Sorry, I disagree.
These are two completely separate ability effects.
"Death Coil Missile" is meant to replace the vanilla Death Coil. As shown in my GIF, its impact animation uses the vanilla Death Coil hit effect.
"Death Coil - AOE" is a FULLY INDEPENDENT AOE effect. It is not the hit effect of "Death Coil Missile".
For these reasons, I will not merge them.
@Footman16 Additionally, I believe Stan033’s review criteria are unreasonable. There are no bugs or anomalies when these two models are used individually. Even though they lack stand animations, this is typical for skill effect models—Warcraft III has dozens of effects with no stand animation. Besides, they are designed for two entirely distinct use cases, yet Stan033 is demanding me to merge them. Why does he excessively interfere with the author's design of the model's vision or usage when they function properly without any bugs? I find this quite wreid.