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Triggers
1infiniti defend or atack modo 2.w3x
Variables
Inicialización
Inicialización de refriega
madera y oro infinito
Detonador sin nombre 002
Detonador sin nombre 001
Detonador sin nombre 001 Copiar
Detonador sin nombre 003
Detonador sin nombre 003 Copiar
Detonador sin nombre 003 Copiar Copiar
Detonador sin nombre 003 Copiar Copiar Copiar
Detonador sin nombre 003 Copiar Copiar Copiar Copiar
Detonador sin nombre 003 Copiar Copiar Copiar Copiar Copiar
Detonador sin nombre 003 Copiar Copiar Copiar Copiar Copiar 2
Detonador sin nombre 003 Copiar Copiar 2
Escribe debajo el código del guión personalizado especial para el mapa. El texto se incluirá en el guión del mapa después de declarar las variables y antes de los códigos de los detonadores.
Name
Type
is_array
initial_value
Inicialización predeterminada de partida de refriega para todos los jugadores
Inicialización de refriega
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
madera y oro infinito
Events
Time - Every 32.00 seconds of game time
Conditions
Actions
Player - Add 100 to Player 2 (Blue) . Current gold
Player - Add 100 to Player 2 (Blue) . Current lumber
Player - Add 600 to Player 1 (Red) . Current gold
Player - Add 600 to Player 1 (Red) . Current lumber
Detonador sin nombre 002
Events
Map initialization
Conditions
Actions
Player - Set Player 1 (Red) . Current gold to 850
Player - Set Player 1 (Red) . Current gold to 850
Player - Set Player 1 (Red) . Food cap to 70
Player - Set Player 2 (Blue) . Food cap to 100
Detonador sin nombre 001
Events
Time - Every 78.00 seconds of game time
Conditions
Actions
Unit - Create 5 . zombies entrenados for Player 2 (Blue) at (Center of Regi__n_001 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_001 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Unit - Create 3 . esqueleto de ataque for Player 2 (Blue) at (Center of Regi__n_001 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_001 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Detonador sin nombre 001 Copiar
Events
Time - Every 160.00 seconds of game time
Conditions
Actions
Unit - Create 5 . esqueleto de ataque for Player 2 (Blue) at (Center of Regi__n_002 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_002 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Unit - Create 5 . Murloc Tiderunner for Player 2 (Blue) at (Center of Regi__n_002 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_002 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Detonador sin nombre 003
Events
Time - Every 160.00 seconds of game time
Conditions
Actions
Unit - Create 5 . Forest Spider for Player 2 (Blue) at (Center of Regi__n_003 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_003 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Unit - Create 2 . Black Spider for Player 2 (Blue) at (Center of Regi__n_003 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_003 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Detonador sin nombre 003 Copiar
Events
Time - Every 210.00 seconds of game time
Conditions
Actions
Unit - Create 4 . Murloc Tiderunner for Player 2 (Blue) at (Center of Regi__n_004 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_004 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Unit - Create 8 . Forest Spider for Player 2 (Blue) at (Center of Regi__n_004 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_004 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Detonador sin nombre 003 Copiar Copiar
Events
Time - Every 280.00 seconds of game time
Conditions
Actions
Unit - Create 4 . Murloc Tiderunner for Player 2 (Blue) at (Center of Regi__n_005 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_005 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Unit - Create 4 . Murloc Huntsman for Player 2 (Blue) at (Center of Regi__n_005 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_005 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Detonador sin nombre 003 Copiar Copiar Copiar
Events
Time - Every 330.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Peon for Player 2 (Blue) at (Center of Regi__n_006 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_006 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Unit - Create 1 . Demolisher for Player 2 (Blue) at (Center of Regi__n_006 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_006 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Unit - Create 5 . Grunt for Player 2 (Blue) at (Center of Regi__n_006 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_006 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Unit - Create 3 . Headhunter for Player 2 (Blue) at (Center of Regi__n_006 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_006 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Detonador sin nombre 003 Copiar Copiar Copiar Copiar
Events
Time - Every 398.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Brood Mother for Player 2 (Blue) at (Center of Regi__n_007 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_007 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Unit - Create 2 . Spitting Spider for Player 2 (Blue) at (Center of Regi__n_007 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_007 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Unit - Create 5 . Spider for Player 2 (Blue) at (Center of Regi__n_007 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_007 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Unit - Create 3 . Giant Spider for Player 2 (Blue) at (Center of Regi__n_007 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_007 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Detonador sin nombre 003 Copiar Copiar Copiar Copiar Copiar
Events
Time - Every 460.00 seconds of game time
Conditions
Actions
Unit - Create 4 . Murloc Huntsman for Player 2 (Blue) at (Center of Regi__n_008 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_008 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Unit - Create 5 . zombies entrenados mutados 1 for Player 2 (Blue) at (Center of Regi__n_008 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_008 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Unit - Create 5 . Berserker for Player 2 (Blue) at (Center of Regi__n_008 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_008 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Unit - Create 4 . Archer for Player 2 (Blue) at (Center of Regi__n_008 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_008 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Detonador sin nombre 003 Copiar Copiar Copiar Copiar Copiar 2
Events
Time - Every 500.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Brood Mother for Player 2 (Blue) at (Center of Regi__n_009 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_009 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Unit - Create 4 . Spitting Spider for Player 2 (Blue) at (Center of Regi__n_009 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_009 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Unit - Create 10 . Spider for Player 2 (Blue) at (Center of Regi__n_009 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_009 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Unit - Create 3 . Black Spider for Player 2 (Blue) at (Center of Regi__n_009 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_009 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Detonador sin nombre 003 Copiar Copiar 2
Events
Time - Every 215.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Dark Troll for Player 2 (Blue) at (Center of Regi__n_010 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_010 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
Unit - Create 5 . Forest Troll Berserker for Player 2 (Blue) at (Center of Regi__n_010 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Regi__n_010 <gen>) to Attack-Move To . (Center of Regi__n_000 <gen>)
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