Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
Defend the City! .w3x
Variables
Visiblity
visiblity
music
Unbezeichneter Auslöser 001
Zombie kill
Zombie kill
kill Zombie
Win
Marine win
Zombie win
Unbezeichnete Kategorie
einheitenwellr
weather effect
timer
sephiroth
Name
Type
is_array
initial_value
visiblity
Events
Map initialization
Conditions
Actions
Visibility - Disable fog of war
Visibility - Disable black mask
Game - Display to Player Group - Player 2 (Blue) the text: |CFF0000FFMarine Leader: Nein die Massaker greifen an!!!!!!!! Verteidigt diese Stadt um jeden Preis!!!!.
Game - Display to Player Group - Player 3 (Teal) the text: |CFF0000FFMarine Leader: Nein die Massaker greifen an!!!!!!!! Verteidigt diese Stadt um jeden Preis!!!!.
Game - Display to Player Group - Player 4 (Purple) the text: |CFF0000FFMarine Leader: Nein die Massaker greifen an!!!!!!!! Verteidigt diese Stadt um jeden Preis!!!!.
Game - Display to Player Group - Player 5 (Yellow) the text: |CFF0000FFMarine Leader: Nein die Massaker greifen an!!!!!!!! Verteidigt diese Stadt um jeden Preis!!!!.
Game - Display to Player Group - Player 6 (Orange) the text: |CFF0000FFMarine Leader: Nein die Massaker greifen an!!!!!!!! Verteidigt diese Stadt um jeden Preis!!!!.
Game - Display to Player Group - Player 7 (Green) the text: |CFF0000FFMarine Leader: Nein die Massaker greifen an!!!!!!!! Verteidigt diese Stadt um jeden Preis!!!!.
Game - Display to Player Group - Player 8 (Pink) the text: |CFF0000FFMarine Leader: Nein die Massaker greifen an!!!!!!!! Verteidigt diese Stadt um jeden Preis!!!!.
Game - Display to Player Group - Player 10 (Light Blue) the text: |CFF0000FFMarine Leader: Nein die Massaker greifen an!!!!!!!! Verteidigt diese Stadt um jeden Preis!!!!.
Game - Display to Player Group - Player 11 (Dark Green) the text: |CFF0000FFMarine Leader: Nein die Massaker greifen an!!!!!!!! Verteidigt diese Stadt um jeden Preis!!!!.
Game - Display to Player Group - Player 9 (Gray) the text: |CFF0000FFMarine Leader: Nein die Massaker greifen an!!!!!!!! Verteidigt diese Stadt um jeden Preis!!!!.
Game - Display to Player Group - Player 1 (Red) the text: |CFF0000FFMarine Leader: Nein die Massaker greifen an!!!!!!!! Verteidigt diese Stadt um jeden Preis!!!!.
Game - Display to (All players) the text: |CFF0000FFMap making by hexenking!.
Quest - Display to Player Group - Player 1 (Red) the Secret message: |CFF0077FFDie Marine Leader dürfen nicht sterben!!! Item Shop in der Mitter der map!.
Quest - Display to Player Group - Player 2 (Blue) the Secret message: |CFF0077FFDie Marine Leader dürfen nicht sterben!!! Item Shop in der Mitter der map!.
Quest - Display to Player Group - Player 3 (Teal) the Secret message: |CFF0077FFDie Marine Leader dürfen nicht sterben!!! Item Shop in der Mitter der map!.
Quest - Display to Player Group - Player 4 (Purple) the Secret message: |CFF0077FFDie Marine Leader dürfen nicht sterben!!! Item Shop in der Mitter der map!.
Quest - Display to Player Group - Player 5 (Yellow) the Secret message: |CFF0077FFDie Marine Leader dürfen nicht sterben!!! Item Shop in der Mitter der map!.
Quest - Display to Player Group - Player 6 (Orange) the Secret message: |CFF0077FFDie Marine Leader dürfen nicht sterben!!! Item Shop in der Mitter der map!.
Quest - Display to Player Group - Player 7 (Green) the Secret message: |CFF0077FFDie Marine Leader dürfen nicht sterben!!! Item Shop in der Mitter der map!.
Quest - Display to Player Group - Player 8 (Pink) the Secret message: |CFF0077FFDie Marine Leader dürfen nicht sterben!!! Item Shop in der Mitter der map!.
Quest - Display to Player Group - Player 9 (Gray) the Secret message: |CFF0077FFDie Marine Leader dürfen nicht sterben!!! Item Shop in der Mitter der map!.
Quest - Display to Player Group - Player 10 (Light Blue) the Secret message: |CFF0077FFDie Marine Leader dürfen nicht sterben!!! Item Shop in der Mitter der map!.
Quest - Display to Player Group - Player 12 (Brown) the Secret message: |CFF0077FFTötet die Marine Leader, tötet sie alle, vernichtet sie, es darf keiner überleben! Diese Marine Leader müssen leiden, Befehl vom Texican Massaker!.
Quest - Display to Player Group - Player 11 (Dark Green) the Secret message: |CFF0077FFDie Marine Leader dürfen nicht sterben!!! Item Shop in der Mitter der map!.
music
Events
Map initialization
Conditions
Actions
Sound - Play PH1 <gen>
Unbezeichneter Auslöser 001
Events
Conditions
Actions
Zombie kill
Events
Unit - A unit owned by Player 1 (Red) . Dies
Unit - A unit owned by Player 2 (Blue) . Dies
Unit - A unit owned by Player 3 (Teal) . Dies
Unit - A unit owned by Player 4 (Purple) . Dies
Unit - A unit owned by Player 5 (Yellow) . Dies
Unit - A unit owned by Player 6 (Orange) . Dies
Unit - A unit owned by Player 7 (Green) . Dies
Unit - A unit owned by Player 8 (Pink) . Dies
Unit - A unit owned by Player 9 (Gray) . Dies
Unit - A unit owned by Player 10 (Light Blue) . Dies
Unit - A unit owned by Player 11 (Dark Green) . Dies
Conditions
Actions
Unit - Create 1 . |cffffbb77Killer for Player 12 (Brown) at (Position of (Triggering unit)) facing Default building facing degrees
kill Zombie
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
Actions
Player - Add 1 to (Owner of (Killing unit)) . Current gold
Marine win
Events
Time - Every 1.00 seconds of game time
Conditions
(All units of (Units of type |cffffbb77Killer) are dead) Equal to True
Actions
Wait 5.00 seconds
Player Group - Pick every player in (All allies of Player 11 (Dark Green).) and do (Victory (Picked player) (Show dialogs, Show scores))
Game - Defeat Player 12 (Brown) with the message: All your zombies are dead. You lose!
Zombie win
Events
Time - Every 1.00 seconds of game time
Conditions
(All units of (Units of type Marine Leader) are dead) Equal to True
Actions
Wait 5.00 seconds
Player Group - Pick every player in (All allies of Player 11 (Dark Green).) and do (Defeat (Picked player) with the message: All marine leaders are dead. You lose!)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
einheitenwellr
Events
Map initialization
Conditions
Actions
Unit Group - Order (Units in Gebiet_003 <gen>) to Patrol To . (Center of (Playable map area))
Unit Group - Order (Units in Gebiet_000 <gen>) to Patrol To . (Center of (Playable map area))
Unit Group - Order (Units in Gebiet_001 <gen>) to Patrol To . (Center of (Playable map area))
Unit Group - Order (Units in Gebiet_002 <gen>) to Patrol To . (Center of (Playable map area))
Unit Group - Order (Units in Gebiet_005 <gen>) to Patrol To . (Center of (Playable map area))
weather effect
Events
Map initialization
Conditions
Actions
Environment - Set sky to Fogged Sky
Environment - Set fog to style Linear , z-start 5000.00 , z-end 8000 , density 0 and color ( 100 %, 100 %, 100 %)
timer
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Countdown Timer - Create a timer window for (Last started timer) with title |CFF0000FFSephiroth
Countdown Timer - Start (Last started timer) as a Repeating timer that will expire in 180.00 seconds
Countdown Timer - Show (Last created timer window) for Player 1 (Red)
Countdown Timer - Show (Last created timer window) for Player 2 (Blue)
Countdown Timer - Show (Last created timer window) for Player 3 (Teal)
Countdown Timer - Show (Last created timer window) for Player 4 (Purple)
Countdown Timer - Show (Last created timer window) for Player 5 (Yellow)
Countdown Timer - Show (Last created timer window) for Player 6 (Orange)
Countdown Timer - Show (Last created timer window) for Player 7 (Green)
Countdown Timer - Show (Last created timer window) for Player 8 (Pink)
Countdown Timer - Show (Last created timer window) for Player 9 (Gray)
Countdown Timer - Show (Last created timer window) for Player 10 (Light Blue)
sephiroth
Events
Time - Every 180.00 seconds of game time
Conditions
Actions
Unit - Create 1 . |CFF0000Dark Massaker for Neutral Hostile at (Center of Gebiet_005 <gen>) facing Default building facing degrees
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.