Model validation: Deathsword_Projectile

s_Deathsword Projectile.mdx

0 errors 18 severe 4 warnings 0 unused
  • 18 1 Geoset 0
    • Vertex 0: Attached to vertex group 84 which does not exist
    • Vertex 1: Attached to vertex group 84 which does not exist
    • Vertex 2: Attached to vertex group 84 which does not exist
    • Vertex 3: Attached to vertex group 84 which does not exist
    • Vertex 4: Attached to vertex group 84 which does not exist
    • Vertex 5: Attached to vertex group 84 which does not exist
    • Vertex 6: Attached to vertex group 84 which does not exist
    • Vertex 7: Attached to vertex group 84 which does not exist
    • Vertex 8: Attached to vertex group 84 which does not exist
    • Vertex 9: Attached to vertex group 84 which does not exist
    • Vertex 10: Attached to vertex group 84 which does not exist
    • Vertex 11: Attached to vertex group 84 which does not exist
    • Vertex 12: Attached to vertex group 84 which does not exist
    • Vertex 13: Attached to vertex group 84 which does not exist
    • Vertex 14: Attached to vertex group 84 which does not exist
    • Vertex 15: Attached to vertex group 84 which does not exist
    • Vertex 16: Attached to vertex group 84 which does not exist
    • Vertex 17: Attached to vertex group 84 which does not exist
    • Number of sequence extents (0) does not match the number of sequences (3)
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Geoset 1
    • Number of sequence extents (0) does not match the number of sequences (3)
  • 1 Bone 0 - "Sword"
    • There are no vertices attached to this bone
Back
Top