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Model validation: Death Mother

DeathMother.mdx

0 errors 0 severe 34 warnings 34 unused
  • 9 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 3 - "neck_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 67 - "L_breast_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 68 - "R_breast_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 69 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 70 - "hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 71 - "hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 72 - "hair_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 208 at frame 20368 has roughly the same value as tracks 207 and 209
  • 1 Bone 73 - "hair_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 74 - "hair_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 75 - "hair_06_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 76 - "hair_07_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 77 - "hair_08_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 78 - "hair_09_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "bone_chest"
    • 1 Translation
      • Track 71 at frame 20502 has roughly the same value as tracks 70 and 72
  • 1 Bone 4 - "hd_anim_bind_jnt"
    • 1 Rotation
      • Track 241 at frame 19968 has roughly the same value as tracks 240 and 242
  • 1 Bone 6 - "L_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 290 at frame 17468 has roughly the same value as tracks 289 and 291
  • 1 Bone 11 - "L_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 59 at frame 9300 has roughly the same value as tracks 58 and 60
  • 1 Bone 12 - "L_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 198 at frame 20235 has roughly the same value as tracks 197 and 199
  • 1 Bone 13 - "L_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 200 at frame 20235 has roughly the same value as tracks 199 and 201
  • 1 Bone 22 - "L_rng_finger_03_bind_jnt"
    • 1 Rotation
      • Track 56 at frame 9067 has roughly the same value as tracks 55 and 57
  • 1 Bone 29 - "R_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 35 at frame 7867 has roughly the same value as tracks 34 and 36
  • 1 Bone 30 - "R_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 35 at frame 7867 has roughly the same value as tracks 34 and 36
  • 1 Bone 52 - "R_leg_01_bind_jnt"
    • 1 Rotation
      • Track 282 at frame 17468 has roughly the same value as tracks 281 and 283
  • 2 Bone 80 - "L_skirt_A_02_bind_jnt"
    • 2 Rotation
      • Track 61 at frame 8600 has roughly the same value as tracks 60 and 62
      • Track 224 at frame 17668 has roughly the same value as tracks 223 and 225
  • 1 Bone 81 - "L_skirt_A_03_bind_jnt"
    • 1 Rotation
      • Track 237 at frame 17701 has roughly the same value as tracks 236 and 238
  • 1 Bone 82 - "L_skirt_A_04_bind_jnt"
    • 1 Rotation
      • Track 74 at frame 9334 has roughly the same value as tracks 73 and 75
  • 2 Bone 83 - "L_skirt_B_01_bind_jnt"
    • 2 Rotation
      • Track 4 at frame 2833 has roughly the same value as tracks 3 and 5
      • Track 10 at frame 5800 has roughly the same value as tracks 9 and 11
  • 1 Bone 93 - "R_skirt_B_03_bind_jnt"
    • 1 Rotation
      • Track 232 at frame 17801 has roughly the same value as tracks 231 and 233
  • 1 Bone 94 - "R_skirt_B_04_bind_jnt"
    • 1 Rotation
      • Track 235 at frame 17835 has roughly the same value as tracks 234 and 236
  • 1 Bone 97 - "R_skirt_A_03_bind_jnt"
    • 1 Rotation
      • Track 70 at frame 9300 has roughly the same value as tracks 69 and 71
  • 5 ParticleEmitterPopcorn 1 - "BansheeDeath"
    • 5 Visibility
      • Track 15 at frame 21600 is not in any sequence
      • Track 16 at frame 21633 is not in any sequence
      • Track 17 at frame 28267 is not in any sequence
      • Track 18 at frame 28300 is not in any sequence
      • Track 19 at frame 30267 is not in any sequence
  • 6 CollisionShape 3 - "B_KGS_Arm_R"
    • 6 Rotation
      • Track 34 at frame 1667 has roughly the same value as tracks 33 and 35
      • Track 35 at frame 1700 has roughly the same value as tracks 34 and 36
      • Track 36 at frame 1732 has roughly the same value as tracks 35 and 37
      • Track 108 at frame 4634 has roughly the same value as tracks 107 and 109
      • Track 109 at frame 4667 has roughly the same value as tracks 108 and 110
      • Track 110 at frame 4700 has roughly the same value as tracks 109 and 111
  • 1 CollisionShape 6 - "B_KGS_Root"
    • 1 Rotation
      • Track 49 at frame 7933 has roughly the same value as tracks 48 and 50
  • 2 CollisionShape 7 - "B_KGS_Weapon"
    • 2 Rotation
      • Track 20 at frame 1900 has roughly the same value as tracks 19 and 21
      • Track 73 at frame 4867 has roughly the same value as tracks 72 and 74
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