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Model validation: Defence Matrix

DefenceMatrix(Fix).mdx

0 errors 1 severe 9 warnings 7 unused
  • 1 Sequence 1 - "Death"
    • This sequence starts before sequence 0 "stand" ends
  • 1 Bone 0 - "Rotate1"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "Rotate1A"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "Rotate2A"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "Rotate2"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "111"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "222"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "Rotate3A"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "Rotate3"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "333"
    • There are no vertices attached to this bone
  • 1 ParticleEmitter2 0 - "UNNAMED"
    • 1 Visibility
      • Track 1 at frame 101 is not in any sequence
  • 1 ParticleEmitter2 1 - "UNNAMED"
    • 1 Visibility
      • Track 1 at frame 101 is not in any sequence
  • 1 ParticleEmitter2 2 - "UNNAMED"
    • 1 Visibility
      • Track 1 at frame 101 is not in any sequence
  • 1 ParticleEmitter2 3 - "UNNAMED"
    • 1 Visibility
      • Track 1 at frame 101 is not in any sequence
  • 1 ParticleEmitter2 4 - "UNNAMED"
    • 1 Visibility
      • Track 1 at frame 101 is not in any sequence
  • 1 ParticleEmitter2 5 - "UNNAMED"
    • 1 Visibility
      • Track 1 at frame 101 is not in any sequence
  • unused Texture 0 - "Blood2.blp"
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