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Triggers
Act_II_Public02.w3x
Variables
Initialisierung
Nahkampf-Initialisierung
Port to Tomb
Port to Outdoors
Kartenspezifischen eigenen Skript-Code unten eingeben. Dieser Text wird in das Karten-Skript nach der Deklaration der Variablen und vor jeglichem Auslöser-Code eingefügt.
Name
Type
is_array
initial_value
Vorgegebene Nahkampf-Spielinitialisierung für alle Spieler
Nahkampf-Initialisierung
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Camera - Pan camera for Player 1 (Red) to (Position of Spellbreaker 0002 <gen>) over 0 seconds
Game - Set the time of day to 12.00
Game - Set time of day speed to 0.00 % of the default speed
Port to Tomb
Events
Unit - A unit enters ExitOutd <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Move (Triggering unit) instantly to (Center of EntrTomb <gen>)
Camera - Pan camera for Player 1 (Red) to (Position of (Triggering unit)) over 0 seconds
Unit - Replace (Triggering unit) with a Spellbreaker (inside) using The old unit's relative life and mana
Port to Outdoors
Events
Unit - A unit enters ExitTomb <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Move (Triggering unit) instantly to (Center of ExitOutd <gen>)
Unit - Replace (Triggering unit) with a Spellbreaker using The old unit's relative life and mana
Camera - Pan camera for Player 1 (Red) to (Position of (Triggering unit)) over 0 seconds
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