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Triggers
Desire Conflict Part2.w3x
Variables
Cinematic
Cinematic
Name
Type
is_array
initial_value
Cinematic
Events
Map initialization
Conditions
Actions
Trigger - Turn on (This trigger)
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Old_man_Cam for Player 1 (Red) over 3.00 seconds
Animation - Play Warlock 0004 <gen> 's spell animation
Wait 1.00 seconds
Animation - Play Warlock 0004 <gen> 's spell animation
Wait 1.00 seconds
Animation - Play Warlock 0004 <gen> 's spell animation
Wait 1.00 seconds
Unit Group - Order (Units in Time_to_Die_Region <gen>) to Move To . (Center of Shooting_Point <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Close_View for Player 1 (Red) over 3.00 seconds
Animation - Play Warlock 0004 <gen> 's spell animation
Wait 3.00 seconds
Animation - Play Marine 0032 <gen> 's attack animation
Sound - Play FlakCannon <gen>
Wait 0.10 seconds
Sound - Play FlakCannon <gen>
Wait 0.30 seconds
Unit - Kill Warlock 0004 <gen>
Special Effect - Create a special effect at (Center of The_Guy <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of The_Guy <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Sound - Play BloodElfTheme01 <gen>
Wait 1.00 seconds
Camera - . Apply . gg_cam_Captain_Ranyar_Arrives_view for Player 1 (Red) over 4.00 seconds
Cinematic - Send transmission to (All players) from SD 16 Battle Frame Robotic 0007 <gen> named Battle Frame Robotic : Play No sound and display Captain Ranyar .... Your Alive? . Modify duration: Add 2.00 seconds and Wait
Unit Group - Order (Units in Moven_Up_so_its_like_a_face_angle <gen>) to Move To . (Center of Big_region <gen>)
Unit Group - Order (Units in Time_to_Die_Region <gen>) to Move To . (Center of Captain_Ranyar <gen>)
Cinematic - Send transmission to (All players) from Marine 0032 <gen> named Captain Ranyar : Play No sound and display Yes it seems so, I managed to Eject out of my BFR , Then i found outpost 6, our base here was attacked by unknown creatures.I noticed that man. so i killed him,. . Modify duration: Add 7.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from SD 16 Battle Frame Robotic 0007 <gen> named Battle Frame Robotic : Play No sound and display Intresting, Our drop ship will take us to outpost 6 , we only have so much fuel. . Modify duration: Add 3.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply without panning . gg_cam_Drop_Ship_Pickup_View for Player 1 (Red) over 4.00 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Drop_Ship_Pickup_View for Player 1 (Red) over 4.00 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_OutPost2 for Player 1 (Red) over 0.00 seconds
Wait 6.50 seconds
Special Effect - Create a special effect at (Center of Drop_Off <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Unit - Create 4 . Rifleman for Player 1 (Red) at (Center of Drop_Off <gen>) facing 250.00 degrees
Wait 2.00 seconds
Camera - . Apply . gg_cam_OutPost1 for Player 1 (Red) over 4.00 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_OutPost2 for Player 1 (Red) over 4.00 seconds
Unit Group - Order (Units in Drop_Off <gen>) to Move To . (Center of Moven_Up_and_Speakin <gen>)
Cinematic - Send transmission to (All players) from Marine 0032 <gen> named Marine. : Play No sound and display hmm. this outpost is well hidden,. . Modify duration: Add 2.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Marine 0032 <gen> named Marine : Play No sound and display hmm. this outpost is well hidden,.How did it come to be. . Modify duration: Add 2.00 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Marine 0032 <gen> named Captain Ranyar : Play No sound and display When we were fighting the "monsters" at our base , we managed to evacuate to build and outpost. . Modify duration: Add 4.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Marine 0032 <gen> named Captain Ranyar : Play No sound and display When we were fighting the "monsters" at our base , we managed to evacuate to build and outpost. Just barley Escaping.I climbed the mountain to get ... the view thats how i found outpost 6. Thats also how i found that man casting spells and summoning. . Modify duration: Add 4.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Marine 0032 <gen> named Captain Ranyar : Play No sound and display Lets get in the Headquarters we can Duscuss matters there. . Modify duration: Add 4.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Marine 0032 <gen> named Marine : Play No sound and display Roger that. . Modify duration: Add 2.00 seconds and Wait
Wait 4.00 seconds
Camera - . Apply . gg_cam_Inside_Command for Player 1 (Red) over 0.00 seconds
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Marine 0032 <gen> named Marine : Play No sound and display So .. What do you think we should do? its not like anywar .. this is just to weird. . Modify duration: Add 2.00 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Marine 0032 <gen> named Captain Ranyar : Play No sound and display The nearby Galaxy Khorhaul Is where the citidal is right? . Modify duration: Add 4.00 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Marine 0032 <gen> named Marine : Play No sound and display Yes, I got sent out to scout this area same with the rest of us, its only been a week becuase the two galaxy's are double galaxys. . Modify duration: Add 4.00 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Marine 0032 <gen> named Captain Ranyar : Play No sound and display But what we dont know is can we trust the high priest council?For a we know they could be cuasing this . Modify duration: Add 4.00 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Marine 0032 <gen> named Marine : Play No sound and display Mayhap but still, i dont think they know anything about this , Dark Mage and also other things like that. Like the High not dark. . Modify duration: Add 4.00 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Marine 0032 <gen> named Marine : Play No sound and display I think we should establish a primary base on this planet. . Modify duration: Add 4.00 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Marine 0032 <gen> named Captain Ranyar : Play No sound and display Yes i know we should but i dont get how this can get , winterbarren in the summer. what could of cuase that!? . Modify duration: Add 4.00 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Marine 0032 <gen> named Marine : Play No sound and display We will have to figuire that out later. Prepare so cargo vehicles,lets establish our base... . Modify duration: Add 4.00 seconds and Wait
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
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