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Triggers
Demon Plateau.w3x
Variables
Initialization
Melee Initialization
Seal the garden
Revival Demon Knight
Success
Revival Angel
Angel
Stop Angel
Demon knight
Stop Demon Knight
Seal the demon knight
Another Prophet
The Prophet
The prophet again
The prophet 2
No entry
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Quest - Display to (All players) the Quest Update message: Go to the place in the centre of the map
Destructible - Make Demonic Gate 2684 <gen> Invulnerable
Destructible - Make Demonic Gate 2687 <gen> Invulnerable
Destructible - Make Demonic Gate 2683 <gen> Invulnerable
Destructible - Make Demonic Gate 2686 <gen> Invulnerable
Unit - Make Prophet 0009 <gen> Invulnerable
Destructible - Make Demonic Gate 2747 <gen> Invulnerable
Destructible - Make Demonic Gate 2748 <gen> Invulnerable
Destructible - Make Demonic Gate 2749 <gen> Invulnerable
Destructible - Make Demonic Gate 2750 <gen> Invulnerable
Destructible - Make Demonic Gate 2751 <gen> Invulnerable
Destructible - Make Demonic Gate 2751 <gen> Invulnerable
Destructible - Make Demonic Gate 2753 <gen> Invulnerable
Destructible - Make Demonic Gate 2754 <gen> Invulnerable
Destructible - Make Elven Gate 2703 <gen> Invulnerable
Destructible - Make Elven Gate 2702 <gen> Invulnerable
Destructible - Make Elven Gate 2701 <gen> Invulnerable
Destructible - Make Elven Gate 2698 <gen> Invulnerable
Destructible - Make Demonic Gate 2752 <gen> Invulnerable
Neutral Building - Disable Portal to wasteland 0018 <gen>
Unit - Make Revival Book 0243 <gen> Invulnerable
Neutral Building - Disable Portal to wasteland 0020 <gen>
Seal the garden
Events
Destructible - Demonic Gate 2752 <gen> dies
Conditions
Actions
Destructible - Create a LTe3 (Unexpected type: 'destructablecode') at (Center of Region_004 <gen>) facing 90.00 with scale 1 and variation 0
Revival Demon Knight
Events
Unit - Demon Knight 0019 <gen> Dies
Conditions
Actions
Unit - Create 3 . Inferno Knight for (Owner of (Triggering unit)) at (Center of Region_010 <gen>) facing Default building facing degrees
Unit - Create 1 . Demon Knight (Standard) for (Owner of (Triggering unit)) at (Center of Region_010 <gen>) facing Default building facing degrees
Success
Events
Unit - Demon King 0028 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Congratulations!! you have successfully slain the Demon King! Much money will be added as a reward.Now step into the portal to go home
Player - Add 10000 to (Owner of Demon Knight 0019 <gen>) . Current gold
Neutral Building - Enable Portal to wasteland 0020 <gen>
Revival Angel
Events
Unit - Angel 0010 <gen> Dies
Conditions
Actions
Unit - Create 3 . Advanced Razor Minion for (Owner of (Triggering unit)) at (Center of Region_010 <gen>) facing Default building facing degrees
Unit - Create 1 . Angel (Standard) for (Owner of (Triggering unit)) at (Center of Region_010 <gen>) facing Default building facing degrees
Angel
Events
Unit - A unit enters Region_002 <gen>
Conditions
((Triggering unit) is Able to attack ground units) Equal to True
Actions
Quest - Display to (All players) the Quest Update message: (Angel: + I will join you on your quest to defeat the demon king and i will give you some of my minions to aid you also)
Destructible - Make Demonic Gate 2752 <gen> Vulnerable
Unit - Change ownership of Angel 0010 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Create 5 . Advanced Razor Minion for (Owner of (Triggering unit)) at (Center of Region_003 <gen>) facing Default building facing degrees
Trigger - Turn off The_Prophet <gen>
Trigger - Turn off The_prophet_2 <gen>
Stop Angel
Events
Unit - A unit enters Region_012 <gen>
Conditions
((Triggering unit) is Able to attack ground units) Equal to True
Actions
Trigger - Turn off Angel <gen>
Demon knight
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Triggering unit) Equal to Angel 0010 <gen>
Actions
Unit - Change ownership of Demon Knight 0019 <gen> to (Owner of (Triggering unit)) and Change color
Quest - Display to (All players) the Quest Update message: Hm. I see that you have the angel. I will join you in your quest to kill the Demon king then.MINIONS ASSEMBLE
Unit - Create 5 . Inferno Knight for (Owner of (Triggering unit)) at (Center of Region_006 <gen>) facing Default building facing degrees
Stop Demon Knight
Events
Unit - A unit enters Region_013 <gen>
Conditions
(Triggering unit) Equal to Demon Knight 0019 <gen>
Actions
Trigger - Turn off Demon_knight <gen>
Seal the demon knight
Events
Unit - A unit enters Region_008 <gen>
Conditions
Actions
Destructible - Create a ATg3 (Unexpected type: 'destructablecode') at (Center of Region_009 <gen>) facing 90.00 with scale 1 and variation 0
Another Prophet
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Triggering unit) Equal to Demon Knight 0019 <gen>
Actions
Quest - Display to (All players) the Quest Update message: (Prophet: + Good work you have both the heroes and their minions. Now go to the portal above me and battle your way to the demon king!!!)
Destructible - Kill Demonic Gate 2746 <gen>
Neutral Building - Enable Portal to wasteland 0018 <gen>
The Prophet
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
Quest - Display to (All players) the Quest Update message: To defeat the demon king, you will need to have an Angel and a Demon knight. Only they can venture into the wasteland and rid the earth of the plague known as the demon king.
The prophet again
Events
Unit - A unit enters Region_004 <gen>
Conditions
(Triggering unit) Equal to Angel 0010 <gen>
Actions
Quest - Display to (All players) the Quest Update message: (Prophet: + Now travel west to the realm of the Demon knight. If you are lucky he will join you.)
The prophet 2
Events
Unit - A unit leaves Region_000 <gen>
Conditions
Actions
Quest - Display to (All players) the Quest Update message: First, journey to the garden of eden. There you will find the angel and he will join you and give you directions to the Demon knight
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