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How to import Dedication of Honor & Dalaran Fountain

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Dedication of Honor & Dalaran Fountain of the bundle Dedication of Honor & Dalaran Fountain. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Dedication of Honor Dalaran Fountain.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Dedication of Honor Dalaran Fountain
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
BE_FOUNTAIN01.BLP
DALARAN_FOUNTAINPART_01.BLP
WATERFOAMLOOP2.BLP
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
Dadication of honor.mdx

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Dadication of honor.mdx

Now Click the "Import File" Button:

Next select 'Dadication of honor.mdx' in the folder which you extracted from the zip archive:

Dedication of Honor Dalaran Fountain
Dadication of honor.mdx
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
WATERFOAMLOOP2.BLP

The file has been properly added to the map archive:

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx

Done, you have imported the file Dadication of honor.mdx.

Importing BE_FOUNTAIN01.BLP

Now Click the "Import File" Button:

Next select 'BE_FOUNTAIN01.BLP' in the folder which you extracted from the zip archive:

Dedication of Honor Dalaran Fountain
Dadication of honor.mdx
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
WATERFOAMLOOP2.BLP

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
war3mapimported/BE_FOUNTAIN01.BLP

Double-click the file BE_FOUNTAIN01.BLP:

BE_FOUNTAIN01.BLP
Image / Texture
767
war3mapimported/BE_FOUNTAIN01.BLP

Tick the box "Use Custom Path" and type in the correct path:

BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP

The file has been properly added to the map archive:

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP

Done, you have imported the file BE_FOUNTAIN01.BLP.

Importing BE_FOUNTAIN_WATER03.BLP

Now Click the "Import File" Button:

Next select 'BE_FOUNTAIN_WATER03.BLP' in the folder which you extracted from the zip archive:

Dedication of Honor Dalaran Fountain
Dadication of honor.mdx
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
WATERFOAMLOOP2.BLP

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
war3mapimported/BE_FOUNTAIN_WATER03.BLP

Double-click the file BE_FOUNTAIN_WATER03.BLP:

BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
war3mapimported/BE_FOUNTAIN_WATER03.BLP

Tick the box "Use Custom Path" and type in the correct path:

BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP

The file has been properly added to the map archive:

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP

Done, you have imported the file BE_FOUNTAIN_WATER03.BLP.

Importing DAL_PILLAR.BLP

Now Click the "Import File" Button:

Next select 'DAL_PILLAR.BLP' in the folder which you extracted from the zip archive:

Dedication of Honor Dalaran Fountain
Dadication of honor.mdx
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
WATERFOAMLOOP2.BLP

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
war3mapimported/DAL_PILLAR.BLP

Double-click the file DAL_PILLAR.BLP:

DAL_PILLAR.BLP
Image / Texture
130
war3mapimported/DAL_PILLAR.BLP

Tick the box "Use Custom Path" and type in the correct path:

DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP

The file has been properly added to the map archive:

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP

Done, you have imported the file DAL_PILLAR.BLP.

Importing DALARAN_FOUNTAINCRYSTAL_01.BLP

Now Click the "Import File" Button:

Next select 'DALARAN_FOUNTAINCRYSTAL_01.BLP' in the folder which you extracted from the zip archive:

Dedication of Honor Dalaran Fountain
Dadication of honor.mdx
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
WATERFOAMLOOP2.BLP

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
war3mapimported/DALARAN_FOUNTAINCRYSTAL_01.BLP

Double-click the file DALARAN_FOUNTAINCRYSTAL_01.BLP:

DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
war3mapimported/DALARAN_FOUNTAINCRYSTAL_01.BLP

Tick the box "Use Custom Path" and type in the correct path:

DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP

The file has been properly added to the map archive:

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP

Done, you have imported the file DALARAN_FOUNTAINCRYSTAL_01.BLP.

Importing DALARAN_FOUNTAINFLOOR_01.BLP

Now Click the "Import File" Button:

Next select 'DALARAN_FOUNTAINFLOOR_01.BLP' in the folder which you extracted from the zip archive:

Dedication of Honor Dalaran Fountain
Dadication of honor.mdx
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
WATERFOAMLOOP2.BLP

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
war3mapimported/DALARAN_FOUNTAINFLOOR_01.BLP

Double-click the file DALARAN_FOUNTAINFLOOR_01.BLP:

DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
war3mapimported/DALARAN_FOUNTAINFLOOR_01.BLP

Tick the box "Use Custom Path" and type in the correct path:

DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP

The file has been properly added to the map archive:

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP

Done, you have imported the file DALARAN_FOUNTAINFLOOR_01.BLP.

Importing DALARAN_FOUNTAINPART_01.BLP

Now Click the "Import File" Button:

Next select 'DALARAN_FOUNTAINPART_01.BLP' in the folder which you extracted from the zip archive:

Dedication of Honor Dalaran Fountain
Dadication of honor.mdx
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
WATERFOAMLOOP2.BLP

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
war3mapimported/DALARAN_FOUNTAINPART_01.BLP

Double-click the file DALARAN_FOUNTAINPART_01.BLP:

DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
war3mapimported/DALARAN_FOUNTAINPART_01.BLP

Tick the box "Use Custom Path" and type in the correct path:

DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
DALARAN_FOUNTAINPART_01.BLP

The file has been properly added to the map archive:

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
DALARAN_FOUNTAINPART_01.BLP

Done, you have imported the file DALARAN_FOUNTAINPART_01.BLP.

Importing DALARAN_FOUNTAINWATER_01.BLP

Now Click the "Import File" Button:

Next select 'DALARAN_FOUNTAINWATER_01.BLP' in the folder which you extracted from the zip archive:

Dedication of Honor Dalaran Fountain
Dadication of honor.mdx
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
WATERFOAMLOOP2.BLP

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
Image / Texture
130
war3mapimported/DALARAN_FOUNTAINWATER_01.BLP

Double-click the file DALARAN_FOUNTAINWATER_01.BLP:

DALARAN_FOUNTAINWATER_01.BLP
Image / Texture
130
war3mapimported/DALARAN_FOUNTAINWATER_01.BLP

Tick the box "Use Custom Path" and type in the correct path:

DALARAN_FOUNTAINWATER_01.BLP
Image / Texture
130
DALARAN_FOUNTAINWATER_01.BLP

The file has been properly added to the map archive:

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
Image / Texture
130
DALARAN_FOUNTAINWATER_01.BLP

Done, you have imported the file DALARAN_FOUNTAINWATER_01.BLP.

Importing DALARAN_STATUETIRION_01.BLP

Now Click the "Import File" Button:

Next select 'DALARAN_STATUETIRION_01.BLP' in the folder which you extracted from the zip archive:

Dedication of Honor Dalaran Fountain
Dadication of honor.mdx
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
WATERFOAMLOOP2.BLP

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
Image / Texture
130
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
Image / Texture
848
war3mapimported/DALARAN_STATUETIRION_01.BLP

Double-click the file DALARAN_STATUETIRION_01.BLP:

DALARAN_STATUETIRION_01.BLP
Image / Texture
848
war3mapimported/DALARAN_STATUETIRION_01.BLP

Tick the box "Use Custom Path" and type in the correct path:

DALARAN_STATUETIRION_01.BLP
Image / Texture
848
DALARAN_STATUETIRION_01.BLP

The file has been properly added to the map archive:

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
Image / Texture
130
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
Image / Texture
848
DALARAN_STATUETIRION_01.BLP

Done, you have imported the file DALARAN_STATUETIRION_01.BLP.

Importing DALARAN_STATUEWARRIORS_01.BLP

Now Click the "Import File" Button:

Next select 'DALARAN_STATUEWARRIORS_01.BLP' in the folder which you extracted from the zip archive:

Dedication of Honor Dalaran Fountain
Dadication of honor.mdx
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
WATERFOAMLOOP2.BLP

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
Image / Texture
130
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
Image / Texture
848
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
Image / Texture
904
war3mapimported/DALARAN_STATUEWARRIORS_01.BLP

Double-click the file DALARAN_STATUEWARRIORS_01.BLP:

DALARAN_STATUEWARRIORS_01.BLP
Image / Texture
904
war3mapimported/DALARAN_STATUEWARRIORS_01.BLP

Tick the box "Use Custom Path" and type in the correct path:

DALARAN_STATUEWARRIORS_01.BLP
Image / Texture
904
DALARAN_STATUEWARRIORS_01.BLP

The file has been properly added to the map archive:

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
Image / Texture
130
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
Image / Texture
848
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
Image / Texture
904
DALARAN_STATUEWARRIORS_01.BLP

Done, you have imported the file DALARAN_STATUEWARRIORS_01.BLP.

Importing DALARAN_TIRIONGLOW_01.BLP

Now Click the "Import File" Button:

Next select 'DALARAN_TIRIONGLOW_01.BLP' in the folder which you extracted from the zip archive:

Dedication of Honor Dalaran Fountain
Dadication of honor.mdx
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
WATERFOAMLOOP2.BLP

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
Image / Texture
130
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
Image / Texture
848
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
Image / Texture
904
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
Image / Texture
50
war3mapimported/DALARAN_TIRIONGLOW_01.BLP

Double-click the file DALARAN_TIRIONGLOW_01.BLP:

DALARAN_TIRIONGLOW_01.BLP
Image / Texture
50
war3mapimported/DALARAN_TIRIONGLOW_01.BLP

Tick the box "Use Custom Path" and type in the correct path:

DALARAN_TIRIONGLOW_01.BLP
Image / Texture
50
DALARAN_TIRIONGLOW_01.BLP

The file has been properly added to the map archive:

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
Image / Texture
130
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
Image / Texture
848
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
Image / Texture
904
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
Image / Texture
50
DALARAN_TIRIONGLOW_01.BLP

Done, you have imported the file DALARAN_TIRIONGLOW_01.BLP.

Importing DALARAN_TIRIONGLOW_02.BLP

Now Click the "Import File" Button:

Next select 'DALARAN_TIRIONGLOW_02.BLP' in the folder which you extracted from the zip archive:

Dedication of Honor Dalaran Fountain
Dadication of honor.mdx
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
WATERFOAMLOOP2.BLP

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
Image / Texture
130
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
Image / Texture
848
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
Image / Texture
904
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
Image / Texture
50
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
Image / Texture
46
war3mapimported/DALARAN_TIRIONGLOW_02.BLP

Double-click the file DALARAN_TIRIONGLOW_02.BLP:

DALARAN_TIRIONGLOW_02.BLP
Image / Texture
46
war3mapimported/DALARAN_TIRIONGLOW_02.BLP

Tick the box "Use Custom Path" and type in the correct path:

DALARAN_TIRIONGLOW_02.BLP
Image / Texture
46
DALARAN_TIRIONGLOW_02.BLP

The file has been properly added to the map archive:

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
Image / Texture
130
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
Image / Texture
848
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
Image / Texture
904
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
Image / Texture
50
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
Image / Texture
46
DALARAN_TIRIONGLOW_02.BLP

Done, you have imported the file DALARAN_TIRIONGLOW_02.BLP.

Importing POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP

Now Click the "Import File" Button:

Next select 'POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP' in the folder which you extracted from the zip archive:

Dedication of Honor Dalaran Fountain
Dadication of honor.mdx
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
WATERFOAMLOOP2.BLP

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
Image / Texture
130
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
Image / Texture
848
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
Image / Texture
904
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
Image / Texture
50
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
Image / Texture
46
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
Image / Texture
33
war3mapimported/POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP

Double-click the file POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP:

POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
Image / Texture
33
war3mapimported/POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP

Tick the box "Use Custom Path" and type in the correct path:

POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
Image / Texture
33
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP

The file has been properly added to the map archive:

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
Image / Texture
130
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
Image / Texture
848
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
Image / Texture
904
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
Image / Texture
50
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
Image / Texture
46
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
Image / Texture
33
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP

Done, you have imported the file POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP.

Importing SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP

Now Click the "Import File" Button:

Next select 'SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP' in the folder which you extracted from the zip archive:

Dedication of Honor Dalaran Fountain
Dadication of honor.mdx
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
WATERFOAMLOOP2.BLP

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
Image / Texture
130
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
Image / Texture
848
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
Image / Texture
904
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
Image / Texture
50
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
Image / Texture
46
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
Image / Texture
33
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
Image / Texture
308
war3mapimported/SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP

Double-click the file SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP:

SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
Image / Texture
308
war3mapimported/SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP

Tick the box "Use Custom Path" and type in the correct path:

SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
Image / Texture
308
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP

The file has been properly added to the map archive:

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
Image / Texture
130
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
Image / Texture
848
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
Image / Texture
904
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
Image / Texture
50
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
Image / Texture
46
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
Image / Texture
33
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
Image / Texture
308
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP

Done, you have imported the file SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP.

Importing WATERFOAMLOOP2.BLP

Now Click the "Import File" Button:

Next select 'WATERFOAMLOOP2.BLP' in the folder which you extracted from the zip archive:

Dedication of Honor Dalaran Fountain
Dadication of honor.mdx
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
WATERFOAMLOOP2.BLP

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
Image / Texture
130
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
Image / Texture
848
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
Image / Texture
904
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
Image / Texture
50
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
Image / Texture
46
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
Image / Texture
33
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
Image / Texture
308
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
WATERFOAMLOOP2.BLP
Image / Texture
256
war3mapimported/WATERFOAMLOOP2.BLP

Double-click the file WATERFOAMLOOP2.BLP:

WATERFOAMLOOP2.BLP
Image / Texture
256
war3mapimported/WATERFOAMLOOP2.BLP

Tick the box "Use Custom Path" and type in the correct path:

WATERFOAMLOOP2.BLP
Image / Texture
256
WATERFOAMLOOP2.BLP

The file has been properly added to the map archive:

Dadication of honor.mdx
Model
813
war3mapimported/Dadication of honor.mdx
BE_FOUNTAIN01.BLP
Image / Texture
767
BE_FOUNTAIN01.BLP
BE_FOUNTAIN_WATER03.BLP
Image / Texture
34
BE_FOUNTAIN_WATER03.BLP
DAL_PILLAR.BLP
Image / Texture
130
DAL_PILLAR.BLP
DALARAN_FOUNTAINCRYSTAL_01.BLP
Image / Texture
83
DALARAN_FOUNTAINCRYSTAL_01.BLP
DALARAN_FOUNTAINFLOOR_01.BLP
Image / Texture
207
DALARAN_FOUNTAINFLOOR_01.BLP
DALARAN_FOUNTAINPART_01.BLP
Image / Texture
582
DALARAN_FOUNTAINPART_01.BLP
DALARAN_FOUNTAINWATER_01.BLP
Image / Texture
130
DALARAN_FOUNTAINWATER_01.BLP
DALARAN_STATUETIRION_01.BLP
Image / Texture
848
DALARAN_STATUETIRION_01.BLP
DALARAN_STATUEWARRIORS_01.BLP
Image / Texture
904
DALARAN_STATUEWARRIORS_01.BLP
DALARAN_TIRIONGLOW_01.BLP
Image / Texture
50
DALARAN_TIRIONGLOW_01.BLP
DALARAN_TIRIONGLOW_02.BLP
Image / Texture
46
DALARAN_TIRIONGLOW_02.BLP
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
Image / Texture
33
POLEARM_2H_PVPALLIANCE_A_01BRONZE.BLP
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
Image / Texture
308
SWORD_2H_FROSTMOURNE_D_02_BRONZE.BLP
WATERFOAMLOOP2.BLP
Image / Texture
256
WATERFOAMLOOP2.BLP

Done, you have imported the file WATERFOAMLOOP2.BLP.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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