect at (Center of Killer_2 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Special Effect - Create a special effect at (Center of Killer_3 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Special Effect - Create a special effect at (Center of Killer_4 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Wait 1.00 seconds
Unit - Kill Battle Frame Robotic 0093 <gen>
Unit - Kill Battle Frame Robotic 0098 <gen>
Unit - Kill Battle Frame Robotic 0094 <gen>
Unit - Kill Battle Frame Robotic 0095 <gen>
Unit - Kill Battle Frame Robotic 0096 <gen>
Unit - Kill Battle Frame Robotic 0097 <gen>
Unit - Kill Marine 0086 <gen>
Unit - Kill Marine 0087 <gen>
Unit - Kill Marine 0088 <gen>
Unit - Kill Marine 0089 <gen>
Unit - Kill Marine 0090 <gen>
Unit - Kill Marine 0091 <gen>
Unit - Kill Marine 0092 <gen>
Unit - Kill Marine 0101 <gen>
Unit - Kill Marine 0099 <gen>
Unit - Kill Marine 0100 <gen>
Wait 2.00 seconds
Camera - . Apply . gg_cam_Side_View_Left for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Marine 0063 <gen> named Marine : Play No sound and display Did those , things just help us? i dont get it. . Modify duration: Add 3.00 seconds and Wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Ahinilater_View for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Kel'Thuzad 0102 <gen> named ??? : Play No sound and display Mwha ha ha ha little do they know its just part of our plan. . Modify duration: Add 3.00 seconds and Wait
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
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