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Model validation: Deadline

Deadline.mdx

0 errors 0 severe 6 warnings 73 unused
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 GlobalSequence
    • Zero length
  • 1 Geoset 0
    • Number of sequence extents (2) does not match the number of sequences (3)
  • 1 Geoset 1
    • Number of sequence extents (2) does not match the number of sequences (3)
  • 1 Geoset 2
    • Number of sequence extents (2) does not match the number of sequences (3)
  • 1 Geoset 3
    • Number of sequence extents (2) does not match the number of sequences (3)
  • 6 GeosetAnimation 0
    • 6 Alpha
      • Track 6 at frame 11100 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 11220 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 11300 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 11400 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 11500 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 11600 has exactly the same value as tracks 10 and 12
  • 6 GeosetAnimation 1
    • 6 Alpha
      • Track 6 at frame 11100 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 11220 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 11300 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 11400 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 11500 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 11600 has exactly the same value as tracks 10 and 12
  • 6 GeosetAnimation 2
    • 6 Alpha
      • Track 7 at frame 11100 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 11220 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 11300 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 11400 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 11500 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 11600 has exactly the same value as tracks 11 and 13
  • 9 Bone 0 - "Hourglass"
    • 9 Scaling
      • Track 7 at frame 11100 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 11220 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 11300 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 11400 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 11500 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 11600 has exactly the same value as tracks 11 and 13
      • Track 15 at frame 12600 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 13800 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 13900 has exactly the same value as tracks 16 and 18
  • 2 Bone 1 - "Jaw"
    • 1 Translation
      • Track 19 at frame 13900 has exactly the same value as tracks 18 and 20
    • 1 Rotation
      • Track 20 at frame 13900 has exactly the same value as tracks 19 and 21
  • 16 Bone 2 - "Skull"
    • 7 Rotation
      • Track 8 at frame 11100 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 11220 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 11300 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 11400 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 11500 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 11600 has exactly the same value as tracks 12 and 14
      • Track 17 at frame 13900 has exactly the same value as tracks 16 and 18
    • 9 Scaling
      • Track 3 at frame 3850 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 3950 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 4000 has exactly the same value as tracks 4 and 6
      • Track 10 at frame 11100 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 11220 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 11300 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 11400 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 11500 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 11600 has exactly the same value as tracks 14 and 16
  • 12 Helper 0
    • 6 Translation
      • Track 7 at frame 11100 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 11220 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 11300 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 11400 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 11500 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 11600 has exactly the same value as tracks 11 and 13
    • 6 Rotation
      • Track 7 at frame 11100 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 11220 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 11300 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 11400 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 11500 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 11600 has exactly the same value as tracks 11 and 13
  • 3 Helper 1
    • 3 Translation
      • Track 14 at frame 12600 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 13800 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 13900 has exactly the same value as tracks 15 and 17
  • 7 Helper 2
    • 7 Translation
      • Track 8 at frame 11100 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 11220 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 11300 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 11400 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 11500 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 11600 has exactly the same value as tracks 12 and 14
      • Track 17 at frame 13900 has exactly the same value as tracks 16 and 18
  • 6 ParticleEmitter2 1 - "SHOOOAPP"
    • 6 Emission Rate
      • Track 9 at frame 11100 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 11220 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 11300 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 11400 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 11500 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 11600 has exactly the same value as tracks 13 and 15
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