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Model validation: Dark Elven Archon

Dark Elven Archon.mdx

0 errors 1 severe 1 warnings 12 unused
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Bone" (frame 270000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 ParticleEmitter2 0 - "FF_Particles"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 GeosetAnimation 5
    • 1 Alpha
      • Track 8 at frame 40600 has exactly the same value as tracks 7 and 9
  • 1 Bone 11 - "Cape01"
    • 1 Rotation
      • Track 23 at frame 30667 has roughly the same value as tracks 22 and 24
  • 4 Helper 0
    • 4 Rotation
      • Track 15 at frame 30467 has exactly the same value as tracks 14 and 16
      • Track 27 at frame 36567 has exactly the same value as tracks 26 and 28
      • Track 49 at frame 47233 has exactly the same value as tracks 48 and 50
      • Track 54 at frame 50033 has exactly the same value as tracks 53 and 55
  • 2 Helper 9
    • 2 Translation
      • Track 3 at frame 15800 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 16233 has exactly the same value as tracks 3 and 5
  • 1 Helper 10
    • 1 Rotation
      • Track 6 at frame 15500 has exactly the same value as tracks 5 and 7
  • 2 Helper 15
    • 2 Rotation
      • Track 6 at frame 36867 has exactly the same value as tracks 5 and 7
      • Track 19 at frame 47533 has exactly the same value as tracks 18 and 20
  • 1 RibbonEmitter 0 - "BlizRibbon01"
    • 1 Visibility
      • Track 11 at frame 40600 has exactly the same value as tracks 10 and 12
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