• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Demon Armor

DemonArmor.mdx

0 errors 0 severe 2 warnings 48 unused
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 0 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 36 Material 0
    • 36 Layer 0
      • 36 Alpha
        • Track 11 at frame 11000 is not in any sequence
        • Track 12 at frame 12833 is not in any sequence
        • Track 13 at frame 14700 is not in any sequence
        • Track 14 at frame 16633 is not in any sequence
        • Track 15 at frame 18633 is not in any sequence
        • Track 16 at frame 20700 is not in any sequence
        • Track 17 at frame 22433 is not in any sequence
        • Track 18 at frame 24233 is not in any sequence
        • Track 19 at frame 26133 is not in any sequence
        • Track 20 at frame 28167 is not in any sequence
        • Track 21 at frame 31900 is not in any sequence
        • Track 22 at frame 40733 is not in any sequence
        • Track 23 at frame 45167 is not in any sequence
        • Track 24 at frame 47300 is not in any sequence
        • Track 25 at frame 49300 is not in any sequence
        • Track 26 at frame 51233 is not in any sequence
        • Track 27 at frame 53067 is not in any sequence
        • Track 28 at frame 54800 is not in any sequence
        • Track 29 at frame 56467 is not in any sequence
        • Track 30 at frame 58100 is not in any sequence
        • Track 31 at frame 59700 is not in any sequence
        • Track 32 at frame 61267 is not in any sequence
        • Track 33 at frame 62800 is not in any sequence
        • Track 34 at frame 64300 is not in any sequence
        • Track 35 at frame 65767 is not in any sequence
        • Track 36 at frame 65800 is not in any sequence
        • Track 37 at frame 67800 is not in any sequence
        • Track 38 at frame 67833 is not in any sequence
        • Track 39 at frame 127833 is not in any sequence
        • Track 1 at frame 800 has exactly the same value as tracks 0 and 2
        • Track 2 at frame 833 has exactly the same value as tracks 1 and 3
        • Track 3 at frame 2500 has exactly the same value as tracks 2 and 4
        • Track 4 at frame 2533 has exactly the same value as tracks 3 and 5
        • Track 5 at frame 3700 has exactly the same value as tracks 4 and 6
        • Track 6 at frame 3733 has exactly the same value as tracks 5 and 7
        • Track 7 at frame 5733 has exactly the same value as tracks 6 and 8
  • 4 Bone 1 - "cog_bind_jnt"
    • 2 Translation
      • Track 209 at frame 10367 is not in any sequence
      • Track 210 at frame 20333 is not in any sequence
    • 2 Rotation
      • Track 53 at frame 10367 is not in any sequence
      • Track 54 at frame 20333 is not in any sequence
  • 4 Attachment 0 - "Chest Ref"
    • 2 Rotation
      • Track 6 at frame 10367 is not in any sequence
      • Track 7 at frame 20333 is not in any sequence
    • 2 Visibility
      • Track 8 at frame 10367 is not in any sequence
      • Track 9 at frame 20333 is not in any sequence
  • 2 ParticleEmitterPopcorn 0 - "ItemBookGlow"
    • 2 Visibility
      • Track 6 at frame 10367 is not in any sequence
      • Track 7 at frame 20333 is not in any sequence
  • 2 CollisionShape 0 - "B_KGS_BoxCol_0"
    • 2 Rotation
      • Track 6 at frame 10367 is not in any sequence
      • Track 7 at frame 20333 is not in any sequence
Back
Top