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Model validation: Death Knight Portrait

Death_Knight_Portrait.mdx

0 errors 2 severe 8 warnings 9 unused
  • 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 122 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 139 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 1633 has roughly the same value as tracks 4 and 6
  • 1 Bone 49 - "L_leg_01_bind_jnt"
    • 1 Rotation
      • Track 20 at frame 6033 has roughly the same value as tracks 19 and 21
  • 1 Bone 54 - "R_leg_02_bind_jnt"
    • 1 Rotation
      • Track 25 at frame 5833 has roughly the same value as tracks 24 and 26
  • 1 Bone 93 - "L_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 7 at frame 1333 has roughly the same value as tracks 6 and 8
  • 1 Bone 94 - "L_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 13 at frame 2800 has roughly the same value as tracks 12 and 14
  • 1 Bone 95 - "R_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 7 at frame 1333 has roughly the same value as tracks 6 and 8
  • 1 Bone 96 - "R_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 13 at frame 2800 has roughly the same value as tracks 12 and 14
  • 1 Bone 131 - "R_hair_A_02_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 2733 has roughly the same value as tracks 4 and 6
  • 1 Bone 133 - "M_beard_bind_jnt"
    • 1 Translation
      • Track 11 at frame 1500 has roughly the same value as tracks 10 and 12
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