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Model validation: Dark Library of Tzeentch

Dark_Library_of_Tzeentch.mdx

0 errors 0 severe 1 warnings 24 unused
  • 1 Light 0 - "ExplosionBlast"
    • Maximum attenuation should probably be smaller than or equal to 200, but is 300
  • 8 Bone 0 - "Obalisk2"
    • 5 Translation
      • Track 3 at frame 1044 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1391 has exactly the same value as tracks 3 and 5
      • Track 9 at frame 79141 has roughly the same value as tracks 8 and 10
      • Track 10 at frame 79835 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 81028 has exactly the same value as tracks 10 and 12
    • 3 Rotation
      • Track 5 at frame 81028 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 81724 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 85203 has exactly the same value as tracks 6 and 8
  • 8 Bone 1 - "Obalisk1"
    • 5 Translation
      • Track 2 at frame 698 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1044 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1391 has exactly the same value as tracks 3 and 5
      • Track 10 at frame 79835 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 81028 has exactly the same value as tracks 10 and 12
    • 3 Rotation
      • Track 4 at frame 81028 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 81724 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 85203 has exactly the same value as tracks 5 and 7
  • 5 Bone 2 - "Rotation"
    • 3 Translation
      • Track 1 at frame 409 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 1391 has exactly the same value as tracks 3 and 5
      • Track 9 at frame 79141 has exactly the same value as tracks 8 and 10
    • 2 Rotation
      • Track 4 at frame 81724 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 85203 has exactly the same value as tracks 4 and 6
  • unused Texture 4 - "Purple_Glow.blp"
  • unused Texture 5 - "Green_Glow3.blp"
  • unused Texture 6 - "Green_Star.blp"
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