Name | Type | is_array | initial_value |
A_Angulo1 | real | Yes | |
A_Angulo2 | real | Yes | |
A_Caster | unit | Yes | |
A_Count | integer | No | |
A_DiminuirToward | boolean | Yes | |
A_Dummy1 | unit | Yes | |
A_Dummy2 | unit | Yes | |
A_Duracao | real | Yes | |
A_Efeito | boolean | Yes | |
A_Index | integer | No | |
A_Loop | integervar | No | |
A_PointDoCaster | location | Yes | |
A_PointDummy1 | location | Yes | |
A_PointDummy2 | location | Yes | |
A_PointOffset1 | location | Yes | |
A_PointOffset2 | location | Yes | |
A_Targets1 | group | Yes | |
A_Targets2 | group | Yes | |
A_Toward1 | real | Yes | |
A_Toward2 | real | Yes | |
Aldeano | unit | Yes | |
Chance | integer | Yes | |
Demons | group | No | |
Dialog | dialog | Yes | |
DialogButton | button | Yes | |
DialogDemon | dialog | No | |
Hero | unit | No | |
Hunter | group | No | |
Missil_Caster | location | No | |
Missil_Colision1 | location | No | |
Missil_Colision2 | location | No | |
Missil_Colision3 | location | No | |
Missil_Count | integer | No | |
Missil_Damage | real | Yes | |
Missil_Group | group | No | |
Missil_Inicio | location | No | |
Missil_Move | location | No | |
Missil_Point | location | No | |
Missil_Real_Target | group | No | |
Missil_Target | location | No | |
relogio | timer | No | |
Unit | unit | Yes | |
unitprop | unit | Yes | |
Unitrev | unit | Yes | |
Velocidade_Missil | real | Yes |