How to import Dark Iron Rogue Hero

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Dark Iron Rogue Hero of the bundle Dark Iron Rogue Hero. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Dark Iron Rogue Hero.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
Dwarf_Chief_Braidbeard_white1.dds
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
MK_beard_diffuse_white.dds
Dengar_Face_diffuse_Hair_3.dds
DI_TalonDwarf_face_emissive.dds
DI_HeroRogue_Moustache_Diffuse.dds
Villager02_hair_diffuse_white.dds
Dengar_Belt1_diffuse_V4.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
Dengar_Pauldron_diffuse.dds
DI_Leathertrousers_main_diffuse.dds
Dengar_fur_diffuse_V1.dds
Dengar_Belt_Diffuse_V3.dds
DI Slavemaster_handle_main_diffuse_V2.dds

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Dark Iron Rogue Hero.mdx

Now Click the "Import File" Button:

Next select 'Dark Iron Rogue Hero.mdx' in the folder which you extracted from the zip archive:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds

The file has been properly added to the map archive:

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx

Done, you have imported the file Dark Iron Rogue Hero.mdx.

Importing DarkIron_Rogue_main_diffuse.dds

Now Click the "Import File" Button:

Next select 'DarkIron_Rogue_main_diffuse.dds' in the folder which you extracted from the zip archive:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
war3mapimported/DarkIron_Rogue_main_diffuse.dds

Double-click the file DarkIron_Rogue_main_diffuse.dds:

DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
war3mapimported/DarkIron_Rogue_main_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds

The file has been properly added to the map archive:

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds

Done, you have imported the file DarkIron_Rogue_main_diffuse.dds.

Importing DarkIron_Rogue_main_normal.dds

Now Click the "Import File" Button:

Next select 'DarkIron_Rogue_main_normal.dds' in the folder which you extracted from the zip archive:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
war3mapimported/DarkIron_Rogue_main_normal.dds

Double-click the file DarkIron_Rogue_main_normal.dds:

DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
war3mapimported/DarkIron_Rogue_main_normal.dds

Tick the box "Use Custom Path" and type in the correct path:

DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds

The file has been properly added to the map archive:

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds

Done, you have imported the file DarkIron_Rogue_main_normal.dds.

Importing DarkIron_Rogue_main_ORM_01.dds

Now Click the "Import File" Button:

Next select 'DarkIron_Rogue_main_ORM_01.dds' in the folder which you extracted from the zip archive:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
war3mapimported/DarkIron_Rogue_main_ORM_01.dds

Double-click the file DarkIron_Rogue_main_ORM_01.dds:

DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
war3mapimported/DarkIron_Rogue_main_ORM_01.dds

Tick the box "Use Custom Path" and type in the correct path:

DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds

The file has been properly added to the map archive:

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds

Done, you have imported the file DarkIron_Rogue_main_ORM_01.dds.

Importing Dengar_Belt1_diffuse_V4.dds

Now Click the "Import File" Button:

Next select 'Dengar_Belt1_diffuse_V4.dds' in the folder which you extracted from the zip archive:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
war3mapimported/Dengar_Belt1_diffuse_V4.dds

Double-click the file Dengar_Belt1_diffuse_V4.dds:

Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
war3mapimported/Dengar_Belt1_diffuse_V4.dds

Tick the box "Use Custom Path" and type in the correct path:

Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds

The file has been properly added to the map archive:

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds

Done, you have imported the file Dengar_Belt1_diffuse_V4.dds.

Importing Dengar_Belt_Diffuse_V3.dds

Now Click the "Import File" Button:

Next select 'Dengar_Belt_Diffuse_V3.dds' in the folder which you extracted from the zip archive:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
war3mapimported/Dengar_Belt_Diffuse_V3.dds

Double-click the file Dengar_Belt_Diffuse_V3.dds:

Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
war3mapimported/Dengar_Belt_Diffuse_V3.dds

Tick the box "Use Custom Path" and type in the correct path:

Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds

The file has been properly added to the map archive:

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds

Done, you have imported the file Dengar_Belt_Diffuse_V3.dds.

Importing Dengar_Face_diffuse_Hair_3.dds

Now Click the "Import File" Button:

Next select 'Dengar_Face_diffuse_Hair_3.dds' in the folder which you extracted from the zip archive:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
war3mapimported/Dengar_Face_diffuse_Hair_3.dds

Double-click the file Dengar_Face_diffuse_Hair_3.dds:

Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
war3mapimported/Dengar_Face_diffuse_Hair_3.dds

Tick the box "Use Custom Path" and type in the correct path:

Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds

The file has been properly added to the map archive:

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds

Done, you have imported the file Dengar_Face_diffuse_Hair_3.dds.

Importing Dengar_fur_diffuse_V1.dds

Now Click the "Import File" Button:

Next select 'Dengar_fur_diffuse_V1.dds' in the folder which you extracted from the zip archive:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
war3mapimported/Dengar_fur_diffuse_V1.dds

Double-click the file Dengar_fur_diffuse_V1.dds:

Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
war3mapimported/Dengar_fur_diffuse_V1.dds

Tick the box "Use Custom Path" and type in the correct path:

Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds

The file has been properly added to the map archive:

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds

Done, you have imported the file Dengar_fur_diffuse_V1.dds.

Importing Dengar_Pauldron_diffuse.dds

Now Click the "Import File" Button:

Next select 'Dengar_Pauldron_diffuse.dds' in the folder which you extracted from the zip archive:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
war3mapimported/Dengar_Pauldron_diffuse.dds

Double-click the file Dengar_Pauldron_diffuse.dds:

Dengar_Pauldron_diffuse.dds
Image / Texture
683
war3mapimported/Dengar_Pauldron_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds

The file has been properly added to the map archive:

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds

Done, you have imported the file Dengar_Pauldron_diffuse.dds.

Importing DI Slavemaster_handle_main_diffuse_V2.dds

Now Click the "Import File" Button:

Next select 'DI Slavemaster_handle_main_diffuse_V2.dds' in the folder which you extracted from the zip archive:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
war3mapimported/DI Slavemaster_handle_main_diffuse_V2.dds

Double-click the file DI Slavemaster_handle_main_diffuse_V2.dds:

DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
war3mapimported/DI Slavemaster_handle_main_diffuse_V2.dds

Tick the box "Use Custom Path" and type in the correct path:

DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
DI Slavemaster_handle_main_diffuse_V2.dds

The file has been properly added to the map archive:

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
DI Slavemaster_handle_main_diffuse_V2.dds

Done, you have imported the file DI Slavemaster_handle_main_diffuse_V2.dds.

Importing DI_HeroRogue_Armor_Diffuse.dds

Now Click the "Import File" Button:

Next select 'DI_HeroRogue_Armor_Diffuse.dds' in the folder which you extracted from the zip archive:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
Image / Texture
1,365
war3mapimported/DI_HeroRogue_Armor_Diffuse.dds

Double-click the file DI_HeroRogue_Armor_Diffuse.dds:

DI_HeroRogue_Armor_Diffuse.dds
Image / Texture
1,365
war3mapimported/DI_HeroRogue_Armor_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

DI_HeroRogue_Armor_Diffuse.dds
Image / Texture
1,365
DI_HeroRogue_Armor_Diffuse.dds

The file has been properly added to the map archive:

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
Image / Texture
1,365
DI_HeroRogue_Armor_Diffuse.dds

Done, you have imported the file DI_HeroRogue_Armor_Diffuse.dds.

Importing DI_HeroRogue_Armor_orm.dds

Now Click the "Import File" Button:

Next select 'DI_HeroRogue_Armor_orm.dds' in the folder which you extracted from the zip archive:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
Image / Texture
1,365
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
Image / Texture
2,731
war3mapimported/DI_HeroRogue_Armor_orm.dds

Double-click the file DI_HeroRogue_Armor_orm.dds:

DI_HeroRogue_Armor_orm.dds
Image / Texture
2,731
war3mapimported/DI_HeroRogue_Armor_orm.dds

Tick the box "Use Custom Path" and type in the correct path:

DI_HeroRogue_Armor_orm.dds
Image / Texture
2,731
DI_HeroRogue_Armor_orm.dds

The file has been properly added to the map archive:

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
Image / Texture
1,365
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
Image / Texture
2,731
DI_HeroRogue_Armor_orm.dds

Done, you have imported the file DI_HeroRogue_Armor_orm.dds.

Importing DI_HeroRogue_Moustache_Diffuse.dds

Now Click the "Import File" Button:

Next select 'DI_HeroRogue_Moustache_Diffuse.dds' in the folder which you extracted from the zip archive:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
Image / Texture
1,365
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
Image / Texture
2,731
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
Image / Texture
683
war3mapimported/DI_HeroRogue_Moustache_Diffuse.dds

Double-click the file DI_HeroRogue_Moustache_Diffuse.dds:

DI_HeroRogue_Moustache_Diffuse.dds
Image / Texture
683
war3mapimported/DI_HeroRogue_Moustache_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

DI_HeroRogue_Moustache_Diffuse.dds
Image / Texture
683
DI_HeroRogue_Moustache_Diffuse.dds

The file has been properly added to the map archive:

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
Image / Texture
1,365
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
Image / Texture
2,731
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
Image / Texture
683
DI_HeroRogue_Moustache_Diffuse.dds

Done, you have imported the file DI_HeroRogue_Moustache_Diffuse.dds.

Importing DI_Leathertrousers_main_diffuse.dds

Now Click the "Import File" Button:

Next select 'DI_Leathertrousers_main_diffuse.dds' in the folder which you extracted from the zip archive:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
Image / Texture
1,365
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
Image / Texture
2,731
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
Image / Texture
683
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
Image / Texture
1,365
war3mapimported/DI_Leathertrousers_main_diffuse.dds

Double-click the file DI_Leathertrousers_main_diffuse.dds:

DI_Leathertrousers_main_diffuse.dds
Image / Texture
1,365
war3mapimported/DI_Leathertrousers_main_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

DI_Leathertrousers_main_diffuse.dds
Image / Texture
1,365
DI_Leathertrousers_main_diffuse.dds

The file has been properly added to the map archive:

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
Image / Texture
1,365
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
Image / Texture
2,731
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
Image / Texture
683
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
Image / Texture
1,365
DI_Leathertrousers_main_diffuse.dds

Done, you have imported the file DI_Leathertrousers_main_diffuse.dds.

Importing DI_TalonDwarf_face_emissive.dds

Now Click the "Import File" Button:

Next select 'DI_TalonDwarf_face_emissive.dds' in the folder which you extracted from the zip archive:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
Image / Texture
1,365
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
Image / Texture
2,731
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
Image / Texture
683
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
Image / Texture
1,365
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Image / Texture
1,365
war3mapimported/DI_TalonDwarf_face_emissive.dds

Double-click the file DI_TalonDwarf_face_emissive.dds:

DI_TalonDwarf_face_emissive.dds
Image / Texture
1,365
war3mapimported/DI_TalonDwarf_face_emissive.dds

Tick the box "Use Custom Path" and type in the correct path:

DI_TalonDwarf_face_emissive.dds
Image / Texture
1,365
DI_TalonDwarf_face_emissive.dds

The file has been properly added to the map archive:

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
Image / Texture
1,365
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
Image / Texture
2,731
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
Image / Texture
683
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
Image / Texture
1,365
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Image / Texture
1,365
DI_TalonDwarf_face_emissive.dds

Done, you have imported the file DI_TalonDwarf_face_emissive.dds.

Importing Dwarf_Chief_Braidbeard_white1.dds

Now Click the "Import File" Button:

Next select 'Dwarf_Chief_Braidbeard_white1.dds' in the folder which you extracted from the zip archive:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
Image / Texture
1,365
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
Image / Texture
2,731
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
Image / Texture
683
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
Image / Texture
1,365
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Image / Texture
1,365
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
Image / Texture
1,365
war3mapimported/Dwarf_Chief_Braidbeard_white1.dds

Double-click the file Dwarf_Chief_Braidbeard_white1.dds:

Dwarf_Chief_Braidbeard_white1.dds
Image / Texture
1,365
war3mapimported/Dwarf_Chief_Braidbeard_white1.dds

Tick the box "Use Custom Path" and type in the correct path:

Dwarf_Chief_Braidbeard_white1.dds
Image / Texture
1,365
Dwarf_Chief_Braidbeard_white1.dds

The file has been properly added to the map archive:

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
Image / Texture
1,365
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
Image / Texture
2,731
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
Image / Texture
683
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
Image / Texture
1,365
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Image / Texture
1,365
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
Image / Texture
1,365
Dwarf_Chief_Braidbeard_white1.dds

Done, you have imported the file Dwarf_Chief_Braidbeard_white1.dds.

Importing MK_beard_diffuse_white.dds

Now Click the "Import File" Button:

Next select 'MK_beard_diffuse_white.dds' in the folder which you extracted from the zip archive:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
Image / Texture
1,365
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
Image / Texture
2,731
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
Image / Texture
683
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
Image / Texture
1,365
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Image / Texture
1,365
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
Image / Texture
1,365
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Image / Texture
1,365
war3mapimported/MK_beard_diffuse_white.dds

Double-click the file MK_beard_diffuse_white.dds:

MK_beard_diffuse_white.dds
Image / Texture
1,365
war3mapimported/MK_beard_diffuse_white.dds

Tick the box "Use Custom Path" and type in the correct path:

MK_beard_diffuse_white.dds
Image / Texture
1,365
MK_beard_diffuse_white.dds

The file has been properly added to the map archive:

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
Image / Texture
1,365
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
Image / Texture
2,731
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
Image / Texture
683
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
Image / Texture
1,365
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Image / Texture
1,365
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
Image / Texture
1,365
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Image / Texture
1,365
MK_beard_diffuse_white.dds

Done, you have imported the file MK_beard_diffuse_white.dds.

Importing Villager02_hair_diffuse_white.dds

Now Click the "Import File" Button:

Next select 'Villager02_hair_diffuse_white.dds' in the folder which you extracted from the zip archive:

Dark Iron Rogue Hero
Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
Image / Texture
1,365
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
Image / Texture
2,731
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
Image / Texture
683
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
Image / Texture
1,365
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Image / Texture
1,365
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
Image / Texture
1,365
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Image / Texture
1,365
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds
Image / Texture
171
war3mapimported/Villager02_hair_diffuse_white.dds

Double-click the file Villager02_hair_diffuse_white.dds:

Villager02_hair_diffuse_white.dds
Image / Texture
171
war3mapimported/Villager02_hair_diffuse_white.dds

Tick the box "Use Custom Path" and type in the correct path:

Villager02_hair_diffuse_white.dds
Image / Texture
171
Villager02_hair_diffuse_white.dds

The file has been properly added to the map archive:

Dark Iron Rogue Hero.mdx
Model
4,232
war3mapimported/Dark Iron Rogue Hero.mdx
DarkIron_Rogue_main_diffuse.dds
Image / Texture
1,365
DarkIron_Rogue_main_diffuse.dds
DarkIron_Rogue_main_normal.dds
Image / Texture
2,731
DarkIron_Rogue_main_normal.dds
DarkIron_Rogue_main_ORM_01.dds
Image / Texture
2,731
DarkIron_Rogue_main_ORM_01.dds
Dengar_Belt1_diffuse_V4.dds
Image / Texture
683
Dengar_Belt1_diffuse_V4.dds
Dengar_Belt_Diffuse_V3.dds
Image / Texture
1,365
Dengar_Belt_Diffuse_V3.dds
Dengar_Face_diffuse_Hair_3.dds
Image / Texture
1,365
Dengar_Face_diffuse_Hair_3.dds
Dengar_fur_diffuse_V1.dds
Image / Texture
1,365
Dengar_fur_diffuse_V1.dds
Dengar_Pauldron_diffuse.dds
Image / Texture
683
Dengar_Pauldron_diffuse.dds
DI Slavemaster_handle_main_diffuse_V2.dds
Image / Texture
43
DI Slavemaster_handle_main_diffuse_V2.dds
DI_HeroRogue_Armor_Diffuse.dds
Image / Texture
1,365
DI_HeroRogue_Armor_Diffuse.dds
DI_HeroRogue_Armor_orm.dds
Image / Texture
2,731
DI_HeroRogue_Armor_orm.dds
DI_HeroRogue_Moustache_Diffuse.dds
Image / Texture
683
DI_HeroRogue_Moustache_Diffuse.dds
DI_Leathertrousers_main_diffuse.dds
Image / Texture
1,365
DI_Leathertrousers_main_diffuse.dds
DI_TalonDwarf_face_emissive.dds
Image / Texture
1,365
DI_TalonDwarf_face_emissive.dds
Dwarf_Chief_Braidbeard_white1.dds
Image / Texture
1,365
Dwarf_Chief_Braidbeard_white1.dds
MK_beard_diffuse_white.dds
Image / Texture
1,365
MK_beard_diffuse_white.dds
Villager02_hair_diffuse_white.dds
Image / Texture
171
Villager02_hair_diffuse_white.dds

Done, you have imported the file Villager02_hair_diffuse_white.dds.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
Back
Top