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Model validation: DeathandDecayBETA
DeathandDecay.mdx
0errors0severe1warnings11unused
1
Model
No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
1
Bone 15 - "Object11"
1
Rotation
Track 7 at frame 14000 has exactly the same value as tracks 6 and 8
1
Bone 16 - "Object12"
1
Rotation
Track 7 at frame 14000 has exactly the same value as tracks 6 and 8
1
Bone 17 - "Object10"
1
Rotation
Track 7 at frame 14000 has exactly the same value as tracks 6 and 8
1
Bone 18 - "Object09"
1
Rotation
Track 18 at frame 14000 has exactly the same value as tracks 17 and 19
1
Bone 21 - "Object13"
1
Rotation
Track 14 at frame 14000 has exactly the same value as tracks 13 and 15
1
Bone 23 - "Object03"
1
Rotation
Track 10 at frame 14000 has exactly the same value as tracks 9 and 11
1
Bone 24 - "Mesh25"
1
Rotation
Track 10 at frame 14000 has exactly the same value as tracks 9 and 11
1
Bone 25 - "Mesh26"
1
Rotation
Track 10 at frame 14000 has exactly the same value as tracks 9 and 11
1
Bone 26 - "Mesh05"
1
Rotation
Track 10 at frame 14000 has exactly the same value as tracks 9 and 11
1
Bone 27 - "Object04"
1
Rotation
Track 15 at frame 14000 has exactly the same value as tracks 14 and 16
1
Helper 0
1
Translation
Track 7 at frame 21200 has exactly the same value as tracks 6 and 8
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