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Trigger Viewer

Act_II_Public02.w3x
Variables
Initialisierung
Nahkampf-Initialisierung
Port to Tomb
Port to Outdoors
Kartenspezifischen eigenen Skript-Code unten eingeben. Dieser Text wird in das Karten-Skript nach der Deklaration der Variablen und vor jeglichem Auslöser-Code eingefügt.

		
Name Type Is Array Initial Value
Vorgegebene Nahkampf-Spielinitialisierung für alle Spieler
Nahkampf-Initialisierung
  Events
    Map initialization
  Conditions
  Actions
    Melee Game - Use melee time of day (for all players)
    Camera - Pan camera for Player 1 (Red) to (Position of Spell Breaker 0002 <gen>) over 0 seconds
    Game - Set the time of day to 12.00
    Game - Set time of day speed to 0.00% of the default speed
Port to Tomb
  Events
    Unit - A unit enters ExitOutd <gen>
  Conditions
    (Owner of (Triggering unit)) Equal to Player 1 (Red)
  Actions
    Unit - Move (Triggering unit) instantly to (Center of EntrTomb <gen>)
    Camera - Pan camera for Player 1 (Red) to (Position of (Triggering unit)) over 0 seconds
    Unit - Replace (Triggering unit) with a Spell Breaker (inside) using The old unit's relative life and mana
Port to Outdoors
  Events
    Unit - A unit enters ExitTomb <gen>
  Conditions
    (Owner of (Triggering unit)) Equal to Player 1 (Red)
  Actions
    Unit - Move (Triggering unit) instantly to (Center of ExitOutd <gen>)
    Unit - Replace (Triggering unit) with a Spell Breaker using The old unit's relative life and mana
    Camera - Pan camera for Player 1 (Red) to (Position of (Triggering unit)) over 0 seconds