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Kartenspezifischen eigenen Skript-Code unten eingeben. Dieser Text wird in das Karten-Skript nach der Deklaration der Variablen und vor jeglichem Auslöser-Code eingefügt.
Name
Type
is_array
initial_value
Vorgegebene Nahkampf-Spielinitialisierung für alle Spieler
Nahkampf-Initialisierung
Events
Map initialization
Conditions
Actions
Camera - Pan camera for Player 1 (Red) to (Center of Gebiet_008 <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of Gebiet_008 <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of Gebiet_008 <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of Gebiet_008 <gen>) over 0 seconds
Camera - Pan camera for Player 5 (Yellow) to (Center of Gebiet_008 <gen>) over 0 seconds
Camera - Pan camera for Player 6 (Orange) to (Center of Gebiet_008 <gen>) over 0 seconds
Camera - Pan camera for Player 7 (Green) to (Center of Gebiet_008 <gen>) over 0 seconds
Camera - Pan camera for Player 8 (Pink) to (Center of Gebiet_008 <gen>) over 0 seconds
Unbezeichneter Auslöser 001
Events
Unit - A unit enters Gebiet_000 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Seele
Actions
Unit - Create 1 . Magierin for (Owner of (Entering unit)) at (Center of Gebiet_008 <gen>) facing Default building facing degrees
Unit - Kill (Entering unit)
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Gebiet_008 <gen>) over 0 seconds
Player - Add 10 to (Owner of (Last created unit)) . Current gold
Trigger - Turn off (This trigger)
Unbezeichneter Auslöser 001 Kopieren
Events
Unit - A unit enters Gebiet_001 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Seele
Actions
Unit - Create 1 . Zwerg for (Owner of (Entering unit)) at (Center of Gebiet_008 <gen>) facing Default building facing degrees
Unit - Kill (Entering unit)
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Gebiet_008 <gen>) over 0 seconds
Player - Add 10 to (Owner of (Last created unit)) . Current gold
Trigger - Turn off (This trigger)
Unbezeichneter Auslöser 001 Kopieren Kopieren
Events
Unit - A unit enters Gebiet_002 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Seele
Actions
Unit - Create 1 . Samurai for (Owner of (Entering unit)) at (Center of Gebiet_008 <gen>) facing Default building facing degrees
Unit - Kill (Entering unit)
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Gebiet_008 <gen>) over 0 seconds
Player - Add 10 to (Owner of (Last created unit)) . Current gold
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