• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Dark Troll Hunter

DarkTrollHunter.mdx

0 errors 5 severe 164 warnings 55 unused
  • 1 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 137333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (4) does not match the number of sequences (8)
  • 1 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 137333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (6) does not match the number of sequences (8)
  • 1 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Bone" (frame 137333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (6) does not match the number of sequences (8)
  • 1 1 Geoset 11
    • Alpha is 1.000 at end of "Decay Bone" (frame 137333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (6) does not match the number of sequences (8)
  • 1 1 Geoset 12
    • Alpha is 1.000 at end of "Decay Bone" (frame 137333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (4) does not match the number of sequences (8)
  • 11 Model
    • Attachment 3 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 15 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment name "Foot Right Ref " is duplicated by attachments 0, 11; only one will be reachable in-game.
    • Attachment name "Foot Left Ref " is duplicated by attachments 1, 12; only one will be reachable in-game.
    • Attachment name "Hand Left Ref " is duplicated by attachments 2, 16; only one will be reachable in-game.
    • Attachment name "Head - Ref" is duplicated by attachments 3, 15; only one will be reachable in-game.
    • Attachment name "Hand Right Ref " is duplicated by attachments 4, 14; only one will be reachable in-game.
    • Attachment name "Weapon Ref" is duplicated by attachments 5, 13; only one will be reachable in-game.
    • Attachment name "Chest Ref" is duplicated by attachments 6, 17; only one will be reachable in-game.
    • Attachment name "OverHead Ref " is duplicated by attachments 7, 10; only one will be reachable in-game.
    • Attachment name "Origin Ref " is duplicated by attachments 8, 9; only one will be reachable in-game.
  • 1 Geoset 0
    • Number of sequence extents (4) does not match the number of sequences (8)
  • 1 Geoset 1
    • Number of sequence extents (4) does not match the number of sequences (8)
  • 1 Geoset 2
    • Number of sequence extents (4) does not match the number of sequences (8)
  • 2 Geoset 3
    • Referenced by 2 geoset animations: 3, 8
    • Number of sequence extents (4) does not match the number of sequences (8)
  • 2 Geoset 4
    • Referenced by 2 geoset animations: 4, 9
    • Number of sequence extents (6) does not match the number of sequences (8)
  • 2 Geoset 5
    • Referenced by 2 geoset animations: 5, 10
    • Number of sequence extents (6) does not match the number of sequences (8)
  • 2 Geoset 6
    • Referenced by 2 geoset animations: 6, 11
    • Number of sequence extents (6) does not match the number of sequences (8)
  • 2 Geoset 7
    • Referenced by 2 geoset animations: 7, 12
    • Number of sequence extents (4) does not match the number of sequences (8)
  • 1 Geoset 13
    • Number of sequence extents (5) does not match the number of sequences (8)
  • 1 Geoset 14
    • 1 Extent
      • Negative extents
  • 1 Geoset 15
    • Number of sequence extents (16) does not match the number of sequences (8)
  • 1 Geoset 16
    • Number of sequence extents (16) does not match the number of sequences (8)
  • 1 Geoset 17
    • Number of sequence extents (16) does not match the number of sequences (8)
  • 1 Geoset 18
    • 1 Extent
      • Negative extents
  • 1 Geoset 19
    • Number of sequence extents (16) does not match the number of sequences (8)
  • 1 Geoset 20
    • Number of sequence extents (16) does not match the number of sequences (8)
  • 1 Geoset 21
    • Number of sequence extents (16) does not match the number of sequences (8)
  • 1 1 Bone 22 - "Object05"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 3 at frame 150367 has exactly the same value as tracks 2 and 4
  • 1 Bone 23 - "Bow"
    • There are no vertices attached to this bone
  • 1 Bone 24 - "BowBottom1"
    • There are no vertices attached to this bone
  • 1 Bone 25 - "BowTop1"
    • There are no vertices attached to this bone
  • 1 Bone 26 - "BowStrinTop"
    • There are no vertices attached to this bone
  • 1 Bone 27 - "BowStrinBottom"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "BowBottom2"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "BowTop2"
    • There are no vertices attached to this bone
  • 1 2 Bone 30 - "Arrow"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 2 at frame 150867 has exactly the same value as tracks 1 and 3
    • 1 Rotation
      • Track 4 at frame 150833 has exactly the same value as tracks 3 and 5
  • 1 Bone 31 - "Mesh15"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "DeathShinL"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "rfoot04"
    • There are no vertices attached to this bone
  • 1 Bone 34 - "DeathShinR"
    • There are no vertices attached to this bone
  • 1 Bone 35 - "rfoot05"
    • There are no vertices attached to this bone
  • 1 Bone 36 - "DeathChest"
    • There are no vertices attached to this bone
  • 1 Bone 37 - "Mesh03"
    • There are no vertices attached to this bone
  • 1 Bone 38 - "Mesh08"
    • There are no vertices attached to this bone
  • 1 Bone 39 - "Cone17"
    • There are no vertices attached to this bone
  • 1 Bone 40 - "Box72"
    • There are no vertices attached to this bone
  • 1 Bone 41 - "Box71"
    • There are no vertices attached to this bone
  • 1 Bone 42 - "DeathSkull"
    • There are no vertices attached to this bone
  • 1 Bone 43 - "Object08"
    • There are no vertices attached to this bone
  • 1 Bone 44 - "Object09"
    • There are no vertices attached to this bone
  • 1 Bone 45 - "Object11"
    • There are no vertices attached to this bone
  • 1 Bone 46 - "DeathThighR"
    • There are no vertices attached to this bone
  • 1 Bone 47 - "DeathThighL"
    • There are no vertices attached to this bone
  • 1 Bone 48 - "Cone16"
    • There are no vertices attached to this bone
  • 1 Bone 49 - "Box66"
    • There are no vertices attached to this bone
  • 1 Bone 50 - "Box67"
    • There are no vertices attached to this bone
  • 1 Bone 51 - "Mesh01"
    • There are no vertices attached to this bone
  • 1 Bone 52 - "DeathLowArmR"
    • There are no vertices attached to this bone
  • 1 Bone 53 - "Mesh02"
    • There are no vertices attached to this bone
  • 1 Bone 54 - "Death_Pelvis"
    • There are no vertices attached to this bone
  • 1 Bone 55 - "Pelvis"
    • There are no vertices attached to this bone
  • 1 Bone 56 - "ThighR"
    • There are no vertices attached to this bone
  • 1 Bone 57 - "ShinR"
    • There are no vertices attached to this bone
  • 1 Bone 58 - "rfoot01"
    • There are no vertices attached to this bone
  • 1 Bone 59 - "ThighL"
    • There are no vertices attached to this bone
  • 1 Bone 60 - "ShinL"
    • There are no vertices attached to this bone
  • 1 Bone 61 - "rfoot03"
    • There are no vertices attached to this bone
  • 1 Bone 62 - "Chest"
    • There are no vertices attached to this bone
  • 1 Bone 63 - "Cone05"
    • There are no vertices attached to this bone
  • 1 Bone 64 - "ArmLowR"
    • There are no vertices attached to this bone
  • 1 Bone 65 - "Bow"
    • There are no vertices attached to this bone
  • 1 Bone 66 - "BowBottom1"
    • There are no vertices attached to this bone
  • 1 Bone 67 - "BowTop1"
    • There are no vertices attached to this bone
  • 1 Bone 68 - "BowStrinTop"
    • There are no vertices attached to this bone
  • 1 Bone 69 - "BowStrinBottom"
    • There are no vertices attached to this bone
  • 1 Bone 70 - "BowBottom2"
    • There are no vertices attached to this bone
  • 1 Bone 71 - "BowTop2"
    • There are no vertices attached to this bone
  • 1 Bone 72 - "Mesh10"
    • There are no vertices attached to this bone
  • 1 Bone 73 - "Object05"
    • There are no vertices attached to this bone
  • 1 Bone 74 - "Object04"
    • There are no vertices attached to this bone
  • 1 Bone 75 - "Mesh04"
    • There are no vertices attached to this bone
  • 1 Bone 76 - "Mesh06"
    • There are no vertices attached to this bone
  • 1 Bone 77 - "Mesh05"
    • There are no vertices attached to this bone
  • 1 Bone 78 - "Cone15"
    • There are no vertices attached to this bone
  • 1 Bone 79 - "ArmLowL"
    • There are no vertices attached to this bone
  • 1 Bone 80 - "Arrow"
    • There are no vertices attached to this bone
  • 1 Bone 81 - "DeathShinL"
    • There are no vertices attached to this bone
  • 1 Bone 82 - "rfoot04"
    • There are no vertices attached to this bone
  • 1 Bone 83 - "DeathShinR"
    • There are no vertices attached to this bone
  • 1 Bone 84 - "rfoot05"
    • There are no vertices attached to this bone
  • 1 Bone 85 - "DeathChest"
    • There are no vertices attached to this bone
  • 1 Bone 86 - "Mesh03"
    • There are no vertices attached to this bone
  • 1 Bone 87 - "Mesh08"
    • There are no vertices attached to this bone
  • 1 Bone 88 - "Cone17"
    • There are no vertices attached to this bone
  • 1 Bone 89 - "Box72"
    • There are no vertices attached to this bone
  • 1 Bone 90 - "Box71"
    • There are no vertices attached to this bone
  • 1 Bone 91 - "DeathSkull"
    • There are no vertices attached to this bone
  • 1 Bone 92 - "Object08"
    • There are no vertices attached to this bone
  • 1 Bone 93 - "Object09"
    • There are no vertices attached to this bone
  • 1 Bone 94 - "Object11"
    • There are no vertices attached to this bone
  • 1 Bone 95 - "DeathThighR"
    • There are no vertices attached to this bone
  • 1 Bone 96 - "DeathThighL"
    • There are no vertices attached to this bone
  • 1 Bone 97 - "Cone16"
    • There are no vertices attached to this bone
  • 1 Bone 98 - "Box66"
    • There are no vertices attached to this bone
  • 1 Bone 99 - "Box67"
    • There are no vertices attached to this bone
  • 1 Bone 100 - "Mesh01"
    • There are no vertices attached to this bone
  • 1 Bone 101 - "DeathLowArmR"
    • There are no vertices attached to this bone
  • 1 Bone 102 - "Mesh02"
    • There are no vertices attached to this bone
  • 1 Bone 103 - "Death_Pelvis"
    • There are no vertices attached to this bone
  • 1 Bone 104 - "Pelvis"
    • There are no vertices attached to this bone
  • 1 Bone 105 - "ThighR"
    • There are no vertices attached to this bone
  • 1 Bone 106 - "ShinR"
    • There are no vertices attached to this bone
  • 1 Bone 107 - "rfoot01"
    • There are no vertices attached to this bone
  • 1 Bone 108 - "ThighL"
    • There are no vertices attached to this bone
  • 1 Bone 109 - "ShinL"
    • There are no vertices attached to this bone
  • 1 Bone 110 - "rfoot03"
    • There are no vertices attached to this bone
  • 1 Bone 111 - "Chest"
    • There are no vertices attached to this bone
  • 1 Bone 112 - "Cone05"
    • There are no vertices attached to this bone
  • 1 Bone 113 - "ArmLowR"
    • There are no vertices attached to this bone
  • 1 Bone 114 - "Bow"
    • There are no vertices attached to this bone
  • 1 Bone 115 - "BowBottom1"
    • There are no vertices attached to this bone
  • 1 Bone 116 - "BowTop1"
    • There are no vertices attached to this bone
  • 1 Bone 117 - "BowStrinTop"
    • There are no vertices attached to this bone
  • 1 Bone 118 - "BowStrinBottom"
    • There are no vertices attached to this bone
  • 1 Bone 119 - "BowBottom2"
    • There are no vertices attached to this bone
  • 1 Bone 120 - "BowTop2"
    • There are no vertices attached to this bone
  • 1 Bone 121 - "Mesh10"
    • There are no vertices attached to this bone
  • 1 Bone 122 - "Object05"
    • There are no vertices attached to this bone
  • 1 Bone 123 - "Object04"
    • There are no vertices attached to this bone
  • 1 Bone 124 - "Mesh04"
    • There are no vertices attached to this bone
  • 1 Bone 125 - "Mesh06"
    • There are no vertices attached to this bone
  • 1 Bone 126 - "Mesh05"
    • There are no vertices attached to this bone
  • 1 Bone 127 - "Cone15"
    • There are no vertices attached to this bone
  • 1 Bone 128 - "ArmLowL"
    • There are no vertices attached to this bone
  • 1 Bone 129 - "Arrow"
    • There are no vertices attached to this bone
  • 1 Bone 130 - "Spear Death01"
    • There are no vertices attached to this bone
  • 1 Bone 131 - "Quiever01"
    • There are no vertices attached to this bone
  • 1 Bone 132 - "headanimation01"
    • There are no vertices attached to this bone
  • 1 Bone 133 - "Cheeks L01"
    • There are no vertices attached to this bone
  • 1 Bone 134 - "Cheeks R01"
    • There are no vertices attached to this bone
  • 1 Bone 135 - "Jaw01"
    • There are no vertices attached to this bone
  • 1 Bone 136 - "Eyes R01"
    • There are no vertices attached to this bone
  • 1 Bone 137 - "Eye L01"
    • There are no vertices attached to this bone
  • 1 Bone 138 - "Eye Brow L01"
    • There are no vertices attached to this bone
  • 1 Bone 139 - "Eye Brow R01"
    • There are no vertices attached to this bone
  • 1 Bone 140 - "Nose01"
    • There are no vertices attached to this bone
  • 1 Bone 141 - "Upper Lip01"
    • There are no vertices attached to this bone
  • 1 Bone 142 - "Ear R01"
    • There are no vertices attached to this bone
  • 1 Bone 143 - "Ear L01"
    • There are no vertices attached to this bone
  • 1 Bone 144 - "Tooth R01"
    • There are no vertices attached to this bone
  • 1 Bone 145 - "Tooth L01"
    • There are no vertices attached to this bone
  • 1 Bone 146 - "Lip01"
    • There are no vertices attached to this bone
  • 1 Bone 147 - "Upper Lip Middle01"
    • There are no vertices attached to this bone
  • 6 Bone 4 - "Object04"
    • 6 Translation
      • Track 1 at frame 150167 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 150267 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 150367 has exactly the same value as tracks 2 and 4
      • Track 9 at frame 159535 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 159801 has exactly the same value as tracks 9 and 11
      • Track 15 at frame 160901 has exactly the same value as tracks 14 and 16
  • 2 Bone 13 - "Mesh05"
    • 2 Translation
      • Track 3 at frame 150367 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 150833 has exactly the same value as tracks 5 and 7
  • 2 Bone 14 - "Mesh04"
    • 2 Translation
      • Track 3 at frame 150367 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 150833 has exactly the same value as tracks 5 and 7
  • 6 Bone 15 - "Mesh06"
    • 6 Translation
      • Track 1 at frame 150167 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 150267 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 150367 has exactly the same value as tracks 2 and 4
      • Track 9 at frame 159535 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 159801 has exactly the same value as tracks 9 and 11
      • Track 15 at frame 160901 has exactly the same value as tracks 14 and 16
  • 3 Helper 0
    • 2 Translation
      • Track 13 at frame 16367 has exactly the same value as tracks 12 and 14
      • Track 16 at frame 17733 has exactly the same value as tracks 15 and 17
    • 1 Rotation
      • Track 12 at frame 16367 has exactly the same value as tracks 11 and 13
  • 4 Helper 1
    • 4 Rotation
      • Track 2 at frame 15467 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15617 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 16127 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 16367 has exactly the same value as tracks 4 and 6
  • 3 Helper 2
    • 3 Translation
      • Track 1 at frame 15017 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 16127 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 16367 has exactly the same value as tracks 4 and 6
  • 4 Helper 4
    • 4 Translation
      • Track 6 at frame 15467 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 15617 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 16127 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 16367 has exactly the same value as tracks 8 and 10
  • 2 Helper 5
    • 2 Rotation
      • Track 11 at frame 16127 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 16367 has exactly the same value as tracks 11 and 13
  • 1 Helper 6
    • 1 Rotation
      • Track 12 at frame 16367 has exactly the same value as tracks 11 and 13
  • 1 Helper 7
    • 1 Rotation
      • Track 14 at frame 16367 has roughly the same value as tracks 13 and 15
  • 3 Helper 9
    • 3 Rotation
      • Track 5 at frame 15017 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 15467 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 15617 has exactly the same value as tracks 6 and 8
  • 3 Helper 10
    • 3 Rotation
      • Track 5 at frame 15017 has roughly the same value as tracks 4 and 6
      • Track 6 at frame 15467 has roughly the same value as tracks 5 and 7
      • Track 7 at frame 15617 has roughly the same value as tracks 6 and 8
  • 3 Helper 13
    • 3 Rotation
      • Track 5 at frame 15017 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 15467 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 15617 has exactly the same value as tracks 6 and 8
  • 3 Helper 14
    • 3 Rotation
      • Track 6 at frame 15017 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 15467 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 15617 has exactly the same value as tracks 7 and 9
  • 6 Helper 15
    • 6 Rotation
      • Track 2 at frame 14357 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15017 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15467 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 15617 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 16127 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 16367 has exactly the same value as tracks 6 and 8
Back
Top