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Triggers
Demonmaster's GoldRush v.1.1 World Bosses.w3x
Variables
Initialization
Melee Initialization
Quest basic
quest world bossed
name 1
name 1 Copy
name 1 Copy Copy
name 1 Copy Copy 3
name 1 Copy Copy 4
name 1 Copy Copy 5
name 1 Copy Copy 6
name 1 Copy Copy 7
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Customname
string
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Quest basic
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Basics of Demonmaster GR with the description In Demonmasters GoldRush you Need to Creep to Get items to unlock new unitsDemonic units give demonic runesFire units Gives Fire RunesLighting Units Give Lighting Rune , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
quest world bossed
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled World Bosses with the description Demon Lord - Demon lord is a high damage who can we killed if taken out fast if not you are doom...Reward; crown of the demon lord +50 to all stats and 150 bonus damageAlbert_eistein-A medium damage woth high attack speedReward:Heat of the noob his high amount of attack speed and movement speedGranti (The Hacker)-A high Hp With a Massive attack but takes a long time to attack againReward:Hackers sight use to show the map to the user , using icon path ReplaceableTextures\CommandButtons\BTNRegenerationAura.blp
name 1
Events
Player - Player 1 (Red) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Set name of Player 1 (Red) to (Substring((Entered chat string), 6, 99))
name 1 Copy
Events
Player - Player 2 (Blue) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Set name of (Triggering player) to (Substring((Entered chat string), 6, 99))
name 1 Copy Copy
Events
Player - Player 3 (Teal) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Set name of (Triggering player) to (Substring((Entered chat string), 6, 99))
name 1 Copy Copy 3
Events
Player - Player 4 (Purple) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Set name of (Triggering player) to (Substring((Entered chat string), 6, 99))
name 1 Copy Copy 4
Events
Player - Player 5 (Yellow) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Set name of (Triggering player) to (Substring((Entered chat string), 6, 99))
name 1 Copy Copy 5
Events
Player - Player 6 (Orange) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Set name of (Triggering player) to (Substring((Entered chat string), 6, 99))
name 1 Copy Copy 6
Events
Player - Player 7 (Green) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Set name of (Triggering player) to (Substring((Entered chat string), 6, 99))
name 1 Copy Copy 7
Events
Player - Player 8 (Pink) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Set name of (Triggering player) to (Substring((Entered chat string), 6, 99))
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