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Triggers
Demons and Skeletons.w3x
Variables
Specials
Specials1
Map
Undead
Human
Specials
Levels
Special Effect
This is the World of Demons and Skeletons
Name
Type
is_array
initial_value
RaceDemon
race
No
RaceDemon
Specials1
Events
Map initialization
Unit - Sword Paladin 0181 <gen> Gains a level
Unit - Death Knight 0176 <gen> Gains a level
Conditions
Actions
Unit - Change color of Sword Paladin 0181 <gen> to Yellow
Unit - Change color of Death Knight 0176 <gen> to Maroon
Player - Make Player 1 (Red) treat Player 4 (Purple) as an Ally
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Ally
Unit - Order High Elf 0302 <gen> to Attack . Ruins Tree Wall 0017 <gen>
Undead
Events
Map initialization
Conditions
Actions
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Special Effect - Create a special effect at (Center of Undead_Side <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Human
Events
Map initialization
Conditions
Actions
Special Effect - Create a special effect at (Center of Human_Side <gen>) using Abilities\Spells\Orc\WarDrums\DrumsCasterHeal.mdl
Specials
Events
Map initialization
Destructible - Summer Tree Wall 0013 <gen> dies
Conditions
Actions
Set Variable Set RaceDemon = (Race of Player 4 (Purple))
Floating Text - Create floating text that reads Help My Destroy the Demon Army and You will Have the Power ower this Land above Far Seer 0303 <gen> with Z offset 1.00 , using font size 100.00 , color ( 100.00 %, 0.00 %, 0.00 %), and 100.00 % transparency
Player - Set the max research level of Rhla (Unexpected type: 'techcode') to 10 for Player 1 (Red)
Unit - Create a permanent Skeletal Footman corpse for Player 1 (Red) at (Center of Closed_Gate <gen>) facing 10.00 degrees
Unit - Create a permanent Fleshy Footman corpse for Player 1 (Red) at (Center of Closed_Gate <gen>) facing 10.00 degrees
Unit - Change color of Juggler 0220 <gen> to Yellow
Unit - Move Blood Elf Lieutenant 0223 <gen> instantly to (Center of Portal_Gate_1 <gen>) , facing (Center of Portal_Gate_1 <gen>)
Unit - Move Archer 0224 <gen> instantly to (Center of Portal_Gate_1 <gen>) , facing (Center of Portal_Gate_1 <gen>)
Unit - Move Archer 0225 <gen> instantly to (Center of Portal_Gate_1 <gen>) , facing (Center of Portal_Gate_1 <gen>)
Quest - Create a Required quest titled Thralls Problem with the description You Must Kill the Demons , using icon path ReplaceableTextures\CommandButtons\BTNThrall.blp
Special Effect - Create a special effect at (Center of Under_World_King <gen>) using Abilities\Spells\Human\DevotionAura\DevotionAura.mdl
Destructible - Make Black Citadel Tree Wall 0014 <gen> Invulnerable
Levels
Events
Map initialization
Conditions
Actions
Hero - Set Death Knight 0176 <gen> Hero-level to 20 , Show level-up graphics
Hero - Set Sword Paladin 0181 <gen> Hero-level to 20 , Show level-up graphics
Special Effect
Events
Map initialization
Conditions
Actions
Special Effect - Create a special effect at (Center of Ground <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
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