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Triggers
Dark Cry English Version v.2.w3x
Variables
Verlies
Tore zerstoeren
Tore zerstoeren 2
Verlies Tor
Stadt Texte
Text 1
Text 2
Text 3
Text 4
Text 5
Text 6
Text7
Text 8
Text 9
Stadt Tor
Stadt Tor
Endgegner
Tor
2 Tore
Tor 1
Tor 2
Das Ende
---------------------------
Verlieren
Turm des Bösen
Welle 1
Welle 2
Welle 3
Welle 4
Welle 5
Sieg
Kartenspezifischen eigenen Skript-Code unten eingeben. Dieser Text wird in das Karten-Skript nach der Deklaration der Variablen und vor jeglichem Auslöser-Code eingefügt.
Name
Type
is_array
initial_value
Tore zerstoeren
Events
Unit - A unit enters Gebiet_019 <gen>
Conditions
Actions
Destructible - Kill Dungeon Gate 2075 <gen>
Destructible - Kill Dungeon Gate 2076 <gen>
Destructible - Kill Dungeon Gate 2103 <gen>
Destructible - Kill Dungeon Gate 2102 <gen>
Destructible - Kill Dungeon Gate 2104 <gen>
Destructible - Kill Dungeon Gate 2105 <gen>
Destructible - Kill Dungeon Gate 2105 <gen>
Destructible - Kill Dungeon Gate 2106 <gen>
Destructible - Kill Dungeon Gate 2107 <gen>
Tore zerstoeren 2
Events
Unit - A unit enters Gebiet_020 <gen>
Conditions
Actions
Destructible - Kill Dungeon Gate 2109 <gen>
Destructible - Kill Dungeon Gate 2110 <gen>
Destructible - Kill Dungeon Gate 2111 <gen>
Destructible - Kill Dungeon Gate 2112 <gen>
Verlies Tor
Events
Unit - Death Revenant 0733 <gen> 's life becomes Less than 1.00
Conditions
Actions
Destructible - Open Dungeon Gate 0802 <gen>
Destructible - Open Dungeon Gate 0071 <gen>
Unit - Create 20 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_015 <gen>) facing Default building facing degrees
Unit - Create 20 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_016 <gen>) facing Default building facing degrees
Unit - Create 20 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_021 <gen>) facing Default building facing degrees
Unit - Create 20 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_022 <gen>) facing Default building facing degrees
Unit - Create 20 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_023 <gen>) facing Default building facing degrees
Unit - Create 20 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_024 <gen>) facing Default building facing degrees
Unit - Create 20 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_025 <gen>) facing Default building facing degrees
Unit - Create 20 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_026 <gen>) facing Default building facing degrees
Text 1
Events
Unit - A unit enters Gebiet_007 <gen>
Conditions
Actions
Floating Text - Create floating text that reads Welcome to the only part of the Talius who is not affected by the disease. You can rest in peace. at (Center of Gebiet_007 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0.00 % transparency
Text 2
Events
Unit - A unit enters Gebiet_008 <gen>
Conditions
Actions
Floating Text - Create floating text that reads Enlightenment: A dangerous disease afflicting our Magnificent City. Inhabitants: And what shall we do now? Enlightenment: they just keep their peace and they were patiently. at (Center of Gebiet_008 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Text 3
Events
Unit - A unit enters Gebiet_009 <gen>
Conditions
Actions
Floating Text - Create floating text that reads Janine: I hear they now want to even send out our children to fight! Jane: What? If you only think so ... at (Center of Gebiet_009 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Text 4
Events
Unit - A unit enters Gebiet_010 <gen>
Conditions
Actions
Floating Text - Create floating text that reads Hans: I think that is no longer ... This waiting. I think I go out and let me just eat the monsters ... Peter: I know that waiting is very bad, but you have to have patience. Everything will be alright. at (Center of Gebiet_010 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Text 5
Events
Unit - A unit enters Gebiet_012 <gen>
Conditions
Actions
Floating Text - Create floating text that reads Frederik Soldier: Do you think we will survive all this stuff here? Soldier Karl: I'm not an optimist, but I think we will survive this here. Soldat Klaus: It is my opinion that this is all meaningless. We will all perish in this shithole. at (Center of Gebiet_012 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Text 6
Events
Unit - A unit enters Gebiet_013 <gen>
Conditions
Actions
Floating Text - Create floating text that reads Soldier Tim: Welcome Stranger! Here you are out safe from the monsters there. at (Center of Gebiet_013 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Text7
Events
Unit - A unit enters Gebiet_014 <gen>
Conditions
Actions
Floating Text - Create floating text that reads Soldier Jan: Welcome ... What's wrong with me? I'm still not even 1 days here and already know that I will leave here as quickly as possible. at (Center of Gebiet_014 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Text 8
Events
Unit - A unit enters Gebiet_011 <gen>
Conditions
Actions
Floating Text - Create floating text that reads We have made the right decision! We're clearing out! We keep it simple any longer. at (Center of Gebiet_011 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Text 9
Events
Unit - A unit enters Gebiet_027 <gen>
Conditions
Actions
Floating Text - Create floating text that reads We're clearing out! Will you come with? No? Your problem ... If you do not want to, I suppose, that your path goes right into the forest further. at (Center of Gebiet_027 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Stadt Tor
Events
Unit - A unit enters Gebiet_045 <gen>
Conditions
Actions
Destructible - Open Iron Gate 2247 <gen>
Tor
Events
Unit - Poison Plasma 0844 <gen> 's life becomes Less than 200.00
Conditions
Actions
Destructible - Open Iron Gate 2653 <gen>
Floating Text - Create floating text that reads HAHAHA your friends in the city will be attacked at the moment ..! What will you do? Save your fellow man, or save you, it cuts down through the gate? The decision is completely up to you! at (Center of Gebiet_036 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Destructible - Open Iron Gate 1414 <gen>
Unit - Create 20 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_032 <gen>) facing Default building facing degrees
Unit - Create 20 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_031 <gen>) facing Default building facing degrees
Unit - Create 20 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_030 <gen>) facing Default building facing degrees
Unit - Create 20 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_029 <gen>) facing Default building facing degrees
Unit - Create 20 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_033 <gen>) facing Default building facing degrees
Unit - Create 20 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_034 <gen>) facing Default building facing degrees
Unit - Create 20 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_028 <gen>) facing Default building facing degrees
Unit - Create 3 . About contaminated Talius for Player 12 (Brown) at (Center of Gebiet_032 <gen>) facing Default building facing degrees
Unit - Create 3 . About contaminated Talius for Player 12 (Brown) at (Center of Gebiet_031 <gen>) facing Default building facing degrees
Unit - Create 3 . About contaminated Talius for Player 12 (Brown) at (Center of Gebiet_030 <gen>) facing Default building facing degrees
Unit - Create 3 . About contaminated Talius for Player 12 (Brown) at (Center of Gebiet_033 <gen>) facing Default building facing degrees
Unit - Create 6 . About contaminated Talius for Player 12 (Brown) at (Center of Gebiet_029 <gen>) facing Default building facing degrees
Unit - Create 3 . About contaminated Talius for Player 12 (Brown) at (Center of Gebiet_034 <gen>) facing Default building facing degrees
Unit - Create 6 . About contaminated Talius for Player 12 (Brown) at (Center of Gebiet_028 <gen>) facing Default building facing degrees
Unit - Kill Child 0789 <gen>
Unit - Kill Child 0788 <gen>
Unit - Kill Villager 0787 <gen>
Unit - Kill Pack Horse 0791 <gen>
Unit - Kill Pack Horse 0790 <gen>
Unit - Kill Child 0786 <gen>
Unit - Kill Child 0785 <gen>
Unit - Kill Villager 0234 <gen>
Unit - Kill Villager 0000 <gen>
Unit - Kill Pack Horse 0792 <gen>
Tor 1
Events
Unit - A unit enters Gebiet_037 <gen>
Conditions
Actions
Destructible - Open Dungeon Gate 1499 <gen>
Tor 2
Events
Unit - A unit enters Gebiet_038 <gen>
Conditions
Actions
Destructible - Open Dungeon Gate 1498 <gen>
Verlieren
Events
Unit - A unit enters Gebiet_035 <gen>
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Niederlage!
Game - Defeat Player 2 (Blue) with the message: Niederlage!
Game - Defeat Player 3 (Teal) with the message: Niederlage!
Welle 1
Events
Unit - Black Citadel 1079 <gen> 's life becomes Less than 1900.00
Conditions
Actions
Unit - Create 10 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_043 <gen>) facing Default building facing degrees
Unit - Create 10 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_043 <gen>) facing Default building facing degrees
Unit - Create 10 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_044 <gen>) facing Default building facing degrees
Unit - Create 2 . Contaminated captain of the "Tanya" for Player 12 (Brown) at (Center of Gebiet_042 <gen>) facing Default building facing degrees
Unit - Create 2 . Contaminated captain of the "Tanya" for Player 12 (Brown) at (Center of Gebiet_044 <gen>) facing Default building facing degrees
Unit - Create 2 . Contaminated captain of the "Tanya" for Player 12 (Brown) at (Center of Gebiet_042 <gen>) facing Default building facing degrees
Welle 2
Events
Unit - Black Citadel 1079 <gen> 's life becomes Less than 1500.00
Conditions
Actions
Unit - Create 10 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_043 <gen>) facing Default building facing degrees
Unit - Create 10 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_044 <gen>) facing Default building facing degrees
Unit - Create 10 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_042 <gen>) facing Default building facing degrees
Welle 3
Events
Unit - Black Citadel 1079 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Unit - Create 10 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_043 <gen>) facing Default building facing degrees
Unit - Create 10 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_044 <gen>) facing Default building facing degrees
Unit - Create 10 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_042 <gen>) facing Default building facing degrees
Welle 4
Events
Unit - Black Citadel 1079 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Unit - Create 10 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_043 <gen>) facing Default building facing degrees
Unit - Create 10 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_044 <gen>) facing Default building facing degrees
Unit - Create 10 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_042 <gen>) facing Default building facing degrees
Welle 5
Events
Unit - Black Citadel 1079 <gen> 's life becomes Less than 500.00
Conditions
Actions
Unit - Create 10 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_043 <gen>) facing Default building facing degrees
Unit - Create 10 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_044 <gen>) facing Default building facing degrees
Unit - Create 3 . About contaminated Talius for Player 12 (Brown) at (Center of Gebiet_043 <gen>) facing Default building facing degrees
Unit - Create 3 . About contaminated Talius for Player 12 (Brown) at (Center of Gebiet_044 <gen>) facing Default building facing degrees
Unit - Create 10 . Contaminated Talius for Player 12 (Brown) at (Center of Gebiet_042 <gen>) facing Default building facing degrees
Unit - Create 3 . About contaminated Talius for Player 12 (Brown) at (Center of Gebiet_042 <gen>) facing Default building facing degrees
Sieg
Events
Unit - Black Citadel 1079 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
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