• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Decay the Plague Bringer

The Decay.mdx

0 errors 9 severe 1 warnings 10 unused
  • 1 Bone 15 - "Box06"
    • 1 Rotation
      • Missing opening track for sequence "Decay Flesh" at frame 20000 where it is needed
  • 1 Bone 23 - "Object27"
    • 1 Rotation
      • Missing opening track for sequence "Decay Flesh" at frame 20000 where it is needed
  • 1 Bone 24 - "Box03"
    • 1 Rotation
      • Missing opening track for sequence "Decay Flesh" at frame 20000 where it is needed
  • 1 Bone 26 - "Object26"
    • 1 Rotation
      • Missing opening track for sequence "Decay Flesh" at frame 20000 where it is needed
  • 1 Bone 32 - "Box21"
    • 1 Rotation
      • Missing opening track for sequence "Decay Flesh" at frame 20000 where it is needed
  • 1 Bone 33 - "Box23"
    • 1 Rotation
      • Missing opening track for sequence "Decay Flesh" at frame 20000 where it is needed
  • 1 1 Bone 38 - "staff"
    • 1 Rotation
      • Missing opening track for sequence "Decay Flesh" at frame 20000 where it is needed
    • 1 Scaling
      • Track 1 at frame 8867 has exactly the same value as tracks 0 and 2
  • 1 Helper 16
    • 1 Rotation
      • Missing opening track for sequence "Decay Flesh" at frame 20000 where it is needed
  • 1 1 Helper 23
    • 1 1 Rotation
      • Missing opening track for sequence "Decay Flesh" at frame 20000 where it is needed
      • Track 21 at frame 8867 has roughly the same value as tracks 20 and 22
  • 1 Geoset 6
    • Referenced by 2 geoset animations: 6, 11
  • 1 Bone 0 - "skull"
    • 1 Scaling
      • Track 8 at frame 16633 has exactly the same value as tracks 7 and 9
  • 2 Helper 0
    • 2 Rotation
      • Track 14 at frame 18467 has roughly the same value as tracks 13 and 15
      • Track 15 at frame 18667 has roughly the same value as tracks 14 and 16
  • 1 Helper 6
    • 1 Rotation
      • Track 20 at frame 12167 has roughly the same value as tracks 19 and 21
  • 1 Helper 7
    • 1 Rotation
      • Track 20 at frame 12167 has roughly the same value as tracks 19 and 21
  • 1 Helper 9
    • 1 Rotation
      • Track 20 at frame 12167 has roughly the same value as tracks 19 and 21
  • 1 Helper 24
    • 1 Rotation
      • Track 58 at frame 18467 has exactly the same value as tracks 57 and 59
  • unused Texture 8 - "LightningBall.blp"
Back
Top