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Triggers
Darkness.w3m
Variables
Initialization
ini
start
start2
start3
Name
Type
is_array
initial_value
ini
Events
Map initialization
Conditions
Actions
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Environment - Set sky to Lordaeron Fall Sky
Game - Set the time of day to 24.00
Game - Turn the day/night cycle Off
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
start
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Cinematic - Fade in over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.50 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0000 <gen> named Mal'Ganis : Play HeroDreadlordPissed3 <gen> and display This is not a dress. It's the standard Dreadlord uniform. . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blademaster 0001 <gen> named Blademaster : Play blademasterohh <gen> and display Ohh... excellent choice! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0000 <gen> named Mal'Ganis : Play HeroDreadlordPissed4 <gen> and display Dressed to kill - brand! . Modify duration: Add 0 seconds and Wait
Sound - Play ringring <gen>
Wait for (Last played sound) to be 0 seconds from finished playing
Unit - Make Dreadlord 0000 <gen> face (Center of Region_009 <gen>) over 0.50 seconds
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0000 <gen> named Mal'Ganis : Play dreadlordpissed <gen> and display Yes? ...Aughh! For the last time, I'm a Dreadlord, not a drug lord! . Modify duration: Add 0 seconds and Wait
Unit - Make Dreadlord 0000 <gen> face Blademaster 0001 <gen> over 0.50 seconds
Wait 1.75 seconds
Cinematic - Send transmission to (All players) from Blademaster 0001 <gen> named Blademaster : Play HeroBladeMasterPissed2 <gen> and display I have a blade that can cut through armor! And still cut a tomato! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0000 <gen> named Mal'Ganis : Play dreadlordwings <gen> and display I have wings. . Modify duration: Add 1.00 seconds and Wait
Sound - Play ringring <gen>
Wait for (Last played sound) to be 0 seconds from finished playing
Unit - Make Dreadlord 0000 <gen> face (Center of Region_009 <gen>) over 0.50 seconds
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0000 <gen> named Mal'Ganis : Play dreadlordyes <gen> and display Yes? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from No unit named Darkness : Play DeathKnightWhat3 <gen> and display I am Darkness! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0000 <gen> named Mal'Ganis : Play dreadlordwazaap <gen> and display Darkness! Hey, what's up? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from No unit named Darkness : Play DeathKnightPissed1 <gen> and display Has hell frozen over yet? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0000 <gen> named Mal'Ganis : Play dreadlordno <gen> and display ...No... . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from No unit named Darkness : Play DeathKnightPissed3 <gen> and display I hate people! ...But I love gatherings. . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0000 <gen> named Mal'Ganis : Play dreadlordwhat <gen> and display What? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from No unit named Darkness : Play darknesshell <gen> and display I am hell! . Modify duration: Add 1.00 seconds and Wait
Unit - Make Dreadlord 0000 <gen> face Blademaster 0001 <gen> over 0.50 seconds
Wait 1.25 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0000 <gen> named Mal'Ganis : Play HeroDreadlordPissed7 <gen> and display Imbecil! . Modify duration: Add 1.00 seconds and Wait
Sound - Play ringring <gen>
Wait for (Last played sound) to be 0 seconds from finished playing
Unit - Make Dreadlord 0000 <gen> face (Center of Region_009 <gen>) over 0.50 seconds
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0000 <gen> named Mal'Ganis : Play dreadlordyes <gen> and display Yes? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from No unit named Darkness : Play darknessrider <gen> and display I'm a Death Knight rider! . Modify duration: Add 0 seconds and Wait
Unit - Make Dreadlord 0000 <gen> face Blademaster 0001 <gen> over 0.50 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0000 <gen> named Mal'Ganis : Play dreadlordaugh <gen> and display AUGHH! . Modify duration: Add 0.50 seconds and Wait
Cinematic - Fade out over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.25 seconds
Game - Display to (All players) the text: A few minutes later, at Arthas' house...
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Wait 2.00 seconds
Cinematic - Fade in over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.25 seconds
Sound - Play ringring <gen>
Wait for (Last played sound) to be 0 seconds from finished playing
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight (Evil) named Arthas at (Center of Region_007 <gen>) : Play EvilArthasWhat4 <gen> and display What is it now? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from No unit named Darkness : Play darknesshaha <gen> and display Muhahahahahahahaha! . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight (Evil) named Arthas at (Center of Region_007 <gen>) : Play U01Arthas01 <gen> and display What trickery is this? . Modify duration: Add 0 seconds and Wait
Wait 1.25 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight (Evil) named Arthas at (Center of Region_007 <gen>) : Play EvilArthasWhat1 <gen> and display Speak, fool! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from No unit named Darkness : Play DeathKnightPissed2 <gen> and display I am the one horseman of the Apocalypse! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight (Evil) named Arthas at (Center of Region_007 <gen>) : Play arthaspissed <gen> and display Who is this?! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from No unit named Darkness : Play DeathKnightWhat3 <gen> and display I am Darkness! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight (Evil) named Arthas at (Center of Region_007 <gen>) : Play U01Arthas28 <gen> and display And what's that? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from No unit named Darkness : Play DeathKnightPissed4 <gen> and display I'm a Death Knight rider! Muhahahahahahahaha.... . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight (Evil) named Arthas at (Center of Region_007 <gen>) : Play H05Arthas37 <gen> and display I have no time for this! . Modify duration: Add 0 seconds and Wait
Wait 1.25 seconds
Unit - Create 1 Death Knight (Evil) for Player 1 (Red) at (Center of Region_007 <gen>) facing (Center of Region_008 <gen>)
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight (Evil) named Arthas at (Center of Region_007 <gen>) : Play arthaspissed2 <gen> and display Faithless coward! Your pain shall be legendary! . Modify duration: Add 0 seconds and Wait
Unit - Order (Last created unit) to Move To . (Center of Region_008 <gen>)
Wait 1.25 seconds
Cinematic - Fade out over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.25 seconds
Game - Display to (All players) the text: Meanwhile, Tichondrius is taking a walk...
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 0 seconds
Wait 2.00 seconds
Cinematic - Fade in over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 0.75 seconds
Unit - Order Dreadlord 0002 <gen> to Move To . (Center of Region_006 <gen>)
Wait 0.90 seconds
Sound - Play ringring <gen>
Wait for (Last played sound) to be 0 seconds from finished playing
Wait 0.10 seconds
Unit - Order Dreadlord 0002 <gen> to Stop .
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0002 <gen> named Tichondrius : Play TichondriusWhat1 <gen> and display What is it now? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from No unit named Darkness : Play DeathKnightWarcry1 <gen> and display LET TERROR REIGN!! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0002 <gen> named Tichondrius : Play tichondrius1 <gen> and display Darkness! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from No unit named Darkness : Play darknesslookout <gen> and display Look out! ...The path is sealed! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0002 <gen> named Tichondrius : Play TichondriusWhat4 <gen> and display I have better things to do! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from No unit named Darkness : Play darknessrideordie <gen> and display Ride or die! ...Muhahahahahahahaha... . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0002 <gen> named Tichondrius : Play tichondriuspissed <gen> and display Your life will sustain me, Darkness! . Modify duration: Add 0 seconds and Wait
Wait 0.75 seconds
Unit - Order Dreadlord 0002 <gen> to Move To . (Center of Region_006 <gen>)
Wait 1.25 seconds
Cinematic - Fade out over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.25 seconds
Game - Display to (All players) the text: A while and a couple of phone calls later, Mal'Ganis, Arthas and Tichondrius meet up to look for Darkness and kick his ass...
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Wait 6.00 seconds
Cinematic - Fade in over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.25 seconds
Unit - Order Death Knight 0005 <gen> to Move To . (Center of Region_000 <gen>)
Cinematic - Send transmission to (All players) from Dreadlord 0003 <gen> named Tichondrius : Play tichondriustired <gen> and display I grow tired of Darkness! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0004 <gen> named Mal'Ganis : Play Dreadlordhello <gen> and display Oh, hello! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Death Knight 0005 <gen> named Arthas : Play EvilArthasPissed5 <gen> and display Who is this Darkness, anyway? . Modify duration: Add 0 seconds and Wait
Unit - Order Child 0009 <gen> to Move To . (Center of Region_001 <gen>)
Cinematic - Send transmission to (All players) from Dreadlord 0004 <gen> named Mal'Ganis : Play HeroDreadlordPissed7 <gen> and display He's an imbecil! . Modify duration: Add 0 seconds and Wait
start2
Events
Unit - A unit enters Region_001 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Child 0009 <gen> named Child : Play VillagerCWhat4 <gen> and display Who are you? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Grunt 0006 <gen> named Darkness : Play DeathKnightWhat3 <gen> and display I am Darkness! . Modify duration: Add 0 seconds and Wait
Unit - Make Dreadlord 0004 <gen> face Grunt 0006 <gen> over 0.50 seconds
Unit - Make Dreadlord 0003 <gen> face Grunt 0006 <gen> over 0.50 seconds
Unit - Make Death Knight 0005 <gen> face Grunt 0006 <gen> over 0.50 seconds
Unit - Order Child 0009 <gen> to Move To . (Center of Region_010 <gen>)
Wait 1.00 seconds
Unit - Order Dreadlord 0003 <gen> to Move To . (Center of Region_002 <gen>)
Unit - Order Dreadlord 0004 <gen> to Move To . (Center of Region_003 <gen>)
Unit - Order Death Knight 0005 <gen> to Move To . (Center of Region_004 <gen>)
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 2.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0003 <gen> named Tichondrius : Play tichondrius1 <gen> and display Darkness! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0004 <gen> named Mal'Ganis : Play HeroDreadlordWhat1 <gen> and display Greetings. . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Death Knight 0005 <gen> named Arthas : Play EvilArthasYesAttack4 <gen> and display Your pain shall be legendary! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Grunt 0006 <gen> named Darkness : Play DeathKnightYes4 <gen> and display At last! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Grunt 0006 <gen> named Darkness : Play DeathKnightYesAttack1 <gen> and display Feel my wrath! . Modify duration: Add 0 seconds and Wait
Unit - Order Grunt 0006 <gen> to Attack Once . Dreadlord 0003 <gen>
Wait 0.50 seconds
Sound - Play DeathKnightYes3 <gen>
Wait 3.00 seconds
Unit - Order Grunt 0006 <gen> to Move To . (Center of Region_005 <gen>)
Wait 3.00 seconds
Unit - Make Grunt 0006 <gen> face Dreadlord 0003 <gen> over 0.50 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Grunt 0006 <gen> named Darkness : Play DeathKnightPissed6 <gen> and display Don't touch me! I'm evil! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Death Knight 0005 <gen> named Arthas : Play U04AArthas09 <gen> and display Shut up, you damned ghost! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Grunt 0006 <gen> named Darkness : Play DeathKnightYes2 <gen> and display As you order! . Modify duration: Add 0 seconds and Wait
Unit - Order Dreadlord 0003 <gen> to Attack . Grunt 0006 <gen>
Unit - Order Dreadlord 0004 <gen> to Attack . Grunt 0006 <gen>
Unit - Order Death Knight 0005 <gen> to Attack . Grunt 0006 <gen>
Cinematic - Send transmission to (All players) from Dreadlord 0003 <gen> named Tichondrius : Play TichondriusYesAttack1 <gen> and display Die, fool! . Modify duration: Add 0 seconds and Wait
start3
Events
Unit - Grunt 0006 <gen> Dies
Conditions
Actions
Wait 2 seconds
Cinematic - Send transmission to (All players) from Death Knight 0005 <gen> named Arthas : Play EvilArthasYes1 <gen> and display Finally! . Modify duration: Add 0 seconds and Wait
Wait 2.00 seconds
Cinematic - Fade out over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Game - Display to (All players) the text: THE END
Sound - Play darknesshaha <gen>
Wait 4.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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