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Model validation: DEnecro
0
errors
11
severe
47
warnings
10
unused
1
2
Geoset 0
Alpha is 1.000 at end of "Decay Bone" (frame 160000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (13) does not match the number of sequences (10)
1
Extent
1
2
Geoset 1
Alpha is 1.000 at end of "Decay Bone" (frame 160000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (13) does not match the number of sequences (10)
1
Extent
1
12
Geoset 2
Alpha is 1.000 at end of "Decay Bone" (frame 160000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (13) does not match the number of sequences (10)
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
1
Geoset 4
Alpha is 1.000 at end of "Decay Bone" (frame 160000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (8) does not match the number of sequences (10)
1
1
Geoset 5
Alpha is 1.000 at end of "Decay Bone" (frame 160000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (12) does not match the number of sequences (10)
1
2
Geoset 6
Alpha is 1.000 at end of "Decay Bone" (frame 160000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (9) does not match the number of sequences (10)
1
Extent
1
2
Geoset 7
Alpha is 1.000 at end of "Decay Bone" (frame 160000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (12) does not match the number of sequences (10)
1
Extent
1
2
Geoset 8
Alpha is 1.000 at end of "Decay Bone" (frame 160000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (12) does not match the number of sequences (10)
1
Extent
1
2
Geoset 9
Alpha is 1.000 at end of "Decay Bone" (frame 160000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (12) does not match the number of sequences (10)
1
Extent
1
2
Geoset 10
Alpha is 1.000 at end of "Decay Bone" (frame 160000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (12) does not match the number of sequences (10)
1
Extent
1
1
Geoset 11
Alpha is 1.000 at end of "Decay Bone" (frame 160000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (12) does not match the number of sequences (10)
1
Model
Expected 67 pivot points, got 68
12
Geoset 3
Number of sequence extents (13) does not match the number of sequences (10)
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Bone 0 - "Arrow"
There are no vertices attached to this bone
1
Bone 14 - "Object07"
There are no vertices attached to this bone
1
Bone 23 - "Box12"
There are no vertices attached to this bone
1
Bone 26 - "Mesh17"
There are no vertices attached to this bone
1
Bone 27 - "Mesh01"
There are no vertices attached to this bone
5
Material 2
5
Layer 0
5
Alpha
Track 0 at frame 199333 is not in any sequence
Track 1 at frame 199500 is not in any sequence
Track 2 at frame 201167 is not in any sequence
Track 3 at frame 255267 is not in any sequence
Track 4 at frame 259333 is not in any sequence
1
GeosetAnimation 2
1
Alpha
Track 11 at frame 190000 is not in any sequence
1
Helper 0
1
Rotation
Track 11 at frame 23033 has roughly the same value as tracks 10 and 12
1
Helper 9
1
Translation
Track 12 at frame 18500 has exactly the same value as tracks 11 and 13
1
Helper 14
1
Rotation
Track 34 at frame 23033 has exactly the same value as tracks 33 and 35
unused
Texture 2 - "star2_32.blp"