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Model validation: Defias pirate

defias.mdx

0 errors 9 severe 38 warnings 116 unused
  • 1 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Bone" (frame 136833); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Bone" (frame 136833); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Bone" (frame 136833); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Bone" (frame 136833); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 136833); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 136833); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Bone" (frame 136833); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 11
    • Alpha is 1.000 at end of "Decay Bone" (frame 136833); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 13
    • Alpha is 1.000 at end of "Decay Bone" (frame 136833); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 9 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Shield_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 86 - "L_kneecap_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 91 - "kneecap_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 92 - "L_skirt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 93 - "L_skirt_02_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 212 at frame 11767 has roughly the same value as tracks 211 and 213
      • Track 363 at frame 137367 has roughly the same value as tracks 362 and 364
  • 1 2 Bone 95 - "M_skirt_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 16 at frame 3067 has roughly the same value as tracks 15 and 17
      • Track 50 at frame 5067 has roughly the same value as tracks 49 and 51
  • 1 Bone 96 - "R_skirt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 97 - "R_skirt_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 32 at frame 10033 has roughly the same value as tracks 31 and 33
  • 1 Bone 99 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 106 - "M_mustache_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 107 - "L_mustache_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 108 - "R_mustache_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 109 - "M_skirt_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 404 at frame 56467 has roughly the same value as tracks 403 and 405
  • 1 Bone 110 - "M_skirt_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 111 - "M_skirt_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 7 at frame 1100 has roughly the same value as tracks 6 and 8
  • 1 Bone 112 - "L_sabre_bind_jnt"
    • There are no vertices attached to this bone
  • 2 Material 0
    • 2 Layer 0
      • 2 Alpha
        • Track 10 at frame 10433 is not in any sequence
        • Track 11 at frame 11233 is not in any sequence
  • 2 Material 1
    • 2 Layer 0
      • 2 Alpha
        • Track 10 at frame 10433 is not in any sequence
        • Track 11 at frame 11233 is not in any sequence
  • 2 Material 2
    • 2 Layer 0
      • 2 Alpha
        • Track 10 at frame 10433 is not in any sequence
        • Track 11 at frame 11233 is not in any sequence
  • 2 Material 3
    • 2 Layer 0
      • 2 Alpha
        • Track 10 at frame 10433 is not in any sequence
        • Track 11 at frame 11233 is not in any sequence
  • 2 Material 5
    • 2 Layer 0
      • 2 Alpha
        • Track 10 at frame 10433 is not in any sequence
        • Track 11 at frame 11233 is not in any sequence
  • 2 Material 6
    • 2 Layer 0
      • 2 Alpha
        • Track 10 at frame 10433 is not in any sequence
        • Track 11 at frame 11233 is not in any sequence
  • 2 Material 7
    • 2 Layer 0
      • 2 Alpha
        • Track 10 at frame 10433 is not in any sequence
        • Track 11 at frame 11233 is not in any sequence
  • 2 Material 8
    • 2 Layer 0
      • 2 Alpha
        • Track 10 at frame 10433 is not in any sequence
        • Track 11 at frame 11233 is not in any sequence
  • 2 Material 9
    • 2 Layer 0
      • 2 Alpha
        • Track 10 at frame 10433 is not in any sequence
        • Track 11 at frame 11233 is not in any sequence
  • 2 Material 10
    • 2 Layer 0
      • 2 Alpha
        • Track 10 at frame 10433 is not in any sequence
        • Track 11 at frame 11233 is not in any sequence
  • 2 Material 11
    • 2 Layer 0
      • 2 Alpha
        • Track 10 at frame 10433 is not in any sequence
        • Track 11 at frame 11233 is not in any sequence
  • 2 Material 12
    • 2 Layer 0
      • 2 Alpha
        • Track 10 at frame 10433 is not in any sequence
        • Track 11 at frame 11233 is not in any sequence
  • 2 Material 13
    • 2 Layer 0
      • 2 Alpha
        • Track 10 at frame 10433 is not in any sequence
        • Track 11 at frame 11233 is not in any sequence
  • 2 GeosetAnimation 0
    • 2 Alpha
      • Track 10 at frame 10433 is not in any sequence
      • Track 11 at frame 11233 is not in any sequence
  • 2 GeosetAnimation 1
    • 2 Alpha
      • Track 10 at frame 10433 is not in any sequence
      • Track 11 at frame 11233 is not in any sequence
  • 2 GeosetAnimation 2
    • 2 Alpha
      • Track 10 at frame 10433 is not in any sequence
      • Track 11 at frame 11233 is not in any sequence
  • 2 GeosetAnimation 3
    • 2 Alpha
      • Track 10 at frame 10433 is not in any sequence
      • Track 11 at frame 11233 is not in any sequence
  • 2 GeosetAnimation 4
    • 2 Alpha
      • Track 10 at frame 10433 is not in any sequence
      • Track 11 at frame 11233 is not in any sequence
  • 2 Bone 3 - "spine_03_bind_jnt"
    • 2 Rotation
      • Track 171 at frame 11500 has roughly the same value as tracks 170 and 172
      • Track 309 at frame 137100 has roughly the same value as tracks 308 and 310
  • 2 Bone 5 - "neck_bind_jnt"
    • 2 Rotation
      • Track 3 at frame 1067 has roughly the same value as tracks 2 and 4
      • Track 306 at frame 137367 has roughly the same value as tracks 305 and 307
  • 1 Bone 30 - "tongue_01_bind_jnt"
    • 1 Rotation
      • Track 33 at frame 137200 has roughly the same value as tracks 32 and 34
  • 1 Bone 31 - "tongue_02_bind_jnt"
    • 1 Rotation
      • Track 33 at frame 137200 has roughly the same value as tracks 32 and 34
  • 1 Bone 32 - "lwr_teeth_bind_jnt"
    • 1 Rotation
      • Track 33 at frame 137200 has roughly the same value as tracks 32 and 34
  • 1 Bone 33 - "L_lip_corner_bind_jnt"
    • 1 Rotation
      • Track 33 at frame 137200 has roughly the same value as tracks 32 and 34
  • 1 Bone 34 - "R_lip_corner_bind_jnt"
    • 1 Rotation
      • Track 33 at frame 137200 has roughly the same value as tracks 32 and 34
  • 1 Bone 35 - "jaw_bind_jnt"
    • 1 Rotation
      • Track 33 at frame 137200 has roughly the same value as tracks 32 and 34
  • 1 Bone 36 - "L_mustache_01_bind_jnt"
    • 1 Rotation
      • Track 29 at frame 137367 has roughly the same value as tracks 28 and 30
  • 2 Bone 38 - "L_shoulder_bind_jnt"
    • 2 Rotation
      • Track 218 at frame 11767 has roughly the same value as tracks 217 and 219
      • Track 362 at frame 95700 has roughly the same value as tracks 361 and 363
  • 4 Bone 40 - "L_lwr_arm_bind_jnt"
    • 2 Translation
      • Track 13 at frame 12807 has exactly the same value as tracks 12 and 14
      • Track 20 at frame 76233 has exactly the same value as tracks 19 and 21
    • 2 Rotation
      • Track 8 at frame 2567 has roughly the same value as tracks 7 and 9
      • Track 295 at frame 137300 has roughly the same value as tracks 294 and 296
  • 4 Bone 43 - "bone_hand_left"
    • 3 Translation
      • Track 11 at frame 11767 has exactly the same value as tracks 10 and 12
      • Track 14 at frame 12807 has exactly the same value as tracks 13 and 15
      • Track 21 at frame 76233 has exactly the same value as tracks 20 and 22
    • 1 Rotation
      • Track 24 at frame 3967 has roughly the same value as tracks 23 and 25
  • 1 Bone 44 - "L_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 24 at frame 11767 has exactly the same value as tracks 23 and 25
  • 2 Bone 45 - "L_tmb_02_bind_jnt"
    • 2 Rotation
      • Track 11 at frame 11767 has exactly the same value as tracks 10 and 12
      • Track 33 at frame 76233 has exactly the same value as tracks 32 and 34
  • 2 Bone 46 - "L_tmb_03_bind_jnt"
    • 2 Rotation
      • Track 11 at frame 11767 has exactly the same value as tracks 10 and 12
      • Track 35 at frame 76233 has exactly the same value as tracks 34 and 36
  • 3 Bone 61 - "R_lwr_arm_bind_jnt"
    • 3 Rotation
      • Track 9 at frame 2467 has roughly the same value as tracks 8 and 10
      • Track 96 at frame 6967 has roughly the same value as tracks 95 and 97
      • Track 310 at frame 137133 has roughly the same value as tracks 309 and 311
  • 1 Bone 65 - "R_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 39 at frame 7800 has roughly the same value as tracks 38 and 40
  • 1 Bone 71 - "R_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 65 at frame 14800 has roughly the same value as tracks 64 and 66
  • 1 Bone 75 - "R_rng_finger_02_bind_jnt"
    • 1 Rotation
      • Track 13 at frame 5100 has roughly the same value as tracks 12 and 14
  • 1 Bone 80 - "R_pauldron_bind_jnt"
    • 1 Rotation
      • Track 284 at frame 94900 has roughly the same value as tracks 283 and 285
  • 1 Bone 82 - "L_leg_01_bind_jnt"
    • 1 Rotation
      • Track 378 at frame 100333 has roughly the same value as tracks 377 and 379
  • 1 Bone 84 - "bone_leg_left"
    • 1 Rotation
      • Track 362 at frame 100500 has roughly the same value as tracks 361 and 363
  • 2 Bone 94 - "L_skirt_03_bind_jnt"
    • 2 Rotation
      • Track 3 at frame 733 has roughly the same value as tracks 2 and 4
      • Track 160 at frame 11767 has roughly the same value as tracks 159 and 161
  • 1 Bone 103 - "L_lwr_lip_bind_jnt"
    • 1 Rotation
      • Track 33 at frame 137200 has roughly the same value as tracks 32 and 34
  • 1 Bone 104 - "M_lwr_lip_bind_jnt"
    • 1 Rotation
      • Track 33 at frame 137200 has roughly the same value as tracks 32 and 34
  • 1 Bone 105 - "R_lwr_lip_bind_jnt"
    • 1 Rotation
      • Track 33 at frame 137200 has roughly the same value as tracks 32 and 34
  • 2 Attachment 0 - "Head Ref"
    • 2 Visibility
      • Track 10 at frame 10433 is not in any sequence
      • Track 11 at frame 11233 is not in any sequence
  • 6 Attachment 1 - "Hand Left Ref"
    • 1 Rotation
      • Track 8 at frame 76233 has exactly the same value as tracks 7 and 9
    • 5 Visibility
      • Track 10 at frame 10433 is not in any sequence
      • Track 11 at frame 11233 is not in any sequence
      • Track 13 at frame 11767 has exactly the same value as tracks 12 and 14
      • Track 16 at frame 12807 has exactly the same value as tracks 15 and 17
      • Track 24 at frame 76233 has exactly the same value as tracks 23 and 25
  • 2 Attachment 2 - "Hand Right Ref"
    • 2 Visibility
      • Track 10 at frame 10433 is not in any sequence
      • Track 11 at frame 11233 is not in any sequence
  • 2 Attachment 3 - "Chest Ref"
    • 2 Visibility
      • Track 10 at frame 10433 is not in any sequence
      • Track 11 at frame 11233 is not in any sequence
  • 2 Attachment 4 - "Foot Left Ref"
    • 2 Visibility
      • Track 10 at frame 10433 is not in any sequence
      • Track 11 at frame 11233 is not in any sequence
  • 2 Attachment 5 - "Foot Right Ref"
    • 2 Visibility
      • Track 10 at frame 10433 is not in any sequence
      • Track 11 at frame 11233 is not in any sequence
  • 2 Attachment 6 - "Weapon Ref"
    • 2 Visibility
      • Track 10 at frame 10433 is not in any sequence
      • Track 11 at frame 11233 is not in any sequence
  • 1 Camera 0 - "Portrait_Camera"
    • 1 Rotation
      • Track 762 at frame 101900 has roughly the same value as tracks 761 and 763
  • 12 CollisionShape 0 - "B_KGS_Torso"
    • 12 Rotation
      • Track 24 at frame 1600 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 1633 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 1667 has roughly the same value as tracks 25 and 27
      • Track 27 at frame 1700 has roughly the same value as tracks 26 and 28
      • Track 28 at frame 1733 has roughly the same value as tracks 27 and 29
      • Track 29 at frame 1767 has roughly the same value as tracks 28 and 30
      • Track 30 at frame 1800 has roughly the same value as tracks 29 and 31
      • Track 33 at frame 1900 has roughly the same value as tracks 32 and 34
      • Track 53 at frame 2567 has roughly the same value as tracks 52 and 54
      • Track 61 at frame 2833 has roughly the same value as tracks 60 and 62
      • Track 393 at frame 15667 has exactly the same value as tracks 392 and 394
      • Track 394 at frame 15700 has exactly the same value as tracks 393 and 395
  • 2 CollisionShape 8 - "B_KGS_Shield_BB"
    • 2 Rotation
      • Track 338 at frame 15667 has exactly the same value as tracks 337 and 339
      • Track 339 at frame 15700 has exactly the same value as tracks 338 and 340
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