Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Camera - . Apply . gg_cam_Cinecamera for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Cinecamera for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Cinecamera for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Cinecamera for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Cinecamera for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Cinecamera for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_Cinecamera for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Cinecamera for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Cinecamera for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Cinecamera for Player 10 (Light Blue) over 0 seconds
Camera - . Apply . gg_cam_Cinecamera for Player 11 (Dark Green) over 0 seconds
Camera - . Apply . gg_cam_Cinecamera for Player 12 (Brown) over 0 seconds
Cinematic - Fade in over 2.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Play WTFBOOM <gen>
Wait 1.00 seconds
Game - Display to (All players) the text: What...
Wait 0.08 seconds
Game - Display to (All players) the text: The...
Wait 0.08 seconds
Game - Display to (All players) the text: FUCK?!?
Wait 0.59 seconds
Special Effect - Create a special effect at (Position of Bomb 0002 <gen>) using war3mapImported\NuclearExplosion.mdx
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions
Unit - Explode (Picked unit) .
Special Effect - Create a special effect at (Position of (Picked unit)) using Objects\Spawnmodels\Other\NeutralBuildingExplosion\NeutralBuildingExplosion.mdl
def
Events
Time - Elapsed game time is 8.00 seconds
Conditions
Actions
Player Group - Pick every player in (All players) and do (Defeat (Picked player) with the message: WTFBOOMPOWAH!)
def Copy
Events
Time - Elapsed game time is 1.80 seconds
Conditions
Actions
Destructible - Pick every destructible in (Playable map area) and do (Actions)
Loop - Actions
Destructible - Kill (Picked destructible)
Special Effect - Create a special effect at (Position of (Picked destructible)) using Objects\Spawnmodels\Other\NeutralBuildingExplosion\NeutralBuildingExplosion.mdl
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