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Model validation: Dead Tree 2

DeadTree2.mdx

0 errors 0 severe 1 warnings 81 unused
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 10 GeosetAnimation 0
    • 10 Alpha
      • Track 4 at frame 166 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 264 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 377 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 740 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 897 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 1078 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 1261 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 1449 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 1661 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 1880 has exactly the same value as tracks 14 and 16
  • 10 GeosetAnimation 1
    • 10 Alpha
      • Track 4 at frame 166 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 264 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 377 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 740 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 897 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 1078 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 1261 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 1449 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 1661 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 1880 has exactly the same value as tracks 14 and 16
  • 10 GeosetAnimation 2
    • 10 Alpha
      • Track 4 at frame 166 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 264 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 377 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 740 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 897 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 1078 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 1261 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 1449 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 1661 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 1880 has exactly the same value as tracks 14 and 16
  • 10 GeosetAnimation 3
    • 10 Alpha
      • Track 4 at frame 166 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 264 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 377 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 740 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 897 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 1078 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 1261 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 1449 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 1661 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 1880 has exactly the same value as tracks 14 and 16
  • 10 GeosetAnimation 4
    • 10 Alpha
      • Track 4 at frame 166 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 264 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 377 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 740 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 897 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 1078 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 1261 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 1449 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 1661 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 1880 has exactly the same value as tracks 14 and 16
  • 3 Bone 2 - "TreeBot"
    • 3 Rotation
      • Track 5 at frame 1449 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 1661 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 1880 has exactly the same value as tracks 6 and 8
  • 4 Bone 3 - "TreeMid"
    • 2 Translation
      • Track 6 at frame 1661 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 1880 has exactly the same value as tracks 6 and 8
    • 2 Rotation
      • Track 6 at frame 1661 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 1880 has exactly the same value as tracks 6 and 8
  • 2 Bone 4 - "TB3"
    • 1 Translation
      • Track 7 at frame 1880 has exactly the same value as tracks 6 and 8
    • 1 Rotation
      • Track 7 at frame 1880 has exactly the same value as tracks 6 and 8
  • 4 Bone 5 - "TB2"
    • 2 Translation
      • Track 6 at frame 1661 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 1880 has exactly the same value as tracks 6 and 8
    • 2 Rotation
      • Track 6 at frame 1661 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 1880 has exactly the same value as tracks 6 and 8
  • 2 Bone 6 - "TB1"
    • 1 Translation
      • Track 7 at frame 1880 has exactly the same value as tracks 6 and 8
    • 1 Rotation
      • Track 7 at frame 1880 has exactly the same value as tracks 6 and 8
  • 2 Bone 7 - "TB4"
    • 1 Translation
      • Track 7 at frame 1880 has exactly the same value as tracks 6 and 8
    • 1 Rotation
      • Track 7 at frame 1880 has exactly the same value as tracks 6 and 8
  • 13 Helper 0
    • 6 Translation
      • Track 7 at frame 740 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 897 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 1078 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 1261 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 1449 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 1661 has exactly the same value as tracks 11 and 13
    • 7 Rotation
      • Track 7 at frame 740 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 897 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 1078 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 1261 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 1449 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 1661 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 1880 has exactly the same value as tracks 12 and 14
  • unused Texture 0 - "white.blp"
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