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Model validation: DeathandDecayBETA

DeathandDecay.mdx

0 errors 0 severe 1 warnings 11 unused
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Bone 15 - "Object11"
    • 1 Rotation
      • Track 7 at frame 14000 has exactly the same value as tracks 6 and 8
  • 1 Bone 16 - "Object12"
    • 1 Rotation
      • Track 7 at frame 14000 has exactly the same value as tracks 6 and 8
  • 1 Bone 17 - "Object10"
    • 1 Rotation
      • Track 7 at frame 14000 has exactly the same value as tracks 6 and 8
  • 1 Bone 18 - "Object09"
    • 1 Rotation
      • Track 18 at frame 14000 has exactly the same value as tracks 17 and 19
  • 1 Bone 21 - "Object13"
    • 1 Rotation
      • Track 14 at frame 14000 has exactly the same value as tracks 13 and 15
  • 1 Bone 23 - "Object03"
    • 1 Rotation
      • Track 10 at frame 14000 has exactly the same value as tracks 9 and 11
  • 1 Bone 24 - "Mesh25"
    • 1 Rotation
      • Track 10 at frame 14000 has exactly the same value as tracks 9 and 11
  • 1 Bone 25 - "Mesh26"
    • 1 Rotation
      • Track 10 at frame 14000 has exactly the same value as tracks 9 and 11
  • 1 Bone 26 - "Mesh05"
    • 1 Rotation
      • Track 10 at frame 14000 has exactly the same value as tracks 9 and 11
  • 1 Bone 27 - "Object04"
    • 1 Rotation
      • Track 15 at frame 14000 has exactly the same value as tracks 14 and 16
  • 1 Helper 0
    • 1 Translation
      • Track 7 at frame 21200 has exactly the same value as tracks 6 and 8
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