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Triggers
Demons RPG Template.w3x
Variables
Initialization
test
Message
Quest
Write
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Remove the triggers
test
Events
Time - Elapsed game time is 5.00 seconds
Conditions
Actions
Floating Text - Create floating text that reads Daemons at (Center of Region_007 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Remove the triggers
Message
Events
Time - Elapsed game time is 30.00 seconds
Conditions
Actions
Game - Display to (All players) the text: Want to use the Terrain and make the map done? You have permission to do it, tought. You need to give DUTY OF RS Credits!
Remove the triggers
Quest
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Quest - Create a Required quest titled Credits with the description If you have imported models/skins or spells put their name here [the creator of the model/skins or spell.]Credits:DUTY OF RS making the Terrain and some few buildings.//: add more Credits here. , using icon path ReplaceableTextures\CommandButtons\BTNSelectHeroOn.blp
Quest - Create a Optional quest titled Features with the description Lets say you are done and putted the map out on websites.And an example a month later you got excellent ideas for the map.then put your features here.//: put the features here. , using icon path ReplaceableTextures\CommandButtons\BTNSoulBurn.blp
Write
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Game - Display to (All players) the text: Click on ''Enter'' therefor write: iseedeadpeople to view the entire map.
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