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Model validation: Derek Proudmoore - Undead V1

DerekProudmooreUndeadV2.mdx

0 errors 4 severe 4 warnings 0 unused
  • 1 Bone 0 - "hero"
    • 1 Scaling
      • Track 4 at frame 833 is lower than the track before it at 3333
  • 1 Bone 1 - "hero2"
    • 1 Scaling
      • Track 2 at frame 1100 is lower than the track before it at 1600
  • 1 Bone 2 - "hero3"
    • 1 Scaling
      • Track 4 at frame 833 is lower than the track before it at 3333
  • 1 Bone 3 - "hero04"
    • 1 Scaling
      • Track 4 at frame 833 is lower than the track before it at 3333
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 5 - "Shoulder Pads_L"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "Shoulder Pads_R"
    • There are no vertices attached to this bone
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