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Triggers
Dark 2 Death.w3x
Variables
Zombies
Zombiez1Spawn
Zombiez2Spawn
GameStart
Come to live
Come to live 2
ItemSpawn
Welcoming
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Zombiez1Spawn
Events
Time - Every 14.00 seconds of game time
Conditions
Actions
Unit - Create 9 . Plain Zombie for Player 7 (Green) at (Center of Zombiez <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units owned by Player 7 (Green).) and do (Actions)
Loop - Actions
Unit Group - Order (Units in Zombiez <gen>) to Attack . (Random unit from (Units of type Survivor /w MAC10))
Zombiez2Spawn
Events
Time - Every 22.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Plain Zombie for Player 7 (Green) at (Center of Zombiez2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Zombiez2 <gen> owned by Player 7 (Green)) and do (Order (Target unit of issued order) to Attack.(Random unit from (Units of type Cizten with Automatic Rifle)))
Come to live
Events
Time - Elapsed game time is (600.00 + 1) seconds
Conditions
Actions
Game - Display to (All players) the text: The choppa is in the courtyard area of the lab! HURRY! YOU GOT 2 MINTUES BEFORE ZOMBIES INFEST MASSIVE!
Unit - Create 1 . Flying Machine for Player 6 (Orange) at (Center of CHOPPA_SPAWN <gen>) facing Default building facing degrees
Come to live 2
Events
Time - Elapsed game time is 600.00 seconds
Unit - A unit enters CHOPPA_ESCAPE <gen>
Conditions
Actions
Game - Victory (Owner of (Triggering unit)) ( Skip dialogs, Skip scores)
ItemSpawn
Events
Conditions
Actions
Welcoming
Events
Map initialization
Conditions
Actions
Game - Display to (All players) the text: Welcome to the Dark 2 Death demo , please take these tips.1. Be careful entering the lab area.2. Usually grab items around the city3.Dont be afk without pausingGood Luck!
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